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Way too slow of a game. Would love to see this as an actual game I could play (and complete even) in a matter of hours rather then months on end.
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Each time I try to move my soldiers from "LE LABYRINTHE", it says "Server state differs from client". That region is lost because no matter what I train, I cannot move the unit, nor split!!!
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full screen won't work. i can't zoom into individual cities to see builds let alone the "new high quality rendered" cities. I can't stack troops that are both on the march to meet in one location.
I've played this game for 2 years on and off. I started it up one day to see a new updated home page and I was so exited. very disappointing when I opened up the game. If any developers see this comment pls either fix the bugs or go back to the original format. this was a great game.
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Be good to have different colours on map to show player`s territories, a bit time consuming to have to select provinces to see which non AI owns what - would also be handy when joining a game as you could avoid immediate attack because you trod on someon`s toes.
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I have no idea what to do. Started tutorial I think, but I am getting no guidance at all. Clicking on things but nothing is happening
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Great game - there are so few you can play now on such time scales. Everyone wants instant development, now, it seems. Played it till they added 'gold' and it became pay-to-win
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Interface needs work.
Just at task 2 in the tutorial: Im supposed to reduce oil usage. Click on the slider, start moving it. GLITCH!. Now Slider is at 33% all and refuses to move.
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Me booting up the game: man this game looks like a lot of fun! me starting the game: wait why do some things take HALF of a DAY
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@samualR807 You can best share ideas on supremacy's forum https://forum.supremacy1914.com/forum/index.php?board/12/ that wat the devs can be brought aware. Theoretically supremacies production is dependent on population but population doesn't change and each province (in a non historic map) has the same. I would also advice making a direct bytro account instead of using Kongregate then you're not dependent on kongregates connection to S1914
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How about adding population for provinces? This would limit the resources you produce and the armies you can recruit.
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I think that in game need to add function to rename cities and your country and add ways of governing the country, you know democracy, comunism, nacism, anarchy and each of this way of governing have good effects to country and bad effects. One more thing: I have opinion that in this game need to be function to do union, you know like Poland + Litva = Rzech Pospolita or something like that, but this will be not really fair
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I also read you note about the speed of the map, To counter this there are Speed events that are launched every now and then. which run at 4x speed, late game 4x faster maps can be quite hectic
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@Ombrnellanotte, As Moderator I can tell you hiding your IP adress won't be sufficient to hide muliaccounting, there are several other things we look at which offcourse I won't mention. But if you suspect mulitplayers please feel free to report them
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And, in this stupid game, people play with TOR. So ... 1 person move 3-4 or more players in the game. SO U LOSE !!! STUPID GAME !!!
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would be nice to see the names on the country or area as well as some other stuff to make it easier to read the maps and understand how to play. The build times are insane for a game. and no way that I can see to upgrade production of resources. wish I could be more positive but even the older Risk games was easier to play and see what one was doing
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The most boring game in the world !!!!!!!!! Slow slow slow !!!!!!!!!!!!!
3 months to end 1 game !!!!! A game where you lose more time watching the game than doing something.
The idea is good, but the game as it is set is HORRIBLE !!!!!!!!!!!!!!!!!!!!!!