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Oh yes, one more problem: in the third(?) mission when Paszkeivicz (Is that the right spelling?) says "He's mine" about the fighter on the player's tail, he was over 2000m above me and the other two nearby planes and I spent about a minute with him firmly in our crosshairs and he never even started smoking! I think Pasz should try to be near the player when the event triggers.
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I agree with the other people as to the pause button, checkpoints and energy+throttle bars but no one else has noticed how valuable a bit of a zoom-out would be. I can't EVER get onto an enemy's tail as whenever I come across one, I can't tell what angle to go in on until I'm there. I also keep pancaking as I can't see that the ground is INSIDE my turning circle.
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The enemies seem to spawn relative to the location of the player. While I can see some reasons behind that, it's not really a good idea. If they spawn too high, sometimes it's difficult to fight, if they spawn too low... well... I've had enemies that die on spawn XD
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3rd mission bugged; finished off the fighters and where are the bombers that that Kent said were coming? Oh well.... time to restart the ENTIRE mission... again
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That guy at the end of mission 3 can not die... I shoot it like 500 times and still it has no smoke comming out of his tail... But he can kill you in seconds...