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Comments for Flip'd

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ElKevy

Jun. 17, 2012

Under rating threshold (show) The game was nice, but don't make players jump on thin platforms, they'll just slip and get frustrated. Really.

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(0)

nonamegamer

Jun. 17, 2012

Under rating threshold (show) awesome graphics and music!

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(1)

yunashadow

Jun. 17, 2012

Under rating threshold (show) The rotational flipping may make the game feel clunky control-wise to those who can't calculate the landing-position offset (non-fluid flip movement they may say, not understanding the unique challenge presented to them by the rotational flipping mechanic) Please don't think of it as something to fix, but without a tutorial puzzle that shows this rotational offset happening the player's flip calculations will be off constantly causing pointless frustration. I suggest placing a big TV in the landing location of the first flip that shows the flip in 3rd person perspective so players can be aware of and witness the rotational offset for their selves. Luckily though, the only place where knowing this makes a big difference in this game prototype is the very last flip. Also, I love the secret area and the VVVVVV character cameo. Again, props on making an amazing game concept come to life... even if it is a disappointingly short prototype... 5/5! Now go make it even better!

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(1)

yunashadow

Jun. 17, 2012

Under rating threshold (show) I had thought something was off in all my flips before, but after 5 minutes of trying to do the last flip I realized my problem. When you flip in Flip’d, it’s not a direct flip upside-down like in VVVVVV, but instead you rotate clockwise causing you to not only be upside-down, but also a small distance to the right of where you flipped from. Those having trouble with the last jump... don't flip towards the last pickup from the orange line directly in front of it. It tricks you into thinking you are supposed to flip from there, but instead flip forward while standing a just a little bit to the left of it you will find yourself collecting the last pickup... then it is all about the timing as you pull back and attempt to use it in time! This rotational flipping is actually a pretty good thing.

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yunashadow

Jun. 17, 2012

Under rating threshold (show) I wish to see a lot more out of this game. Flip'd is definitely not just 3d V*6... it is so much more. It’s difficulty comes from have to judge where you will land before flipping, as there is often no time to reorientate yourself mid-flip due to the tight precision required in most of the flips. You often have to land blindly. This is not detrimental, in fact it is what makes it unique… the gameplay isn't about flipping and then maneuvering to a landing position, but it is actually about calculating your approach to a landing before attempting to do your flip and seeing if you get it right. That feeling of finally landing on a platform that’s been giving you trouble is the kind of feeling I play games for. The only bad thing was that it took me until the last jump of the last puzzle to see that there is also a unique behavior to the flips…

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(0)

yunashadow

Jun. 17, 2012

Under rating threshold (show) Beautiful game! It’s a simple concept that pulls much inspiration from VVVVVV and Portal, but manages to distinguish itself from them. The atmosphere is just great... I spent almost as much time looking at the cool stuff outside of the windows as I did raging at how precise some of the flips are (for those not finding the secret... I suggest you do the same). Flip’d could easily evolve into a full-fledged game experience with just a bit more attention to interior decoration, a deep background story for both our character and the location, some moving platforms, different hazards such as spikes and turrets to give more variety to the challenge than just "don't fall in the water,” more great music tracks to suit the mood of each puzzle, some flippin' crazy boss puzzles, and some extra features like… well, jumping. Different colored pickups to do different things would flesh out this concept... include a pickup for getting +1 jump in a level just like the current pickups give us +1 flip.

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(2)

New999

Jun. 16, 2012

Under rating threshold (show) At some point im guessing this might become a Steam game. Seriously, Portal and VVVVV reference? Brilliant.

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(171)

NotoriousGOD

Jun. 16, 2012

Under rating threshold (show) The right level of difficulty in the spirit of VVVVV

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(0)

missingno

Jun. 16, 2012

Under rating threshold (show) Doesn't work on Linux.

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(0)

Developer response from Chman

Hello, sorry about that. Unfortunately the game was made with Unity, which doesn't run on linux (yet).

selin74

Jun. 16, 2012

Under rating threshold (show) GREAT GAME,little too hard though:P

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(0)

TigerLova

Jun. 16, 2012

Under rating threshold (show) very very good it made me think of mirror's edge the environment (red wall xD and music) but very difficult :( and if the end is what rolpege say "That is not part of the test" it's like a phrase in portal (2?) "you are a horrible person, it's what it says : a horrible person... it wasn't even for the test" xD

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(0)

cevgar

Jun. 16, 2012

Under rating threshold (show) Beautiful! ... but I'm not really fond of precision first person platforming, much less so when faced with Kong's arbitrary "no fullscreen Unity" policy. Lack of walk and crouch controls was a minor irritation, they are fairly standard, and not having them breaks immersion, especially when all I really wanted to do was take my time to explore and ponder over the purpose of the strange and wonderful complex (vaguely Portal-esque). The inability to jump was the real deal breaker for me. Granted this would require reworking the puzzles, but seriously, having to switch gravity to get over a foot high step?! Still, a solid 4.

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(0)

MichalW6

Jun. 16, 2012

Under rating threshold (show) Looks great, feels great, I love the music, but the puzzles are a bit too tiresome for me. Can't feel out how to actually catch those thing mid-air and I'm not known for my patience anymore :(

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(170)

Developer response from Chman

Hello, thanks for the report. I've just uploaded a new version, pickups are now easier to grab :)

Rolpege

Jun. 16, 2012

Under rating threshold (show) Found the secret. Amazing! "That is not part of the test" :D

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(8)

Rolpege

Jun. 16, 2012

Under rating threshold (show) Love it! 5/5

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(19)

ItsAmmar18

Jun. 16, 2012

Under rating threshold (show) AMAZING! 5/5

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(2)

seyb

Jun. 16, 2012

Under rating threshold (show) When I see your games, Orton and The Princess, Laval Climber, I detect a secret passion for torturing people. I think you are mentally disturbed. Just awesome. Vivid graphics, nice and frustrating gameplay, like I love it. Only 7 day ? Seriously ? Can't wait to see more. Now. Do it.

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(2)

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