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It was a nice twist, but I too prefer the Point and Click version better. I also wondered about the size differences. I am the size of a Mouse and can completely obliterate a Human, yet I stand no chance against an Otter? It was also too laggy for some reason. Other than those things, not bad. 4/5
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"Something strange/scary is going on, let's split up!" I've watched so many horror movies it almost starts to make sense. Almost.
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I love how the black guy is the last to go instead of one of the first in most horror movies. Way to break the cycle!!
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Lol, everybody is getting negative votes for nothing at all. That one dude said I hope there is more vistor games and you guys (-) him watch your probabaly reading this because it said Under Rating Threshold :P
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Extra time-wasting makes this game un-fun. When you figure out the proper sequence, but have to walk all the way back to eat mice to get across a skinny bridge, it feels like cheap methods of extending the gameplay. Level 7 wiped the smile off my face but I finished anyway for the badge. 2/5 mostly for death animations and music.
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You'd think that any animal can crawl through a tree. And you'd think that something that can fly can fly over cliffs and trees. And you'd think that most animals can climb up an incline. But you'd be wrong AND THIS GAME PROVES IT!
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For Future References: Mice make you smaller, Birds make you fly, Panthers & Raccoon & Squirrels let you climb trees. Fish & Otters let you swim. Hogs make you bigger ( depending on how big you are at that point i.e. If you are much bigger than the hog you will shrink.). + this comment to keep it alive
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monkeyman2046 WTF just because your a noob dosen't mean they have to chhange the whole dam game so you don't bitch about it being to hard
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Was having fun until the last 3 levels which mazes and big-animal-obstacle courses added for no other reason than to stretch it out. Completely killed the fun in working out the solutions.
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No, the hard part isn't the puzzles. It is trying to catch animals when they run and the bigger animals attack you. >.<
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Wait, wait, wait How are these people getting to where they're at i mean at level 2 theres a narrow log and a MOUNTAIN LION guarding him and he doesnt notice when that moutain lion dies?
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I don't understand what falling in pits adds to the game. You can't fall in the water... I found I would get lazy, miss lining up for a bridge and fall in a pit frequently which is just a silly annoyance.
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Would have been better if dev increase the hitbox of animals, spend 5 mins catching a mouse/squeal is not fun at all:/
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well I can't catch this squirrel because everytime I do the Stork looking bird thing knocks me into a wall and I have to get myself unstuck from the graphics.
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Honestly they should have just stuck with the point-and-click style of game they have been using. This was poorly executed, the music was repetitive, the game-play wasn't very good and the last level was the only one that was mildly difficult due to all the animals constantly after you and as such the difficulty curve seems pretty bad. The game did feel like it was being padded and stretched out by all the different interactions the humans had. The level design was uninteresting and some of the later levels where easier than the early levels. Some of the powers seem like they were thrown in to fake variety, such as the claws/paws to climb trees when you have the power of flight sometimes. The flight power can go though/over the pine trees which look talker than the blue bush-like trees, why can't we fly over them or the rocks in the river when they look like they are shorter than the logs we use to cross it? It's a below average game but not quite bad.