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Sick of seeing crappy MMOs popping up everywhere (and getting badges) around here. When I joined Kongregate it was precisely NOT to play MMOs.
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Combat is a mere cutscene. But it's worse than that. You must endure seeing the stupidest tactical decisions ever. I know they would make the cutscenes more difficult if the AI was behaving with more tactical acumen than an inbred lemming, but at least it would be less painful. 1/5 because one can't rate it lower.
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Game went apesh*t during tutorial, preventing me from doing anything. So basically I can't play it even if I still wanted to. Btw. When you make a tutorial mandatory, you're just mindnumbing the player, went for 5min in the tutorial and I have no idea what does what, just followed the arrows for the whole time, since I has no choice, cause NOTHING else was clickable.
TL;DR: Game's buggy as all hell.
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dear callofgods. give us info where we have played. and what lvl our char is at that world. i played last time on May. 18, 2012. and now when i came back to get that hard badge. i noticed that there is 10 new servers. and i have completetly forgat where is my account.
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please add more quests that reward coupons, i havent had any for about 5 level ups! maybe two or three every level ups would be great, PLEASE fix!
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Needs "Fast Combat" button.
Needs some UI improvement, like removing extra buttons.
Needs equip compare feature.
Needs a lots wow addons :)
Needs a lost of Homm staff....
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Malek: "this function will be opened soon, so stay tuned!" (Square of order/Regia Deorum)
WHEN? HOW SOON? 2011? 2012? 2013?
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It still says "Following the attle" after every battle. You should really get on fixing that, it's been a long time and I can't unsee it. :D
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I don't know what's worse. This game charging money for every single thing, or this (according to Kong) counts as a "Free" game.
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You know what would be a really cool type of game.... a game that isn't made purely to take tons of money a week to play, this game is attempting to acquire way too much money for being awful, if i wanted to spend money on a game i would buy one from a more professional developing group like bungie, infinity ward, etc...
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I usually hate these castle building resource gathering games, and I usually quit after a week or two, but this one has kept me hooked for a bit over a month now. It's quite different in that the focus isn't on attacking people's castles to get their resources, it's got a much larger emphasis on the RPG elements like leveling up and equipping your heroes in order to do better dungeons; the castle is just there to give you some bonuses.
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At least we could start with some gold!!! Every other game, we start with a small amount of things that cost Real money...
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If you don't like what the Wheel of Fortune has, just click the "Normal" or "Advanced" tab, then click the "Free" tab and it will be different.
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You should make resource nodes in the wild, that you can either just farm or maybe make a feature where you can claim them
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I won a attle!? Definition of attle: Rubbish or refuse consisting of broken rock containing little or no ore. I would have rather won a battle, not rubbish.
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While I appreciate the fact that you let me gain experience while being inactive with the dais thing, I really don't need the overflow of junk it for some reason gives out. Either that, or make the way to sell things more convenient. For example, like equipment should stack to avoid selling them one-by-one.
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When we level up we should get like 2 gold pieces nobody wants to pay 5 bucks to get kreds and spend 20 kreds just to get a lousy weapon or armor press the plus sign if you think I am right
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@HAR80: you can explore the wild to find low level players and fight them, just look around, stop the screen and let it load a bit to see players there.
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It would be nice to, at the very least, be able to give items to Friends and/or Alliance members for free or silver atleast instead of every decent thing needing gold.
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This game has qualities (graphics, quests, many things to do...), but unfortunately too many problems. 1) too many bug (connexion & inventory) - 2) battle are dull. Like many other players, I wish I had more control over my units. Troops with high speed (normally an advantage) often turn into a disadvantage. It's these units that undergo the first attacks instead of inflicting the first damage. 3) It's often better to let an opponent attack our castle without placing defenders, because it's cheaper. 3/5
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"504 Gateway Time-Out", "Server connection lost", "Connection error" etc... :] Is it only me, or does this look strange? :/ And small suggestion ---> make less demands for gold coins? Skipping fight, really? :|
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Seriously, if I have to be forced to sit through the stupid fights I'd at least appreciate the ability to tell my units what to attack. The AI is pretty stupid sometimes and I often find myself dying when all I needed to win was for my units to attack things in a different order. I don't mind watching the fights but at least have the decency to let me control something.
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considering potential for abuse and farming, as is common with kingdom-building MMOs, developers should consider offering players the option to turn off castle attacks as a game function ... this game would be awesome as a single-player RPG-type game, but as a MMO, is pretty poor ...
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Badges, on another mmo, really? A sub-par one too; i'm all for new badges but are there really no better games to badge.