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Needs "Fast Combat" button.
Needs some UI improvement, like removing extra buttons.
Needs equip compare feature.
Needs a lots wow addons :)
Needs a lost of Homm staff....
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Malek: "this function will be opened soon, so stay tuned!" (Square of order/Regia Deorum)
WHEN? HOW SOON? 2011? 2012? 2013?
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It still says "Following the attle" after every battle. You should really get on fixing that, it's been a long time and I can't unsee it. :D
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I don't know what's worse. This game charging money for every single thing, or this (according to Kong) counts as a "Free" game.
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You know what would be a really cool type of game.... a game that isn't made purely to take tons of money a week to play, this game is attempting to acquire way too much money for being awful, if i wanted to spend money on a game i would buy one from a more professional developing group like bungie, infinity ward, etc...
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I usually hate these castle building resource gathering games, and I usually quit after a week or two, but this one has kept me hooked for a bit over a month now. It's quite different in that the focus isn't on attacking people's castles to get their resources, it's got a much larger emphasis on the RPG elements like leveling up and equipping your heroes in order to do better dungeons; the castle is just there to give you some bonuses.
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At least we could start with some gold!!! Every other game, we start with a small amount of things that cost Real money...
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If you don't like what the Wheel of Fortune has, just click the "Normal" or "Advanced" tab, then click the "Free" tab and it will be different.
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You should make resource nodes in the wild, that you can either just farm or maybe make a feature where you can claim them
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I won a attle!? Definition of attle: Rubbish or refuse consisting of broken rock containing little or no ore. I would have rather won a battle, not rubbish.
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While I appreciate the fact that you let me gain experience while being inactive with the dais thing, I really don't need the overflow of junk it for some reason gives out. Either that, or make the way to sell things more convenient. For example, like equipment should stack to avoid selling them one-by-one.
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When we level up we should get like 2 gold pieces nobody wants to pay 5 bucks to get kreds and spend 20 kreds just to get a lousy weapon or armor press the plus sign if you think I am right
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@HAR80: you can explore the wild to find low level players and fight them, just look around, stop the screen and let it load a bit to see players there.
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It would be nice to, at the very least, be able to give items to Friends and/or Alliance members for free or silver atleast instead of every decent thing needing gold.
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This game has qualities (graphics, quests, many things to do...), but unfortunately too many problems. 1) too many bug (connexion & inventory) - 2) battle are dull. Like many other players, I wish I had more control over my units. Troops with high speed (normally an advantage) often turn into a disadvantage. It's these units that undergo the first attacks instead of inflicting the first damage. 3) It's often better to let an opponent attack our castle without placing defenders, because it's cheaper. 3/5
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"504 Gateway Time-Out", "Server connection lost", "Connection error" etc... :] Is it only me, or does this look strange? :/ And small suggestion ---> make less demands for gold coins? Skipping fight, really? :|
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Seriously, if I have to be forced to sit through the stupid fights I'd at least appreciate the ability to tell my units what to attack. The AI is pretty stupid sometimes and I often find myself dying when all I needed to win was for my units to attack things in a different order. I don't mind watching the fights but at least have the decency to let me control something.
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considering potential for abuse and farming, as is common with kingdom-building MMOs, developers should consider offering players the option to turn off castle attacks as a game function ... this game would be awesome as a single-player RPG-type game, but as a MMO, is pretty poor ...
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Badges, on another mmo, really? A sub-par one too; i'm all for new badges but are there really no better games to badge.
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It would be nice for us to transfer our account from kongregate to your regular servers on your website, also something that would be nice to see is customization of the main character
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@Hexic1000000: Everyone is a noob at some point in time. They ask a bunch of questions that take a high-level person between 20-40 minuets to answer, and eventually either become high level themselves or quit. Who cares if a lot of the people are noobs?
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PROBLEMS I'VE ENCOUNTERED: Horrible grammar and misspellings on quests and descriptions, frequent server errors, down time, lagging, confusing set up, too many controls (many of which are unnecessary or annoying), and overdoing the graphics where they don't need it while ignoring the parts with bad graphics. These are but a FEW problems I've encountered. Unfortunately, there are many more. 4/5 because I feel nice.
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i have a suggestion, plz make the wild much eaiser. Its very hard to find some1 close to my lvl to plunder. Maybe a search tab for lvls.
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The more I play, the less I like it... to the point that I absolutely hate it. And paying to skip a battle? That is absurd!
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It costs 10 gold to remove a skill?
If I had known that I'd have waited for better ones before giving them any. I just gave them whatever skills I had, thinking I could remove them later when I got better ones...