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I really, really like this game as a whole - great graphics, nice music, educational (and important) topic, nice gameplay - only one little suggestion for improvement: You can't see the exhaustion level if your workers stand with only their backs visible. Adding an exhaustion bar or differentiating the graphics for the back sides as well would be great!
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After 5 levels, I've come to the conclusion that this is one of the best games in recent memory. It unites an enticing story, a serious message laden with good humor, and an immensely likeable game design to produce a satisfying, easily playable game. Not to mention the trophies, sliding bar of good and evil, and the hilarious boss figure. 5/5. :)
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I love the ending. the kid ends up following his dreams... and you end up working for him. I hope he isn't like Mr. Boss
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I don't see what is so hillrious about people basically being forced into slavery.But,Good Music,Amazing Graphics,Terrific Dialouge.15/10
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just so we all know there is a button to stop the stupid yells of that man and its called.......... the "SKIP" button!
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arghh! in the second factory, no one tells me people are dying 'till its to late! I'll miss you kid, and you, crazy box-head man!
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The first thing I noticed were the excellent graphics and cute little characters. After that, I noticed the hilarity of the "boss" man, and the wonderful usage of educating people whilst they are doing something fun. (too bad they don't use that idea in school! -sigh-) The "karma" bar is amusing as well. It gives the game a sort of "choose your own fate" kind of feel. Overall 5/5 and instant favourite! <3 XD!!!!
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"I wasn't even hungry by the third hamster, once you pop you just can't stop.."
This game has the most awesome dialogue.
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You know, it would be really nice to get rid of all the very very boring dialog so that we can play the game.
Or at least make a skip button for them it all so that we don't have to keep on clicking.
+ To get Dev to see.
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I didn't even bother playing this game, I just hired a bunch of Game Players to do all of the work for a handful of cheetos.
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Wow, a great game! I love it that you try to convey a message, without making the mistake to forget that it still hast to be a game. It's questionable if the wacky looks of the game is not downplaying the whole issue, but I guess depicting this more realistic would scare people off.
Everything else is great as well. I give you all thumbs up I can. Please make more of this.
Way to go!
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:( i tried to beat a stage under 100 sec. but i was at 85 then beat it and for every hat/shirt it gained a sec...... :(
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@Fyeth Really?
A kid in Africa makes soccerball for 1-2$, then it get transported to Europe/America wich is sold for 20-30$ from "Professional Creators(Wich is normal kid)".
Bonus, if that soccerball get to tournament, price gets high even to 120$.
So: Kid get 1$, Vendor get 15-30$.
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Holy shit...you managed to make a tower defense game i actually enjoy. You should consider that a pretty big compliment, because it is one of maybe 3.
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Is there some way that the items can be click to pick up and click to drop and not click-drag-drop, or at least make objects/people movable? It seems too easy to mess up a line through a slip of the finger.