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kinda slidy, bit annoying to control, and the constant running keeps maknig me fall in pits of really bad things... doesnt really seem like my knid of adventure game... looks fairly cool though
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Fun fact spoiler:
OW my god!! 19k of lines of codes!!! 180 classes!? wow!! this is huge!! =DD
In fact its a great game, i'm loving it!!
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dray321 it is definitely not a rip off of Okami because Okami has the celestial brush and the kiririi (i think that is how it is spelled) has the spikes. Plus this is way different storyline, different character drawings, and the reason it looks like a wolf is because ChainedLupine drew it that way... he couldn't have traced it from Okami.
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I think i found a bug. I think its called emo-spike (its a little after killing the big head with the big bombs). It wont move, there's nothing i can do, i jump shoot but it still does nothing.
Im looking for a walkthrough, but in the walkthrough he sees some text and then the monster starts moving and he runs, but the text never appear and the monster doesnt move.
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people have been asking "what exactly are we controlling here?" well, my best guess is a pterodactylgreyhound thing with wings
rofl
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the name and fox like character is a ripoff of anouther game where you a fox god where you use the power of a cristal paint brush to get rid of the evil of the world
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ol If u double jump to the highest end of the cliff u get some fun facts
After u got the men with the spaceship dont walk to the next room and jump over the path below if you jump again over a small block u will find another fun fact
( Fun Facts Rule :) )
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Make alternate dialogues under different circumstances: make the human briefly reiterate his ramblings after I've already sat through it, and if I've acquired another gem since then, let him say, "Oh! You found another one *explain explain*"; if I've already activated the machine at the end, don't tell me I have the choice to either go through now or activate the machine; and another thing is put the crystals in order of location in the inventory (switch the third and fourth gems), so no one thinks they haven't missed any when they actually did. This game is cool, but it isn't very fun to play; it's challenging because you can't shoot while you jump and things like that, and at no point are you able to fly through enemy territory with awesome upgrades, but I beat the game... give me something awesome.
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I love and hate the map. Love it because it tells you were to go next, instead of me going to every single place. The challenge is to get to the spot in the place instead of finding it. I hate it because the hotkey is n. :( Who makes the map key n?
Kos (Knocked-out SON!)
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---1st Fun fact: on top of mountain slope (requires double jump?) going up to the right ---2nd Fun fact (or maybe just disguised memory thingy about red lights) while falling a long way (one of the earliest levels falling not gliding from the top?) ---3rd Fun fact: mountain top to the right of the yellow light in the level after passing through the mountain (get to it from the slope on the other side) ---Scaumund easter egg: in the ssame room you kill the monster on the top right side --4th Fun fact: in area after crash site & story go up the hill (not down into the level) and you'll fall through and get the "purple metallic pterodactyl greyhound mix" message :) Anyone know how to get the boingboingboing, and ouch&again trophies? Oh and headbutt the metal orbs on the ship in case anyone wonders, also to get the other ending just continue playing, run back, and do it different (no need to make a new game).
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there is a secret room that was apparently removed, 1 up and 3 right of where u start on the map, go up the lift near the door in the wall and follow that path, then when you reach the area with spikes all over the floor, jump on the one with a block under it that looks like it was brown spots on the right. and thats it. thumbs up to keep alive
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@Shiro96, first of all it was just a normal glitch and the graphics is supposed to be like that ou idiot it is trying to be like one of those retro games with bad graphics, but fun gameplay and if you don't like it then don't tell the developers to change it. It is also a very big game...better graphics can lead to more lagging and then where will you be? Complaining about the graphics and how they are good?
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Very good game. Well made, with good graphics and gameplay. The last boss and trying to jump around all the lasers when the screen was shaking in the end were both hard. Good game overall though 5/5
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I dont know,if this game was made to look like this,but if it was originally made for a two-days contest,but has been improved of its popularity,isnt it time to improve the graphics?(To example this weird graphical glitch,where this^^^^^^^^ is said)
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for the people who find it difficult to complete the game i suggest searching a walkthrough on youtube, it can be very helpfull when you get stuck!
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@BlackButterfly89: Simply press "continue" on the menu, make your way to the temple, and don't activate the machine. As for me, first I couldn't activate the temple, so I went to the machine to place 1 gem. Then it worked. I'm not sure if just the area switch was enough for it to work, but hey, it worked.
@Strawuni: An unreleased beta version? Correct me if I'm wrong, but should Adobe not fix this rather than the developer? I don't really see how ChainedLupine is supposed to fix this at all, even. But as I said, correct me if I'm wrong.
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I'm noticing that the developer is adding more and more of these items which give you tips in completing parts of the game, but I really don't like the way they're just "there", the information is sometimes useful, but maybe it would be better if the level made that information obvious, or if your character just stopped for a second and made a helpful comment instead of having an un-realistic, pink item floating around.
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Wow. Pretty damn awesome game. Great job on the great storyline, as well as the humour in the trophies and hidden "fun facts". I really loved how you managed to convey a serious message while being relaxed and humorous at the same time. Can't wait for the 1.7 updates! ^_^
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Well alternate control scheme is a good option! But why not custom controls? The player plays anywhere he wants, if he wants to use YGHJ to move and LK for stuff, he can do
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ChainedLupine is a pretty sick developer cause he's actually listening to people's suggestions! Keep up the good work!
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One tiny thing: when you click off screen while the menu is up, it says Game Paused, Press P to resume. You really dont need this on the menu, it serves no purpose.
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I adore these types of games, and love finding everything. I've played many, so I know what makes a good one, and this has it pretty much spot on :]
Was a little annoyed that I couldn't 'shoot' whilst in mid-air, but it adds to the game. It would be too easy otherwise. 5/5 definitely.