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i love the game!! but i think that if you and your enemy are both attacking each others bases then your (or thier) units should move to protect your/thier base
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why is the loading taking sooooooooooooooooo looooooooooooonnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng
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''This island is protected from invaders''
If im protected from invaders, then what do barbarians invading my island count as??
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This game has so much potential, but what killed it for me was the constant need to protect your means of income. I enjoy exploring different games and coming back to the ones I like. It's such a shame to return only to see all the land you've accumulated has disappeared.
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it seem you have changed the rates of getting ultra rares please change them back its too slow finding ultra rare every around 4 boosters while it was around 2
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I know I sound dumb, but... Where did my land go? I attached it to my thing, nearby lands got captured by barbarians, now it's not there. I will probably get minused becuase this is somehow normal... >.<
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I enjoy the these type of deck building games and in the past have invested a lot in them. That being said, this game just seems to lack something. The narration on most of the quests seems as if the author grudgingly felt compelled to write something down rather than attempting anything like an actual storyline. After completing the quests all your really left with is farming for land and imperials. Frankly this won't hold many peoples attention for long.
I think the game mechanics are very good. With some added form of competition and / or a more compelling quest line to give it a sense of direction this game could be very fun and addicting.
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how do i hybrid card types together? like using a mountain card with a forest card. some of the cards say they can but i can't see how?
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This game is definitely p2p after finishing the free campaigns. It takes too long to raise money without spending real money. Fun game otherwise, it's too bad.
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Ok say i wanna buy a campaign and it costs 60-80k and i make say 5k a day,which means i need about 2 weeks to play one(That is if i can resist not buy cards from a shop). Which means BORING.
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i would love it if our equipment would stay in the card reserve and then when we wanted to use it we could click on it and then drag it to the card that we wanted to use it. i would really love that because i hate it when the card that doesn't need the equipment/is going to die with the equipment gets the equipment and there is actually a card that is more favorable to get the equipment that does not get it. could you maybe make an update about equipment that way equipment doesn't get wasted so often?
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I like the idea of this game, but there are several improvements.
1) No point of clicking FIGHT when the battle starts (no other option to choose from)
2) There is always a loading time when switching to different pages. And the collection of cards is loading row by row, which is totally annoying
3) Really need an effort on the networking issue. If I am unlucky enough, most of my portal energy is wasted due to disconnection but not lost in battle.
+1) Suggestion: The imperials earning rate is really slow and the number of campaigns is too little. Maybe new campaigns can be added weekly (or allow to redo some of the campaigns?)
Thanks for suggestions. We plan to remove Fight button in next week. And we're working on improved page loading time. Can you, please, describe, what do you mean by "networking issue" in our game forum?
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I was enjoying this game, until I realized that I have to babysit my island or else they will all disappear in a flash. Just cleared out some invaders when someone came back and conquered areas all over again, 18 hours just is a bit to short, 30 hours I think would be a bit better.
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This game looks like it could of been great, maybe the second coming of Magic, hah... well maybe... but the thing is, first tutorial battle, I got up to grab some water, came back and the battle was over, I was so disappointed, I find no joy in watching the AI do all the work, maybe I missed something, eitherway ah well, giving it a 2 for great graphics and art but negative 3 for no control in combat :/ If I did actually miss something, note me or message me please.
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Uh, is he supposed to deal 3 damage? He had 1 attack and Forest Assassin 1 against my forest dude. Shouldn't that be 2 damage?
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@Tofumage: I have tried that on numerous occasions. Maybe they got it working now. Thanks for helpful comment though.
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@muaddweeb: You can shut the goblin up by clicking the gears just right of the "SHOP" menu and checking off the top option.
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I don't like the fact that I have to share portals with other players. A new day of portals and they have already been farmed by other players. Makes it entirely too difficult to acquire new land.
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Still having fun (not as much as I was at first) but I'm going to drop kick that gimp goblin if he pops up to tell me information one more time. Not really but that shizz is annoying.
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Could you please add a raid option? Like in other CCG's there's a raid you can go one with other people in a group and get nice rewards if you complete the raid, I would really appreciate that and i'm sure others would as well.
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just to add on top of that, when i got on berserk i had found a "surprise" and got a promo card known as arrow thrower. following up i took some time reconquering my lands and bought a dark pack and got the burned soul...2 promos in 1 day...lucky strike of the year anyone? :D
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could you make the laboratory to where all cards can be bought with imperials and maybe the promo cards that we unlock just cost like a horrible amount of imperials...not a very huge amount but just big enough for a lot of work like make the leviathan cost like 25000-30000 something like that cause that would be really nice
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Finished the campaigns and now my flow of money has stopped.....anyone know quick ways to get imperials? Attacking players for 200 imperials is not an effective strategy...
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God, this is GARBAGE! It's even worse than Tyrant. It lags, it crashes. Ok, fine it's a beta. Then don't ask for money to unlock stuff. Either it's a full game we should pay for, or it's a beta. Not both. The lag, the crashes, and the expectation that I will pay to playtest your game aren't even my biggest gripe. Where's the strategy!? I pick cards, and then what? Watch cards fight each other? If I have no control over the battle, you could at least have made it a cool animation. Even letting me pick which slot I played the cards to would improve this game immensely. Anything! WHERE IS THE STRATEGY!?
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It would be nice to test your decks against themselves.... that way you could tell which one would probably be best for garrisoning!
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Another game with an energy bar! Why o why do developers insist on an energy bar!!!!! If I wanted to play a game with an energy bar I will go to Facebook not Kongregate! My recommendation is remove the energy bar and watch the amount of daily players go up!