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i don't know if you still watch this game, but i'm having a lot of issues with the mind levels not rendering and having to guess where platforms and ladders are by interpreting shadows
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Am I the only one who's save file works fine? Anyways, great game, amazing graphics and plot. The only down thing about this is the loading. So I give this 4.5/5
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I'm a proud member of kongregate since 2010 and this game has the worst control/gameplay i have ever seen in my gaming days ever and lets not even talk about the bugs - 100 stars WORST game ever plaid and i play'd a tone of them...
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Concept: Good
Visuals: Good
Style: Great
Controls: Horrible
Cutscenes: Often unskippable
Polish: None
Annoying "come back at another website" garbage: 100%
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At first, for the death trial chart, i was answering to the questions with what i really thought to get a result which would represent what i think.
Then, after i finished the game, I did the time challenges in which I entered the first door i encountered since i didn't have time to read the question (sometimes) and my chart got all mixed up.
Could there be a way to choose if you want to answer yes or no on the chart itself? (It would be after you first answered it of course, since otherwise the little X wouldn't be there).
It would help with answering the questions again without needing to redo each level (especially if you don't remember which question is in which level).
It would also help to see where the question would've been on the chart if you picked each answer.
I think it could be easy, like, where it says "you answered - yes" in the description of the question on the chart, you could click on the "yes" to change it to "no".
It would be easier than redoing each level.
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Controls are unresponsive, checkpoints are unforgiving, the climbing animation is agonizingly slow, the load times are terrible, it's really annoying re-grabbing all the stars after a death, and hazards blend into the background to the point where I'm not sure if something will kill me or not. I really wanted to love this game because of the fantastic art style, but I'm done. It's too irritating to play.
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Are you shitting me!? Controls are a nightmare! Levels are often impossible to clear because you are suddenly locked out or can't cross a gap a 2nd time, events are not triggered again or you simply get stuck because of major design flaws regarding the level design. Game mechanics overall reach the precision of an anatomical drawing made by a five year old. Seriously, you ever heard about a thing called "gameplay testing"? It's normaly done before you release something. Also assigning "E" and "space" for important functions while using "W" for unimportant stuff is truly ingenious. NOT! Constantly trying to lure me to your site while it's impossible to keep your progress isn't very bright either. And about all those absolute essential sharing functions: Keep them, you rather wouldn't like it if I'd share my opinion on additional sites. Nice gfx and some quite nice ideas but it's executed so poorly it just ruins the whole... thing. Just sad... -.-
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Eternity's Allure: Parsing Level.... for eternity... "Use your Light Power to solve tricky puzzles" hmm.. Maybe if I use my light power, the level will load. *presses E* ..nothing.. damn.
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One huge problem is the save feature in the original site does not work and it keeps saving , andl also in the original site i need to play the game from the start. it would be nice if i had a explanetion of the items and my thought space in the game in kongregate :/
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If you make it to the last level this game will make you hate yourself as punishment for doing well.
Other than that the rest of the game is just a decent idea that's been poorly executed. Hard badge isn't quite as difficult as some people are making out.
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Controls in this game are the most idiotic I have ever experienced in my entire life of playing all video games. Sure some have little glitches or errors but this one literally was so half-assedly thrown together that I personally would like to smack the shit out of the designer
I have never gone out of my way to leave a bad review for anything. Bravo
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erg.. nevermind, that display prior to entering is saying your best so far apparently. Not what you need to beat. A bit counterintuitive there, and still seems like too tight of timing even for a "challenge"
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Seems like level parsing time counts towards the timer for speed runs. Example: Body lvl 1 says 1:10 is the time to beat, but I always start at 1:03. Combine with already tight timing, and clock keeps running out while waiting for that boulder to eventually drop after flipping the switch near the end.
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I'll be frank. It's NOT a good platformer. The controls are mediocre to annoying and the jump distances are often too short. Re-getting the stars everytime you respawn at a lamp is just a drag with no value. That said it's also a very unique and original game idea. I love the death cards, comical "enemy" designs and the surrealistic world. This is one of the hardest decisions at rating I've done :3
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Everytime i play this i just put my earphones in and start listening to BVB for some reason it helps anyway this games so cool
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I didn't know this game was here!! I finished it on the official site! Well, at least now I won't have to try as hard to get everything done :T
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This could have been such a great game if it had been done right. The longer I play the harder it sucks. Controls are so sluggish that sometimes luck is the only reason for success. The cutscenes interrupt the gameplay in a very annoying way. Collision detection is flawed as the physics are. Character won't climb, jump or just run over a 1px-step. Accellerated movement is a nice idea but realized poorly. It feels more like walking through molasses. And did you ever bother about timing? How should we be able to time certain actions if we cannot see the important part because it's off the screen? BTW: I wonder what the game does to my hardware? Sometimes it's getting terribly slow although it shouldn't. Am I mining Bitcoins for you guys or what? Sorry for being rude but atm this game is another shining example for how a great concept can be ruined by poor programing and no testing. Decent graphics and an interesting concept simply don't give you a nice game.
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how the hell do I use the powers I win? I drag them onto the tray and they are there in my deathcards game, but for life of me, I can't use them from there. I tried clicking, dragging, ran the keyboard, .... grrrrrr