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Although I liked the game originally, I did not like the combat. I understand that some believe that because it's a boat there should be a handicap of sorts. I believe that there should be much more control given to it. Until such time I will be unable to continue play.
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This game is a lot of fun, but I don't get why running up on rocks doesn't hurt you or the other boats at all. There's a few small issues but for the most part this is a fun naval battle game.
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the handling is DREADFUL! Nice concept, facts, history, types of missions and such BUT THE HANDLING!!!...you need to work on the handling 3/5
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For the love of jebus change the camera: do not make it zoom in and out on its own. I lost more levels to the randomly changing camera than anything else.
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Am I the only one for whom none of the levels load on the latest FF browser? Vista 64-bit, but never had a problem with other games.
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I want to like this game, I really do. The fact that after some rounds you have to refresh just to get any progress is just...annoying. Couple that with some incredibly buggy PvP actions, it gets frustrating. Fast. "What? I hit that guy with Grapeshot and he got health BACK for it?"
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occasional error in multiplayer- doesnt register you destryoing ships if you choose the destruction bonus; doesnt register you picking up wreckage if you choose scavenger bonus
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been playing for a little while.... handling isnt a problem at all if you upgrade it and practice it, it isnt your conventional game where your character stops on a dime. that being said... in multiplayer players have the option of leaving right when they are about to die causing whoever is attacking them and about to get a kill to not get it. maybe make a 30 second timer for their character to get beat up without control?
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Amazing, One Piece Has also a supernova called Trafalgar Law, that is why I played this game
But its pretty awesome, satrting with the fact of multiplayer activity, relationship with friends and the concept of the ship, its pretty awesome, I think this should have badges
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well... yesterday i voted 2/5 because iĀ“ve been frustrated because of the bad handling of the ship. today i tried it the second time - although i upgraded my staff with +30 handling - it is still frustrating. this game has potential but it is not playable in the actual state. 2/5 stars
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i really like this theme, but there are a few major annoyances... one the zoom is too close and you can't control it, and two, everyone knows that if you fire the cannons off one side, the cannons on the other side are still loaded! come on... that totally ruins the realism when you can't do a double broadside.
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great game, but I have a bug after each mission, the next mission doesn't load. forcing to reload the game
play, reload, play, reload etc...
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Oh wow, i put in "Poop" as my name since i couldnt be bothered writing anything else, And it told me off for it =) Well, it started off annoying with terrible handling of everything, but it got better by the end of it.
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Handling: ridiculously bad. You increased the speed of the ship from real life so that we don't get bored, but you forgot to make steering relative to the speed. No amount of crew can get this thing under control!
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Good idea but partly spoilt by things people have talked about.
Also seems to work fine in the menus, but then hangs horribly on level loading and randomly when playing.
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Really nice concept. We don't get to see a lot of games like this one. It has very nice ideas, but, unfortunetly, very bad features as well. Nice wind physics, but we should be able to control de acceleration a little bit more (besides dropping the ancor, should be possible to sail with 0 up to 3 sails "opened"). The handling is also terrible, it ruins most of the game fun, as well as the auto-zoom (should be controlled by the user). I agree that buying and improving parts of the ship would be just awesome, but the crew idea is very clever. Last thing is...the loot disappears too soon, sometimes I just kept going round and round the loot because of the bad handling and I lost it. Also, when you accomplish the objetives, you donĀ“t have time to sail over the loot. We always lose the last ship loot.
Very original game: 3/5..but I, as many other people, expect to see some improvements, as this game has so much potential
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I really enjoyed this games, but there is one problem. Either there needs to be a mini-map of some kind or you should be able to zoom out so that you can actually tell where the enemies are.
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I'm sorry, but between the sluggish steering and the zoom, this game just doesn't do it for me. I really, REALLY liked where it was going, though - kind of a Pirates battle sim but with objectives. If the steering is changed and control of the zoom is left with the user, this could be fantastic. 3/5
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quite good but it would be cooler if you could add more customization such as more cannons, better cannons, armor plating, and sails. also how does a crew member cause your ship to have better durability?
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I can't beat the timed levels. There must be a problem with counting time and how fast the game runs on slow computers. It seemed fun, but I can't get through the training levels.
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overall quite a reasonable game
however your guns outrange your vission which is bad as this means you can't see your targets. Perhaps you should also add some more random messages.
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basically very solid, only one thing ruins the game: the auto-zoom. you don't see the enemy, only the direction markers, or you go into close in fighting. so you end up with shooting in the dark... 2/5, sorry..