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It really needs some kind of time deceleration function. You have to have almost frame-perfect reflexes to beat some of these levels. Otherwise, I like it.
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This is an amazing game. Combine Portal (Or the sequel, whichever you prefer) with VVVVV, then throw in some frustration from Give Up. This is the game that will make you rage, whoever you are, wherever you are
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A precision platformer where you can't see your feet, and a single mistake usually leads to death. If you like frustration, this is your game.
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This is phenomenal. It really inspired me with my own project I have going right now with the gravity mechanic I've been searching for. You should definitely turn this into a full game, I'd put upwards of $20 down on it.
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i found the three secret!
i tell you how to see all the secret in this game..
so...
1. you should spawn in level 2
next you should look to all windows (you can see the stickman is running picture.. it's like part of the 'portal game' picture)
2. in level 5 you can see VVVVVV
3. you should spawn in level 4
next you should take only 1 energy and use energy in the level 4 spawn place.... look at the window than you will see part of the map in the window(that part of the map is secret place)
go out at level 4 spawn corner and find the white squares on the wall you should throgh that wall(white squares) you can find GLaDOS
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dude..this game is awesome, it reminds me of Mirros Edge because of the style and Gravity Guy because of the switching things! good work!
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Great graphics, good flow, but just one thing. The some of the puzzles qre nearly impposible (at least for me). Like for example; the third and fourth level, especially the fourth, have a lot of water which you need to avoid and collect the energy and when you go to land you have to be very precise on where you land. Other than that this game is awesome :D
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I don't know if it's possible, but it would be cool if you could make the mouse not invert when you're upside down and looking up (or down, I guess it would be).
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If this had a level saving system and no select parts that is luck based 5/5 easily, but that one part takes 3 stars away and the fact that i had to start over when I refreshed took another star off.
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update, no continue or level system goes down by a star until THAT is implemented as well so 1/5 until there is a continue or level select and when the game is not 100% luck based at one part.
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or can you at least make the fall at that place farter so we can have the reaction time , still get the power, AND BEAT THE LEVEL. Or make that one power have a much bigger hitbox, or just leave that pillar out of the way. this is pissing me off because of that one part being complete bullcrap design. fix that one thing and maybe i will give the rating it would deserve. 5/5 for the idea, movement, and controls; -3/5 for that one part that takes way too much LUCK to get past. 2/5 stars until you fix this game
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i like it and i saw the vvvvvv or pppppp easter-egg but in that same level I have a hard time getting that power in mid air and when i do i am not facing the right way. Im not sure if you are still working on this but can you make that part have a floor so if you dont miss you can actually react right. That one part is asking too much of us