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maybe its just me, but the background doesn't scroll smoothly, it is seizure inducingly jittery. too bad; otherwise id quite enjoy playing using ie
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Great freeplay aspect! Great graphics for an internet game! But this needs to be fleshed out. I feel like im playing a beta version :/ Get some upgrades, or a campaign, or new robots, I dont know. Just flesh it out. 3/5 for now, but I hope to see more come out of this game in the future!
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Could use a save function, because after you get the hang of it you might never die. The game play is repetitive, and the map sizes (e.g. large) don't seem to mean anything. Rolling into a ball seems to have no purpose. Those meerkats are a pain in my ass. Charging up my gun doesn't seem to work as well as just firing off shots.
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Well, the game sure as heck looks really good. The graphic quality is amazing for a browser based game. The Lighting is beautiful and very realistic. The physics of the game are very good compared to some games I have played. The aninamtions are really smooth and look really realistic. The gameplay is a lot of fun too and gives you this epic sense of adventure. 4/5 great game!
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Ah.. Spent 2 minutes going all the way to the right on the tutorial to find out there's just a wall and no way to get past. How boring.
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Bit of a clone of Glean, just replacing the upgrading mechanic with a shooting one and the ball thing. Not bad really, but I would like a LOT more instruction on further enemies. The small and large yellow thingies are fine, but the poison gas green ones and the moles really caught me off guard. I had learnt by the time I met the magma thingies.
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*opens a jar of awesomeness* cuz that's what this game is. 6/5 (if only that possible) If this was a full game though I would give it 3/5
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Inside the A.I mind of the robot... " Hey i was just built... ummmm now what AH what the hell? i appeared on this rock from nowhere eh better just walk into that hole im the ground... HEY A SHINY ROCK lets grab it. aww it disapeared... wtf is that thing that says score? hey a mushroom with limbs ima ty to make friends with it :P. OW! BAD MUSHROOM!" *shoots* "WTF! i can shoot..." *shoots some more* "yay its dead! wait there is some green smoke IMA RUN IN IT! AH HOW CAN GAS HURT ME I AM A ROBOT! hey whats that glowing ball i am gonna grab i for no reason. whats that countdown?better just run to the ship. AH MOLE!" *shoots orb* "SHT!"
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This is a great game. 5/5 I love this graphics, gameplay, and music. It has great detail. I would like to see some story I think that would be neat, and maybe some robot upgrades that would be awesome! I like the controls and how I can turn into a ball. But this game is great I really enjoyed playing it. Keep up the great work I hope a 2 comes out.
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great fun! lotsa of potential. as mentioned before the lack of a story is a real bummer. but i think detractors should read what the author has posted - that he will implement story and other featuers shortly. so vote for it and hope that more stuff will come!
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The graphics are beautiful for a 3d game on kong, i love the detail. there should DEFINITELY be money to gain upgrades, this game realllllyyy needs upgrades, but this game reminded me so much of motherload, i loved that game, i understand u probably dont wanna copy mother load, but if this game was very much like it.. oh hohoho, but otherwise i love this game NEEDS UPGRADES
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put in a grapple arm....and a grapple drill...incase theres weak walls...grappling hooks are even more fun when you can grab enemies just to let you know...
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Very nice, but there should be more to it. An upgrade and weapon shop would do wonders, and having a little more story would also help.
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Feels a more like a demo than a real game...I can't wait for the actual meat of the game coming -points to discription-
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We're still working on the game, it's just moving a bit slowly since we're both busy with other things in our lives. If you hit the "CREDITS" button in the game, you can visit our site, where we have a blog which is being updated as we go. I can't say for sure when the next version will be out, but it has a lot of huge changes to the game, and upgrades should be one of them.
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Its a good game. With a story it shall be quite engaging. Without a storyline game appears to be aimless. A good 3d game overall though.
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the enemies and graphics are amazing, as is the concept, but... seems rather repetitive. also, the drilling speed is a bit low (although it might just be my CPU lagging) - can this be inceased? (or an option added to increase it)
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Great demo. Needs expandable mini-map, something to spend the loot on, and some minor tweaks here and there, but it's really polished already and is interesting :-)
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In response to felipeaom, I think the penalty of death should be start at the beginning of the cave (or a checkpoint, it it's REALLY big), but no reset to the game world, like Borderlands does. And again, without lives. + please so Dev can see this.
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Like the game much, but got frustrated after a while. The tutorial said nothing about the minimap and I got lost in the cave after half an hour exploring... Also some upgrades and stuff would be cool, sinceotherwise it gets boring after a while
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You may want to try updating your video drivers and your Unity Web Player. Otherwise, your computer just might now support the shader model we used - we'll try and fix this, but it may take a while.
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Good potential, but I would totally change the aim of the game. Forget the orbs. Just make an epic version of MegaDrill. The game itself is not a lot of fun to play imo. (3/5)
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hmmm, a nice game but it doesn't feel like I have a reason to go into those caves. Also the ASD keys just feel strangely positioned when using arrow keys and spacebar, but that may just be me. Also I was clueless at first how I could move as ball form, until I found out you actually need some momentum before changing to ball mode, to me that wasn't very clear. Also if you really want to incorporate shooting I suggest using the mouse instead of 45 degree angles because now I'm just doing weird jumps to hit enemies while I could also just use my mouse to shoot them. Maybe make the controls WASD to move, E or Q to dig, space to jump and just use the mouse to aim and shoot.
Or instead of all that you can just make options so each player can configure it them selves. Anyway this certainly has potential to be a great game.
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Haha, it's alright. I had just killed a Gelfizz and ended up with one shield from the backlash. I started drilling the block directly behind it to get to a secret room I saw on the edge of the screen and "boom", drillboid gone :)