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Controls are a bit hard to manage, and a really nice feature to add would be to keep the stars you get, and not to have to re-get them if you accidentally die before touching a lamp, which makes the unstable controls that much more noticeable because you have to keep dealing with the fiddlybits that are so hard to manage. This flaw is maddening and makes it quite hard to convince myself to keep playing.
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Since the game is unplayable, and has been for over a year now, and is clearly no longer supported (the devs have not been answering our messages)... it should be removed from the site. I flagged it, but there was no response. I hope someone sees this comment.
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I actually really liked this game and I'm sad to see that it is now dead. :( Rest In Peace you lovely thought provoking game you.
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I'll be frank. It's NOT a good platformer. The controls are mediocre to annoying and the jump distances are often too short. Re-getting the stars everytime you respawn at a lamp is just a drag with no value. That said it's also a very unique and original game idea. I love the death cards, comical "enemy" designs and the surrealistic world. This is one of the hardest decisions at rating I've done :3
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this game makes it unnecessary hard due to sluggish and unintuitive controls. Too bad, would've been a great game otherwise. :-(
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Well it didn't work playing in the other site because apparently there is no form to prove that im playing (dispite the fact that i put my user in my character). So delete these badges already if they are impossible to get.
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seems I'm #18 to get the hard badge :), but the game is not much fun, controls are not very good especially when jumping and the unskippable 10 second animation in last level is purely annoying when trying to complete time challenge
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This game has the potential to be very great, but it's so glitchy that it often ends up being more annoying than enjoyable.
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It would be cool if this game had a sort of shop feature, so you could improve your tiles in other ways than just beating the levels. Maybe you could spend your points on better power-ups, tiles, etc.
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I'll come back to play this game in about a decade or two, when technology has advanced far enough to allow a level in this game to be loaded in an hour instead of a year.
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I actually enjoyed this game at the beginning and gave it 5/5 but the game gets dragged out long after the game should have just ended. Then I dropped the rating to 3/5 and I really dont have any desire to get this hard badge, that has got to be a marathon of a hard badge...
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Its a great game...but only in concept. The realization really sucks, pardon me. This game is really heavy!!! I've seen games with way more animations, objects and better graphics which run more smoothly. 2D gameplay 4/5, hexagon game 5/5, realization and key sensitivity 1/5. Overall 3/5
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Beautiful! On level 6, if you die often enough, the boulder gets frozen, and the level is impossible to complete (literally). Why didn't you playtest this game?
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Controls are horrible. Maybe you should spend more time working on playability, and less time making sure your achievements can be announced on facebook.
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Are you shitting me!? Controls are a nightmare! Levels are often impossible to clear because you are suddenly locked out or can't cross a gap a 2nd time, events are not triggered again or you simply get stuck because of major design flaws regarding the level design. Game mechanics overall reach the precision of an anatomical drawing made by a five year old. Seriously, you ever heard about a thing called "gameplay testing"? It's normaly done before you release something. Also assigning "E" and "space" for important functions while using "W" for unimportant stuff is truly ingenious. NOT! Constantly trying to lure me to your site while it's impossible to keep your progress isn't very bright either. And about all those absolute essential sharing functions: Keep them, you rather wouldn't like it if I'd share my opinion on additional sites. Nice gfx and some quite nice ideas but it's executed so poorly it just ruins the whole... thing. Just sad... -.-
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If you make it to the last level this game will make you hate yourself as punishment for doing well.
Other than that the rest of the game is just a decent idea that's been poorly executed. Hard badge isn't quite as difficult as some people are making out.
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I got a little worried seeing all the comments about being taken off-site, but that's really not necessary. You can complete the game within Kongregate just fine! And then at the end check out the website to see how it assesses your life philosophy. Fun and entertaining - both for the platformer, the puzzles, and the philosophical questions.
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I liked making my character but it kind of went downhill from there I felt. I was expecting more of a deep game or at least a trippy game but it's just a platform jumping around type game with movement that feels really unsatisfying. I find these kinds of games really frustrating and couldn't handle more that 2 levels.
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Flash is its own platform. Is it really necessary to list the recommended specs down to the OS and browser? Between browsers, at least, it's all the same Adobe plugin! And the hardware specs listed are the same between mac and pc, but duplicated!