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It disgusts me that instead of being sensible, people instantly tag things as false advertising. (Referring to the top comment)
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The physics of collision is inaccurate - for example, if you fall straight down on a platform tilted at 45 degrees, you should not bounce right back up; your initial velocity will be horizontal. The appearance of the spikes is also misleading; the actual hitbox is a rectangle around the spikes, so you can miss the actual spikes and still die. Other than that, great and simplistic game.
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My game won't start... I only see a black screen. I have refreshed the page 10 times and it still won't start. All I hear is the music.
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Really quite fun for something so simple. My only complaint would be that there's rather a lot of lag even though it's not very high quality, more lag than other games with much better graphics.
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This is a fantastic way to spend time. Did however manage to get stuck (neverending) in the revive animation and just flew all the way right. To glitch like I did, I hit the save block when it was at a fairly steep angle (On the rotate square with some spikes).
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Gave up on the hanging mistakes. Its a common mistake to combine poor controls with frustrating hit boxes to attempt a "challenge" when all that results is a poor game.
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I seem to be teleported back to the start every time I leave the game and come back to it, even though I push continue. Please thumb this up so the creator can fix/explain this.
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ugh things that need to be improved:
1. checkpoint lines, they look too similar to the main character, coloring them different would help.
2. Imbalanced difficulty. The game will go from easy to hard really quickly. Have a vision and stick with it.
3. Needs a button to warp back to the previous checkpoint, the animation is annoying. Also, the state should be set to a particular point that activates when you hit the checkpoint.
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Interesting idea, great graphics and music and challenging enough. Great game overall, though the hitboxes of the spikes should be more clear, and for a precision game this should be keyboard- instead of mouse-input. 4/5
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It was a little too easy; I would have preferred it if you had to get all the keyblocks (the black cubes) within one life, and then it stayed unlocked. Still, 5/5
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i glitched and the game made my line go back to my last check point but it remained as the little cube thing and it let me move it. so i didn't get to actully play the other half of the game, instead i just flew through all of the walls.