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I would really love to like this game, but... meh. The gamemechanics are just so damn stupid. Weapon balance sucks, e.g. shotguns and pistols are pretty much useless, because they don't hit anything at close range. But then again... NO weapon AT ALL can hit stuff at close range. I just quitted the game after spending two rounds killing an enemy two squares away. Besides that, weapons feel too similar. The only real differences are range and AP cost, the game simply lacks depth here. Suppressing effect (e.g. MGs), shock (e.g. Shotguns), etc.pp. - that would really make different wepons. Oh... and the arsenal of items is a little limited. Why not multiple choices instead of 3x the same weapon? One gun with high damage, one with a big mag, one with... whatever comes to mind.
And one last thing: Missions are boring. Move through a map and kill something... again and again. Multiple routes but no interaction. That's boring.
Bottom line: Could be lots of fun... but sadly isn't.
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(continued)
* Pistol and shotgun shots should be way more accurate at close distances. It's really not possible to miss anything with a handgun at distance of a few metres.
* There should be much more suppression, and getting hit should wreck the victim's ability to fight more.
* I miss rooftop sniping.
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There's so much wrong with this game... Not enough not to play it, but please...
* if you want to screw up with the ammo types so much, it'd be better to make the guns wholly fictional. VSS Vintorez firing 5.56x45 is about the worst sin, but Lee Enfield modded to 9mm parabellum is a serious contender too.
* I really hate the ammo system. How can I merge two half-used ammo boxes?
* Why on earth can't I reload with ammo in backpack? Make it cost more APs but just don't force us to go into inventory to transfer ammo box from backpack to belt, that's so unfriendly
* The minimum range of weapons sucks. Yea, long-barrelled weapons are harder to use in CQC - but that only applies when you need to swing around quickly and aim. When an enemy is running against you (no lateral movement), the penalty shouldn't apply at all.
I have a feeling that this game tries to give JA a bad name, ditching most of the things that were good about JA games.
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That's a great game indeed. I used to play the older pc versions and I love this online one as well. One thing I would like to ask though is whether there is a way for a player to reset their main Merc and I don't mean reskill, but complete reset, class and all. It would be a huge help for new players who want to experiment some before settling down to a specific setup. Creating a different account in order to try again is a bit too punishing.
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It's a great game, good work from devs. I have a few suggestions. The game needs more different pvp maps - large small medium, different layout etc. Maps are more or less the same, thats why pvp loses interest. No pvp, why name it ONLINE?
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I have a unity problem I download unity and it still wont let me play please + this so others can see and help me..i really need it!!!
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Great game, cant wait to play. Contact me when the screen fits on my screen. ... and I hope its not one of those pay to win games. I wont.
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Haha ! The problem was with Windows internet explorer,got rid of that and seems to be working well with chrome....microsoft...pfffffff
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It says download unity and install(i already got unity installed)wich i re-did,
i load the game again and get he same Unity install message...i played other games requirering Unity and they all work great...only this one doesnt...
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Dear Cliffgangerdev, please make it less Pay to play, repeating old missions ten times to get new weapon isnt rly fun ;/
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trrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
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Hope to add more AI campaign for free. The PVP is always keep on loading for more than 10 minutes and I couldnt find any match for my level or reputation I think. It so sad when reach this level and no more free campaign. :(
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Tip: to look somewhere else but not move from your position, right click an empty area until an eye pops up. then, click on the position you want you merc to look at. NOTE: this costs one action point.
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Is there a way to turn where your merc is looking from the position he is standing in? I don't want to move from my spot but he keeps facing away from enemies.