Comments for JumpingLine

avatar for joeyjoey90
joeyjoey90

Jul. 14, 2014

Under rating threshold (show) game was 2 hours long WTF

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(1)

avatar for F_uit
F_uit

Jul. 11, 2014

Under rating threshold (show) I didn't mind the length, enjoyed every single bit of this game! 5/5

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(1)

avatar for knewred
knewred

Jul. 8, 2014

Under rating threshold (show) @pocoyo Nah. Very few hard badges are grind-based, and most are more skill centered. The one grindy one I've seen so far is in Backyard Monsters and that took me weeks to achieve.

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(0)

avatar for Zsg1
Zsg1

Jul. 8, 2014

Under rating threshold (show) The badge should've been called "The end of the line" hehehehe... get it?

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(3)

avatar for lambard667
lambard667

Jul. 7, 2014

Under rating threshold (show) Minimalism, when used in prolonged gameplay such as this then becomes monotone and boring. Coupled with long respawn times and music that becomes irritating after the (n+1)th listen, and this game gets worse and worse. Good controls and initial premise, but when you see a new gameplay feature, you just KNOW that it's going to combine everything you've seen with this one new gimmick, eventually snowballing into a large, boring mess. 2/5 for me, not my taste in games, but others might disagree.

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(1)

avatar for Greenish_Cake
Greenish_Cake

Jul. 1, 2014

Under rating threshold (show) The line hurts. Hurts so much.

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(1)

avatar for pocoyo79
pocoyo79

Jun. 23, 2014

Under rating threshold (show) Medium badge? What kind of drugs are you on when you decide the value of each badge, Greg? This is not 15 points worth, it's 30!

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(4)

avatar for Uzumachi
Uzumachi

Jun. 15, 2014

Under rating threshold (show)

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(-6)

avatar for ace_bc
ace_bc

Jun. 13, 2014

Under rating threshold (show) With the exception on the long respawn time, I think this game is absolutely perfect. I, personally, enjoy that there is no progress bar. The game just gets longer and longer and you have no idea how close you are. You don't have to play it in one sitting, though it seems like you would by the nature of the game. I also adore the behavior of the yellow bricks. They're what really brings out the 3D effects. Fantastic game with a snazzy, classy soundtrack that keeps you humming along but not distracted. Well done! 5/5

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(2)

avatar for Steven66Steven
Steven66Steven

Jun. 9, 2014

Under rating threshold (show) This was a fun game. Then you added spikes. It didn't take long after that for it to become a chore.

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(1)

avatar for Norashlow
Norashlow

Jun. 9, 2014

Under rating threshold (show) Okay. I like the minimalistic game design, that grabbed my attention. But in addition to the recommendations for a progress bar and reducing respawn time... I found myself both loving and hating the the hit box sizes of stuff. Fairly big hit boxes are nice for collecting those black dots and triggering a needed platform. But large hit boxes can get annoying when it comes to bad trigger points and spikes... especially the spikes. This gets a bit annoying as the game drags onward.

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(3)

avatar for Mrandoman
Mrandoman

Jun. 8, 2014

Under rating threshold (show) The rage is real.

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(1)

avatar for Wanterwolf
Wanterwolf

Jun. 6, 2014

Under rating threshold (show) Achievement Lv is midium BUT, I can't know to 'How many come to finish line' so that give to stress to me. so I feel this game's achievement is hard lvl.

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(0)

avatar for A_Wise_Fish
A_Wise_Fish

Jun. 1, 2014

Under rating threshold (show) All I see is a black screen. Music is on, but there is nothing there.

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(-1)

avatar for Cavlery
Cavlery

May. 29, 2014

Under rating threshold (show) It got old real quick...

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(0)

avatar for Nika2000
Nika2000

May. 27, 2014

Under rating threshold (show) There is a bug where you suddenly start controlling the respawning dot, I do not know how it happened but I can currently move left and right in the state of the sparkly dot trying to reach a checkpoint.

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(-1)

avatar for theme314
theme314

May. 18, 2014

Under rating threshold (show)

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(-10)

avatar for morloks
morloks

May. 15, 2014

Under rating threshold (show)

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(-3)

avatar for IwonaS2
IwonaS2

May. 3, 2014

Under rating threshold (show) This is the whole new level of frustrating

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(1)

avatar for TomParis1
TomParis1

May. 2, 2014

Under rating threshold (show) if you get a black screen press crtl + mouse wheel up/down until you see the game

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(0)

avatar for nortimra
nortimra

May. 1, 2014

Under rating threshold (show) 5/5 the game is amazing. I think it's too long but that's better than a game that is too short to fully enjoy.

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(-2)

avatar for MooseJoose
MooseJoose

Apr. 25, 2014

Under rating threshold (show) Sweet jesus it's finally over. I thought it'd never end.

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(5)

avatar for Antwan2
Antwan2

Apr. 24, 2014

Under rating threshold (show) There are definitely some creative challenges in the game that got me thinking quickly. Though I agree with everybody else that a progress bar would've been nice. 4/5

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(1)

avatar for zekava
zekava

Apr. 24, 2014

Under rating threshold (show) This is the story of a 1-dimensional creature moving 2-dimensionally through a 3-dimensional world.

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(11)

avatar for 246033
246033

Apr. 20, 2014

Under rating threshold (show) This is the first game where I died when I went up too high.

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(1)

avatar for Kur0sakii
Kur0sakii

Apr. 17, 2014

Under rating threshold (show) This is the most rage filled badge I've ever tried to get. On the surface, it looks so easy but it just gets worse and worse.

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(1)

avatar for Onikagemaru
Onikagemaru

Apr. 12, 2014

Under rating threshold (show) Sure, as i'm going back to play it again after finished it..

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(2)

avatar for heycoolguy1
heycoolguy1

Apr. 11, 2014

Under rating threshold (show) all i have is a black screen.

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(1)

avatar for Apocalyp5e
Apocalyp5e

Apr. 8, 2014

Under rating threshold (show) nice game gave 4 starts i wanted to see more colors :P it could be really beautiful with some colors. Also point should be of different color than line :)

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(1)

avatar for TiagoS94
TiagoS94

Feb. 27, 2014

Under rating threshold (show) RubberDigit, Suggestion 1, Yes, it REALLY needs it. Suggestion 2, I disagree into shortening, but agree into splitting into levels. Suggestion 3, It's already completed now. Another suggestion for everybody to read, My Suggestion. If it's split into levels, you could add more levels. Or parts (this today).

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(-1)

avatar for JEJoll
JEJoll

Feb. 25, 2014

Under rating threshold (show) Agree with the progress bar idea. But great game, cool mechanics and physics (which behave strangely on steep angles), nice concept, and very challenging!

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(3)

avatar for shatiek
shatiek

Feb. 15, 2014

Under rating threshold (show) this loads too long its like forever

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(-2)

avatar for RubberDigit
RubberDigit

Feb. 12, 2014

Under rating threshold (show) Very good game! Just a couple of suggestions: 1. As other people have said, a progress bar would be great. 2. It is too long as is and should be shortened or split into levels. 3. The ability to pause or save progress so that you can leave the game temporarily would be awesome, especially with how long it is. Thanks for the great game. The music was really good and fit the game nicely as well.

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(1)

Developer response from capricorngames

The game saves automaticly ;)

avatar for KaasChuig2
KaasChuig2

Jan. 30, 2014

Under rating threshold (show)

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(-15)

avatar for KaasChuig2
KaasChuig2

Jan. 30, 2014

Under rating threshold (show) I give up... I read that it was going to be long, but I thought it was going to be staged based... since I don't know if the checkpoints will save my position when I leave or if it's just for when I die, I doubt I'll come back for the medium badge.

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(-1)

avatar for ProfEvolution
ProfEvolution

Jan. 26, 2014

Under rating threshold (show) And THEN I notice the black squares are checkpoints...

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(11)

avatar for saneiac
saneiac

Jan. 20, 2014

Under rating threshold (show) This is the game that never ends. It just goes on and on, and then, you think it's over but it starts again, cuz this is the game that never ends.

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(5)

avatar for 10099
10099

Jan. 11, 2014

Under rating threshold (show) 5 out of 5, liked the concept, the gameplay everything. i didnt really expected it would be a long game. but the ending made me want to destroy the level.

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(-1)

avatar for Supidiseki04
Supidiseki04

Jan. 2, 2014

Under rating threshold (show) When the spikes first appear: make loops everywhere

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(0)

avatar for Sarahconner
Sarahconner

Dec. 31, 2013

Under rating threshold (show)

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(-3)

avatar for jc3833
jc3833

Dec. 21, 2013

Under rating threshold (show)

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(-4)

avatar for jc3833
jc3833

Dec. 21, 2013

Under rating threshold (show) anyoune else try to write cursive?

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(0)

avatar for PetalmaneBaku
PetalmaneBaku

Dec. 19, 2013

Under rating threshold (show) Really fun and original, but seemed like an endurance test before I ragequit.

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(1)

avatar for Joselu
Joselu

Dec. 17, 2013

Under rating threshold (show) The "good music" tag, barely describes the quality of it. Very good job. And not only musically. 5/5

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(5)

avatar for Daikoru
Daikoru

Dec. 15, 2013

Under rating threshold (show)

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(-4)

avatar for werty9988
werty9988

Dec. 11, 2013

Under rating threshold (show)

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(-6)

avatar for Kudosmaster
Kudosmaster

Nov. 29, 2013

Under rating threshold (show) Not exactly the ending that I want to see after having to go through this "casual" game. Frustrating experience overall, play at your own discretion.

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(4)

avatar for Kudosmaster
Kudosmaster

Nov. 29, 2013

Under rating threshold (show) I was under the impression that this was a casual game; it took was much time to finish to fit in that definition.

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(6)

avatar for 921Jack
921Jack

Nov. 24, 2013

Under rating threshold (show) When there are spikes the spikes should only kill you when you are touching them. It seems that whenever you come into their rectangle space you die, which doesn't make sense when you are not touching the spikes.

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(3)

avatar for Roger_7
Roger_7

Nov. 23, 2013

Under rating threshold (show) Good game, good end. 5/5

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(1)

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