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A little short and easy for my taste. The level curve should be steeper. I found myself missing most xp bubbles and still beating the game around level 6 of easy mode.
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Dunno if there is already something in the comments, but if there will be a Part 2, how about Coins and Upgrades via Shop?
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The game itself is pretty much perfect for what it's trying to be. The jump height is a good way of making the game more difficult so players cannot simply double jump their way through the game, and the amount of monsters isn't too high until about 6,000 meters - when it's still easily done.
The only thing that I think would improve the game is making the jumping tighter. There were a few times in the game where I would have been able to make a jump, but because of the small delay between jumps, I missed. Whether or not this is a 'feature' I don't know, but it still is not quite game breaking. 5 Stars from me :)
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Quite nice concept but leveling up doesn't make you feel any stronger and having to restart all the way from start is kind of annoying since the first half is mostly a time consumption. Also I don't get why there is high score when it's obviously RNG (random) whether you actually get "enough" multipliers during a run. If their positions were fixed it would be another story. High score is usually useless and irrelevant to satisfaction of gameplay anyway though. As some have mentioned this is more about the platforms than the monsters, perhaps this could be balanced using some kind of trick, similar to Shield in function, that allowed you to hang on to a cliff edge and get up again. 3/5
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is it only me that somewhere around 9800 metres, its not possible to land next platform? 4 times I fell down at this point
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So I accidentally clicked the monster in the bottom right corner while trying to jump. It opens a new tab without pausing the game. What a great way to make you quit. Is littering the screen like that really necessary?
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would give 3/5 for being too short and repetitive after a while. But 5/5 for the music after u win. Reminds me of an other old awsome game(creeper world).
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Nice, I completed a full run on my first try. Yes, yes, I know no one cares. However I highly enjoyed the game. Nice mix of genres that blended surprisingly well. Can't wait to play the sequel! Keep up the good work.
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Great game! took me a while to find out i could double jump.
the only thing that makes this game bad is the length, its a bit short and the monsters weren't hard enough.
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wow i rambo'd the entire game never losing on shield and then literaly right at the end on the last platform i bight cliff :(
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The double jump always being maximum makes this game un-fun for me. I like having the feeling of control over my characters in platformers, and this aspect of gameplay takes away an element of control from me.
Add to it that your jump height changes as you level up, it means one must relearn the jump heights at different parts of the game. Given how critical jumping is in this game, this is a huge issue. Each of these components alone are not ideal, but putting them together it makes it even worse.
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Idd, maybe a little too short, after 1 run the game was over. And the I couln't play hardmode cuz I was not lvl 10, which made me have to grind, which i didn't feel like so i left.