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not too bad tho with the same map on all difficulties you can beat them all with the same strategy
in the lane right in the middle build 2 pistol towers and upgrade them in turn to level 4 and then to the left build a bomb tower upgrade it to max and build 2 more upgrading them to the max
on the harder difficulties you will lose some lives but when u get the bomb towers up they kill everything
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Cinderous lits a plethora of flaws so I need not repeat them... my greatest personal complaint is the severity of dificulty increase betweenthe first two difficulties and the second two... seriously?!?! the zombies out pace the ability to compensate for the sheeer amount of health per wave versus the amount of damage that can be purchased... there is no economy in upgrading from 60 dmg to 75 at that price and yet no matter how many turrets I toss out I get over whelmed... yes I am complaining...too easy on easy and too hard on hard... ill play three times and never come back to this game... 2/5
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This game has many flaws.
On hard and very hard, it's impossible to keep the zombies at bay, no matter how you upgrade.
Once you click on a tower to buy, you can't abort.. you have to place it, then sell it (at a 10% loss).
The music (which is a simple 4 bar loop), while fitting the zombie theme, is rather annoying to hear it loop over and over.
I'm a big fan of TD games, and me giving this a 2/5 is most likely cutting you some slack... hopefully the next one shows improvement.
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The economy seems screwed. You don't make enough cash in the early waves to upgrade or buy strong enough defense. Irritating.
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"You have beaten Zombie Tower Defense 3 on the Easy difficulty setting. I am sure your grandma would be proud of your wussy zombie destroying skills."
lol i was thinking i am playing the Version 4 ^^
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Huge fan on the zombie DTD but there's not much difference on this one. However there is a bug, when you click to upgrade a tower, as soon as the mouse clicks it says "upgrade for XXXXXXX" :(
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not sure it's possible to survive the first 10 rounds in "lets do this" without losing lives as there's not enough cash to work with. No idea why half these TD games are so horribly unbalanced that they are either trivial or impossible.
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It's an okay game. Really needs more variety with how the enemies look and options to send more waves or speeding things up a bit.
3/5