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Seems that I've finished getting daily missions. Today I need to buy 2 pro-boosters (reward 400 imp) and get a forest rare from a pro-booster. With luck, I only have to spend 6$ to get a card... And I'm supposed to do this every day?
I like the game a lot. The idea, mechanics, art... But the only way I have to keep going for free is exp from PvP. And there are few active players, maybe for the high costs...
You should really think about all oh this.
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I have found this game to be a bit lacking, not in the way you would expect. I find that starting this game out is quite daunting. The sheer amount of text on each of the cards makes the game very difficult to get a hold on. I think the last expansion you did was a step in the right direction. I feel that starting players should get decks with less text, and more basic (Some might say boring) cards. Then let them build to the more text heavy, advanced cards later. This will ease players into the game a bit better.
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There is ”Zombie Troll” gained Vulnedability for enemy rhinoceros.
(Originally he has Reincarnation:1,and he gain extra life for korred's ability.)
He Reincarnatite for death.
He who revived had Vulnerability sequentially.
(however, he does not have "Extra life" which lasted during the lifetime)
Is this specifications?
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i could be nice if will be add some small options:
1-the possibility to trade cards (like sell or exchange) between players maybe with a small tax to pay,
2- like in the old Berserk Online the option to view the match of other gamers if the set it on
No, we don't plan to release it. But basic boosters with the new cards are available for purchase in the shop. You can buy it both for ounces and for imperials.
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The game has huge potential. Only complaint is how few people are actually playing. Constantly have to sit around for loooong periods with no one to battle and then people who show up are often 20-30 levels above me. You might want to consider allowing a lower level player to choose whether he goes first or not if the level differential between the two players is maybe 10 or more.
Also, is there a wiki or something that explains what all of the symbols, effects, powers, etc. are? (e.g., what's Vanguard do?)
Visit our forum. You may find wiki their. Also all abilities are described in cards description. Right click on a card, click on the "Hat" button. And you are able to cancell your challenge if your opponent is high level player.
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I started to play here in kongregate, but here i cant save replay, so i can started to play FB, too. I beleived i will use same account as like "urban rivals" game. unfortunetly no. Before ban me, I wanted to say something important "I never play against myself." Its cheating. And can you remember the hungarian people loves suffering. I dont know can u do something that i have two accounts and i have only time for one. Other, I played "Jack The Ripper". It isnt strange there not too many people in high level i meet every day same people. And He use "Tiamat" that i shoot it with "Eradicatrix" Why spawn little demon??? Why not ignore this ability too? He said ask it before the developer, but i am not sure is it correct. So how work is exatly, ignore ALL of ability, but itsnt because it is works after suffering damage?
Oh one more suggest why not a tournament where u can use only "F" and "C" card, or just a compatition?
I won't ban you and for what I can do that? Unfortunately we can't merge your accounts for techical reasons. Our develorers are working at Clan Wars now. The problem with daily missions will be solved when it's done. Just wait a bit please. Eradicatrix ignores abilities of attacked card but doesn't block the abilities.
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First of all sorry my bad english. I know its horrible.
I like this game, but sometimes i feel its unfair and i have no chance against the big level people, because they use ultra rare cards that pretty cool, and sometimes too strong, altough sometimes rarely i win too. Sometimes good cards, not enough. Today daily is impossible. I need 3 different UR, if i use real money in the game, its hard too. (other two quest two rare card,so today i have only shoping quest). However i cant remember that day when i can complete the daily quest, maybe 3 three weeks ago, i have shoping quest every day. When there is a miracle and not i got a "F" card Akkadien warrior, i think Fortuna hates me. But its not problem.I am hungarian, and we love suffer and complain, thats the reason there are still live hungarian people in Hungary although there are here unreal tax, stupid goverment, useless and corrupt policeman, so many gypsy( pardon roma people)...Can U see complain...
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If you are afraid of cheaters, then just don't give imperials if match lasts for less than X minutes/rounds. Playing without sufficient awards makes this otherwise great game somewhat tedious.
Thank you for kind words :) Good suggestion, but it won't solve the problem. People are very cunning, and plus to that you have already telled this wonderful idea to everyone ;)
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It seems you get 400 imperials reward for every quest complete only the first 7 days in game. First 7 days you get easy quests, you can complete them all 5 very easy. After this first week, you will get 50-100 imperials/quest but and you will also get daily quests that can't be completed without ounces (you get them with real money or very hard for loging in every day).
So after first 7 days you do like 200 imperials every day from daily quests. Your pet needs to eat, that will cost you 200 imp/day when your pet is level 1 and 600/day when he is level 4. For loging in every day you'll get ounces and imperials.
So, if you don't want to spend real money on this game you'll have to make efforts only to manage to keep your pet alive (you don't want to let him die as a new one will cost 25.000). You'll improve your deck very very slow.
I must say that the game has potential.
This game is still in Beta and many aspects might change in future.
I still recommend this game to any TCG players!
Hi! Thanks a lot for these kind words. Yes, the game is still in beta and we have a lot of work to do. I know that now it's hard to earn imperials, especially for Kongregate players. We will try to add some changes to make your life easier. Thanks for playing our game!
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Games like this make me wish there was 0 star rating. Here: 2 boosters = 14 cards = $4. MtG: 1 booster = 15 cards = $3.95. Are you seriously so full of yourselves you think you can charge as much as world's #1 card game with almost 20 years of tradition? Not to mention over $20 for a single promo. It looks like as if you accidentally multiplied all prices by 10.
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I don't know why "in game" is saying you get 50-100 from a quest. I can confirm after several days in game that you get 400 imp for every quest and the daily reward is a card.
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p.s. by me rating you a ONE star you have gone from 3.54 to 3.53... i don't think this was what you were after but its what you get when you pull a weak ploy you did with the free gift for a rating!
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tring to buy your rating with gifts is a sign of a developer who has no faith in there own work and/or is tring achieve something beside making a good game. I hope you notice how your rating has dropped and maybe think next time about the game first and not the rating. i would have givin you maybe a 3 or 4 star but i have to lower it to a ONE star for 1. lag 2. begging for ratings and acting like your doing it for the players
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So playing on kong means I get 5 quests for imps a day. These pay out at 50-100 imps a pop, usually averaging 70 lets say. So I earn on average 140-210 imps a day, my pet will eat between 2 to 4 chickens a day to survive at 400-800 imps costs. Thus I'd need to spend real money to keep my 25k pet alive at those prices.
New quests with your pets were added. Now other players receive reward and complete daily missions by feeding your pet. It must help a bit. Also we think about price reduction for chicken.
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@sensasei: usually ~10 people are in tournament, ~20 ppl already in a game, ~10-15 ppl are not actually there and the rest ppl use the chanllenge button to fight each other (and not random match) The online list is NOT the lobby only but everyone online so only small % would be clicking the random button. As for your other question, this game share server with facebook, and facebook released the game way before it was put on kong. so...
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I dont like the time limit on setting up your troops... I just started out and I kinda wanted to take time to view my cards, but I was then informed that I lost cuz I didnt choose fast enough....
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That being said your tournaments are the best way to earn cards and get experiance playing. Those cost real money and are reasonably priced. So it's not like I am saying cater to the free players. Just saying DAILYS should cater to the free players cause the more people you have playing the game and liking the game the more money you can generate by people then willing to purchase. Any game that REQUIRES purchasing will always eventually die
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So far my only complaint is the "dailies" ... when you have "get an ULTRA RARE from a booster" as a Daily .... that is showing how greedy you are. Your price points for packs and tournaments and everything are just fine. But when you say you can get "every" card from dailies but then require people to spend gobs of money chasing ultra rares not cool. You even had one daily that required 2 ultra rares. Dailies should be things that encourage people to play the game everyday. As is now I sign in for my daily bonus ... if the daily isn't something I can achieve by playing I log off. Buying Mini's is achievable as just by playing do you get imperials .. fighting ranked ... fighting irregular ... winning battles ... fighting masters ... buying pet ... Feed pet X chicken. All things are achievable on a daily basis without spending real money. .
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Really bad game with good ideas. Most card games are already unbalanced and in favor of people who pay for better cards, this one get this to another level with additional random attack generator and deck builder with two kinds of crystals as currency to pay for putting a card in your hand. It ends up being 1/2 pay to win and 1/2 have luck with getting good cards to choose from(having better deck[buying one] makes it easier to get good compilation) so you can spend both of your crystal pools and have luck in fight with unpredictable dice rolls.
But seeing that as a beginner I just got a few fights with enemies whose deck was mostly rare cards which eliminated half of my hand in first rounds, I'd say it is more pay to win.
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my main complaint is that i can't tell which cards have long-range attacks while choosing, so i keep winding up with melee-types in the back rows where they can't do anything until another card is lost
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very solid strategic gameplay, more PvE, crafting, land battles, and skills of commanders for example; this is game, where "cheating" bots are useless - not like BtC.
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To try to compare this game to BtC is inaccurate. Where BtC focuses on deck building as the primary strategy, this game focuses on how you use the decks that you get. I really like the tactical game and analyzing the strengths and weaknesses of my opponent to determine the best way to attack them. Although I do think that some more challenging PvE would be a nice addition, there is something to be said for a game that focuses on PvP as the primary way of advancing, because it gives you a unique challenge that no PvE could ever give you. It still has some bugs to work out, but this is a fun and challenging game.
Thank you for your kindness :) And PVE is in need of changes, I understand. The game is in beta. We are making Clan Wars now. When it's done, we will pass on PVE.
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Incorrect. Compared to BtC it is freaking slow. The computer takes it's dainty little tea while thinking of how to use it's last 3 creatures. Multiple battles in BtC finish before one in this game. They took BtC and made it worse imo, 2/5.
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Lmfao nice to see Bytex still pumping out this facebook pay to win garbage. Seriously, get away from Kongregate dude.
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Almost nothing is explained in-game and I didn't find much info from a google search (just a wiki that had a few cards, but you can see that in the shop). There is only 1 server and has mostly FB people, so Kong will get crushed in PvP. The only PvE is training. It does seem like you can get most of the in-game stuff without paying if you play long enough. As is, I'll give it a 3/5, if more info is added 3.5/5, if PvE is added 4/5, if custom designing of cards is added 5/5!
Thank you for your feedback! And about paying - you can collect all (!!!) cards by level up. Also you can buy cards for imperials, which can be obtained from:
- Daily log ins;
- Daily quests completion;
- Backpack | Quest lines completion;
- Exchanging of the collected sets of talismans to imperials;
Thank you for your comment again!