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aronzei: "3. THE ANNOYING LINK ON THE BOTTOM. I KEPT ON MISCLICKING IT WHILE DOING QUICK DOWNWARD JUMPS." (Just to emphasize it, so that no developer EVER, EVER does that again..)
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Very interesting game concept...but it desperate need of a start level button that doesn't cause you to jump blindly. Also, make sure that where the trail shows is where you will actually end up. I found myself sticking to objects that were shown clear of my path. Good game, but it could be great.
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Cool, but it would make sense to reveal the level instead of just the endpoint. How the hell would I know there is a turret right below. Another thing: If I can throw shuriken, why can't I use them to destroy the rockets, turrets, and launchers?
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Big jump, oh look, bullets... turrets need to have a smaller field of vision than we do, if only slightly, because way too many times I jumped out of the way of something only to be shot out of the air by something I could not see
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I think the story needs a plot instead of just plopping you down in a spike and turret infested waste. I agree, it is fun, but needs work.
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This game is truly addicting but it could use some changes. I just wish i could run with the arrow keys or something instead of rapid click on walls to move just enough for me not to get shot down and would it kill ya to let us destroy those dang turrets? Or at least paralyze it for a while.
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It's really buggy for me. If I want to jump on a wall it teleports me to the top of that wall. It's unfair at level 9.
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i wish the kunai knives were bigger and easier to aim so that i dont keep getting killed by rockets that even at close range i never seem to be able to hit.
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I loved it. The gameplay was slick, the controls were fun to use, and the graphics were spot-on. I love this puzzle / action mix, and this was perfect.
Except for one thing.
Throwing the knives, I understand, there was no other way. Space would have made moving whilst shooting impossible (run towards what you want to shoot? No thanks) but the current system just doesn't work. I thought about arrow keys but i would ruin the slick feel of the game. I favorited it, and it's a 4.5/5 game. If you fixed the Knife (and made them Ninja Stars) it would go to 5/5.
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SERIOUSLY needs a different way to throw the knife, ive kumped into like 20 rockets in a row because im throwing knives, then i land and jump strait into a missle, secondly needs a better way to move against flat surfaces other then rapidly clicking and moving an inch a click.
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Its like this is easy but then the levels of world two comes along and ruines the easyness
fun and challenging game:D
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I like the click to move, but please please please make arrow keys move too, it is very annoying to have to move a little bit to make a jump, so you end up having to click alot little jumps which (in like the level i just played) might get you killed because there is a rocket following you. There is room for improvement, but i like the idea. 4/5
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good but i had to point 3 annoying things:
1. remove the view control on the mouse. make it keyboard. wsad is great.
2. rebind the shuriken throw.
having to jump towards a rocket to shoot shuriken is quite... amazing. making it spacebar for example allows for jump control and shoot control simultaneously.
3. the annoying link on the bottom. i kept on misclicking it while doing quick downward jumps.
but other than that. it was a good game. 4/5
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Thanks for killing me by opening a new window to Addicting Games when I accidentally clicked the link trying to jump away from a turret.