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as i pushed across the bridge with heavy losses. few troops left to face the enemy shield wall.
called the enemy a dog scutt and they lost morale and ran way. calculated
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Constructively, one of the key things in management games in giving players information so they can choose what cost/benefit they want to choose. When selecting a race we are only shown what the prize money is for 1st place, but not 2nd or 3rd. Players will never win 1st place in an hour of playtime, and are likely not to within 2 hours either. The 2nd and 3rd place prizes are literally how they will pay for the rent, salaries, and other costs of the first month, but we have no idea what those even are. Critical information is withheld. The 2nd track has a 100 acorn entry fee, is consistently placing 3rd there more income than placing 2nd in the free course? There is no way to tell.
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Playniac seriously needs to settle down. Every single one of their comments are about "don't forget to rate 5 stars!", creating their next game instead of fixing what's wrong with this one, or making this game harder (so it will get more plays, page views, and take longer before they have to add or fix content.) We have seen plenty of developers who are obsessed with monetizing a game instead of making one they are passionate about, and you fit all of the stereotypes completely. I had to remove 3 stars from my rating because of your behavior in the comments.
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The game isn't bad. The major thing that turns me off from playing is that the days just add up when you are doing nothing. I feel management games should be more casual and relaxing. Like when I am looking at the shop I can't take my time to read when each thing does because the days automatically add up. I think a good idea would be to increase the day after races by a set amount depending on the race.
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Nice game. Really like the graphics. The tutorial needs to be made better and a bit more detailed though. For example, after it was over and I was doing races, I didn't know how to replenish the energy of my squirrel for races and whether my house was good enough for it's energy requirements, etc. Due to the "time always moving" concept, you can't freely explore the game going through all buttons to see what does what or you'll end up paying bills without being able to do enough races.
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Graphics are COOL, game play is NEAT, but the F*CKING days go by while I AM SHOPPING!!! This is no NOT FUN it's not worth playing, see ya. 1/5
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Tax increases make the game rather annoying later in the game. I'm doing pretty well in the races but my tax rate is up to 41% so i'm getting less and less for putting more and more into the races. :P
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Well after 2 hours of attempting to play this I give for the night, I day 4/5 simply due to graphics and interface. As far as gameplay goes IMO ya'll have a lot of work to do this game is way too unpredictable after you get your stats leveled you should win more of the lower tier races not start dropping further and further behind. I personally think the game should be rebalanced some as well as explained much much more in depth, ie what the stats do and how to increase them enough to matter and win races. First race pays out 200 if you can win it, IF you can use only 1 power up and win it then you could buy a tea and clear 35. That will make it hard to pay the rent imo. Anyways great graphics, just please put some strategy or something in for the players. Oh and yes I read about the energy thing raced on full energy every time and it made no difference.
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Could anyone tell me how to get a squirrel to actually win races or at least place top 3 consistently? I've tried 5 games so far and first few races work fine then I start placing last. I make sure I am at full energy and up until I quit placing was buying the teas. I can't win the first or second race enough to pay bills lol.
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I must say that the game didnt feel like management and felt more like a racing game even though there was only the one minigame.
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I gonna have best squirrel with anything but... He can't win,loses only,and i am gonna use noobest squirrels,but i love this game,massive thankyou for making this game,but WHAT the hell is going on?