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A somewhat enjoyable, if monotonous, game. That's just how they were made back then, though, and the tribute seems faithful. Only improvements I'd like to see would be music, and maybe a time limit to instill a sense of urgency. Otherwise, had problems with directional keys being logy sometimes and sometimes double/triple moving in one direction from just one push.
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i know, why you cant leave the town: after a mining day, your energy is nearly emty. you have to refill it at the doc´s or the hotel + to keep this alive
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Yep. Pretty sure I've tried everything I can to escape the town. Seems without money you can't leave, or perhaps it's only at the very beginning this bug can occur?
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I think there needs to be a way to like maybe increase your maximum energy, and maybe make it cot more at the hotel to heal if your energy is higher. that way, you could ACTUALLY fill your bag with the 2nd, or 3rd upgrade, i sell my ores everyday, and other then those, Pretty awesome game, this is almost exactly what i was searching for when i searched 'Mine'.
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good game but :D
elevator is too slow for 2+ screens, a bug resets the sceens when you enter the 3rd and after then ever screenchange. fix that plz.
upgrades for stamia are nessesary, because i spend more time in elevator then mining.
4/5
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I think if you die you should respawn at the town with zero energy/health/ore. Rather than just "You died. Sorry. New game?"
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Takes too long to get back up top. Gas and cave ins are fing everywhere... not very fun. And then im reading that its game over after 21 days from comments? 20k needed... no just no. 1 star for badly implemented features.
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I like mining games, and this is no exception. BUT... I sure could use a drink after toiling away all day long, AND I'd like to report my fiancee to the sheriff for being a gold digging troll. ALTHOUGH... come to think of it, I spend all day in a hole in the ground digging for gold. . . so I guess that makes ME a gold digging troll too, In which case we're perfectly matched! :D
Silliness aside, fun game! 4/5 :)
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cracked it on my 3rd play through, mine all ores adjacent to the elevator until your bag is full, "t" to town, sell, buy the upgraded pick, (town trips don't cost anything, so bag upgrade isn't needed) continue down the shaft, unlimited? levels means you only mine ores, never dirt. fast jump levels with "S" key (down).
first pick costs 3 energy per swing, second 2 energy per, energy determines days passing.
she didn't marry me for my money.
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Finished Day 18, all upgrades lvl 3, used only one and one half of the mines/screens/storeys/levels. Ten levels of mines was overkill. Good start of a game, looking forward to what you make with the skills you learned building this one.
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At the beginning I followed the sign pointing to what I would discover is the town. There was no way out of the town. Bug?
I've honestly never played it, though I've certainly seen it. Perhaps it was subconscious. Actually, the graphics were inspired by Oryx's work at oryxdesignlab.com.