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Ugh........ pay to skip battle scenes, pay to do anything else. Sounds familiar. Can't believe I am still here trying to get that badge.
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A connection error has occurred. A connection error has occurred. A connection error has occurred. A connection error has occurred. A connection error has occurred.
Seriously...?
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c'mon, most games at least give us free gold for watching ads, and filling out surveys, at the very least, and that shows that you are just a few lazy douches that cant make a decent game... :L
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Hey guys I seem to have some sorta bug or so. All the text is blurry blue so I cant see anything. If you could help me in telling what might have caused this I would be happy. It was okay yesterday when I started it.
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Go ahead and click on the - button, but people really need to stop making these kind of games. Do people not realize that these are ONLY for getting people to pay money. If you want to make a game that is so addictive to the point where people spend extra money for it, at least make it original and fun. This was pathetic. And yes, these games will have animated women who are well endowed (BIG BOOBS) and who are revealing there massive melons.
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If you don't want to pay silver to skip the battle . Turn the music off and watch a youtube video or something until the battles over
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As someone who translates games into English, it always pains me to see another game where the translation is so remarkably shitty.
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09/23/2011 - Brutally Honest Game Review.
Could be one of the best games on Kong, but with many many broken features. The developers seem more concerned with making money than putting out a solid game. There are so many broken features and ill conceived formats that I feel this game's potential have been hampered by unfocused and un-prioritized developer choices. The older servers are becoming less and less populated. New servers will draw in unsuspecting players, and they will probably be duped into spending money like many of us on other 'older' servers. This game is relatively new, and perhaps these items will be fixed and problems will be solved. So far, it has been a terrible effort on the part of the developers.
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Dear fred12321, Gregor's comment: 37 +'s, Gnomeboy's comment 441 +'s, your comment currently negative 4 +'s. Perhaps this could give you some idea of what the gaming community actually thinks.
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i dont get it, we dont choose or have passwords, so we cant get onto COG on other websites... like callofgods.com ... which is dumb... please fix somehow! otherwise, good game!
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I kill a couple of skeletons and the lord reweards me with a castle.
Then I build a couple of buildings in my castle, and some random guy tells me that I have to go meet the weaponsmither because he needs an assistant...
These guys got a messed up prestige idea...
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No cached images, sloppy coding.. this game bogs down so much if you play for more than 5 minutes. It's a decent concept but somewhat shady/sloppily executed.
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Well, I didn't expect much at first, but the game has proven to be quite fun(for me, at least) and addictive. Sure, there is room for improvement. I, for example would like to be able to avoid pvp combat and the quest text could use some improvement(a lot in fact). But otherwise its quite decent game 4/5
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Can we get an 'again' button for fights? Not for dungeon or boss, but on the fights we have to grind to do daily- or alliancequests.
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maybe selling in the auction house for silver as well, and also, when you sell items in inventory, WHY THE HELL IS IT COPPER?! copper is a resorce, not a proper currency, maybe selling those things for silver? apary from that, just tht gold shop is a little expensive, (yes, i have got kreds for gold) a little cheaper and bussiness will increase a LOT, 4.5/5!
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You are charging me gold in order to skip battles, or automatically max out units after battle, etc? In other words, you realize these are tedious, poorly designed parts of your game, and are intentionally keeping them in so that people will pay to get around them. This is the lowest form of money grubbing I have seen.
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To JimGreer: Yes, you put badges on 5-10 times the number of singleplayer games, but these MMO's take longer than countless singleplayer games put together, and they rely on monetizing features that should just be available for free in the first place. I understand that they're profitable, but they seriously put a kink in what's otherwise a fantastic, enjoyable lineup of badged games. "Just don't play it" is not satisfying to those who enjoy maintaining complete badgelists. Most games typically rely on a fair balance of persistence and skill, but now it's becoming harder and harder to maintain full completion unless you pay money to turn an artificially-inflated game into a playable one.
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Unlike other games I can play this one for a loooooooong time. Like I just started this with 50 coupons! I just keep building nonstop fast and I use my resource cards and got pretty far. Then the energy? 300battles! Silver cards? Enough to solo my alliance! I am liking this.5/5
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Compared to most games like these, I'd say this is pretty good. Although it still has like 70% paying to get stuff while 30% you can get in silver, it's pretty good. You get a lot of energy, less waiting, free spins, and when you recruit units, you don't have to wait for them to appear. :D Thing is, how do I get the compensation of a free spin?
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Should Be free and have badges. Then we might be going somewhere. (plus they would probaly get enough ad revenue to make up for it being 100% free)
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It costs 5 dollars for a book of astrology. If I'm going to pay that much money I want an orange hero handed to me on a silver platter. Also the whole VIP thing just sucks. If it was a one time fee then I'd consider it but paying 3 bucks a month for a mediocre flash game is never going to happen.