Comments for Switch

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S14CK1N

Oct. 1, 2011

Under rating threshold (show) it was easy relaxing ad kinda fun but sometimes it started me somewhere odd like eirther the end of the level or a part where i was stuck :( ok game 4/5

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(4)

kamftiger

Jan. 21, 2011

Under rating threshold (show) good game :) it's underrated :(

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(5)

Formagioni

Jun. 22, 2013

Under rating threshold (show) I like the music... There should be a mini map that uncovers as you discover the map... 5/5 :) :) :) :) :) :) <3

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(3)

KRMorben

Nov. 13, 2014

Under rating threshold (show) Shame the controls are so 'bouncy'. Otherwise it would be mundane. Instead it's mundane and irritating.

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(1)

krixable

Jun. 12, 2014

Under rating threshold (show) like these kinds of game. Function is fine, dont like the look

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(1)

chelseys

Jan. 12, 2014

Under rating threshold (show) ???

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(1)

chelseys

Jan. 12, 2014

Under rating threshold (show) what 2 do in level 4

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(1)

tiailds

Jul. 27, 2010

Under rating threshold (show) I wish there was more to this game and more games like it.

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(1)

IIAOPSW

Mar. 15, 2010

Under rating threshold (show) oh. forgot to say, the controls are rude. momentum was annoying. oh and a level select would be nice.

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(3)

IIAOPSW

Mar. 15, 2010

Under rating threshold (show) liked it a lot. i know tht people will criticize your graphics but i think there perfect. they get the job done without being obnoxious. wish you spent more time on level design. 5/5

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(1)

NoFinduck

Feb. 18, 2009

Under rating threshold (show) qiute easy but FUN!!!

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(1)

xSpiderx

Feb. 11, 2010

Under rating threshold (show) i got kinda bored, but intresting consept

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(2)

Mr_Ozzy

Aug. 5, 2010

Under rating threshold (show) It's a good idea, but there is zero difficulty so it's boring.

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(3)

Idiootti

Jan. 18, 2013

Under rating threshold (show) If you know that in some levels you are able to get stuck you could atleast add fast buttom for restar, r for example. its alone annoying to be forced to restart but even worse is when you must move your mouse for only reason to forced restart

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(-1)

gabyo222

Sep. 3, 2011

Under rating threshold (show) not bad 3/5

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(-1)

krixable

Jun. 12, 2014

Under rating threshold (show) oh, and I missed a mute control

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(0)

roxy4568910

Nov. 27, 2013

Under rating threshold (show) overrated

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(0)

CoolGamer3

Jun. 8, 2016

Under rating threshold (show) chelseys: in level 4, you have to choose another game if you can't figure it out. Or try restarting the level.

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(0)

RaymondM35

Feb. 13, 2016

Under rating threshold (show) Hint: Think in advance, on some levels you can get stuck. Yet there is no way of knowing as you see so little and there is no restart level button.

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(0)

kaine21

Dec. 31, 2015

Under rating threshold (show) Map 7 is a bit impossible

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(0)

9spaceking

Jun. 3, 2012

Under rating threshold (show) GETS IMPOSSIBLE

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(-2)

MidgetMonster

Apr. 1, 2012

Under rating threshold (show)

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(-5)

fordfiestamt

Jan. 11, 2009

Under rating threshold (show) excellent game

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(0)

SirMustapha

Aug. 10, 2007

Under rating threshold (show) Several very good points have been raised here. But if you try to work on a new version, you could come up with something very good. I imagine designing good levels for this might take a lot of work, but it pays off. After all, Bloons is a fabulous puzzle game and the amount of levels IS an important factor in that. Gets a 3 for encouragement.

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(0)

ktano

Aug. 10, 2007

Under rating threshold (show) Hey I actually like this! 3 for originality, and +1 for the really neat song you've put there! Pretty crude graphics though... Think about making a pimped up second version... Peace

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(0)

1337al

Aug. 10, 2007

Under rating threshold (show) I APPROVE!

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(0)

FreshPrinceofRR

Aug. 9, 2007

Under rating threshold (show) i think designing the levels is a whooole lot more difficult than playing them. its like following a maze with no dead ends. also agree with nabb's comment.

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(0)

The_Chosen_One

Aug. 9, 2007

Under rating threshold (show) Last comment honest :). Icefloor, lazerbeams etc.

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(0)

The_Chosen_One

Aug. 9, 2007

Under rating threshold (show) And multicolour tiles?

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(0)

The_Chosen_One

Aug. 9, 2007

Under rating threshold (show) Bit easy, bit to simple graphics. Maybe more different kind of tiles like timed ones, buttons to push etc.

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(0)

Nabb

Aug. 8, 2007

Under rating threshold (show) What's the point of a circle when it acts as a square!?

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(0)

LordAuron

Aug. 8, 2007

Under rating threshold (show) The control is too wild, since there do not appear to be any levels involving falling off tracks, that is pointless, a more rigid roll would be nicer.

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(0)

dingowarrior

Aug. 8, 2007

Under rating threshold (show) fun but no real replay value, fairly short too and difficulty could be taken up with more "non-standard" levels. Know you lost the source code but it's something you may want to work on again ;) Never know :D

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(0)

Lapper

Aug. 8, 2007

Under rating threshold (show) The graphics could be better, but otherwise the puzzles themselves are well-crafted, albeit a bit too easy.

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(0)

ugtvdotorg

Aug. 8, 2007

Under rating threshold (show) Not much strategy and no way to scroll the map to see what your goal is. Music is nice.

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(0)

loveallie1

Aug. 8, 2007

Under rating threshold (show) alright game 3.5/5

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(0)

Sanifer

Aug. 8, 2007

Under rating threshold (show) Great Concept. But is that really a rendition of "The District Sleeps Tonight" by the Postal Service? ;) (sounded good regardless)

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(0)

JustKikinIt

Aug. 8, 2007

Under rating threshold (show) The game is ok. It's not challenging at all. It's basically a 1 way game and was very easily beaten. Good attempt though. 2/5

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(0)

MasterCharlz

Aug. 8, 2007

Under rating threshold (show) reminds me alot of mercury

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(0)

MrOsmose

Aug. 8, 2007

Under rating threshold (show) Simple games.. maybe you could just add the editor in the game or add a way to connect to a map DB to lengthen the gameplay... Those "standard" level were pretty easy, even more if take care of were you're goin' to.

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(0)

AlphaEvermore

Aug. 7, 2007

Under rating threshold (show) Nicely done, like 3 mazes stacked on top of each other (since changing color changes your state).

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(0)

Vaetrus

Aug. 7, 2007

Under rating threshold (show) Last two levels took time so I could explore. Only map four glitched and started me in a useless place.

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(0)

Vaetrus

Aug. 7, 2007

Under rating threshold (show) Last two levels took time so I could explore. Only map four glitched and started me in a useless place.

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(0)

HikariStarshine

Aug. 7, 2007

Under rating threshold (show) Need some warning before the 'menu' button ejects to the title screen. That was irritating.

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(0)

hicc

Aug. 7, 2007

Under rating threshold (show) need mute button :(

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(0)

DeadlyMan

Aug. 7, 2007

Under rating threshold (show) nice game. finished it, was pretty easy (except for the last level, was tiring). 4\5.

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(0)

Captain_P

Aug. 7, 2007

Under rating threshold (show) Nice concept, but the game could use some work. The movement is bad indeed. Some glass tiles looked too similar to grey wall tiles, you might want to make those more distinct. As for getting stuck, planning ahead is difficult when you can't see the rest of the level. But, there's some good potential in here, I'd like to see you work this out better in a next installment. :)

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(0)

underway

Aug. 7, 2007

Under rating threshold (show) Bouncing off the walls, in a puzzle game, is no good. I had to turn off my PCs sound, since you don't have that option. I won't play it again, until movement is fixed.

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(0)

underway

Aug. 7, 2007

Under rating threshold (show) Nice idea, if the puzzles get harder. Up to level 5 they are too easy. My problem is the physics. The balls are the same size as the corridors, so you waste a lot of time lining up, trying to get through, and bouncing off the edges, and trying again. This is just a waste of time, and really detracts from the puzzle.

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(0)

Papachabre

Aug. 7, 2007

Under rating threshold (show) I played through 5 levels without encountering anything that resembled a challenge. I then pressed the Menu button to see if I could turn the background music off and it ejected me to the title screen.

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(0)

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