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I just sat down and listened to the music of this game for a good 5 minutes. Then i realized that there are other things in the game.....
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Man i like this game a lot more than i thought i would and i dont usually play games like this. one thing i would like would be a little marker besides just the color change on wether or not i completed a challenge. and more of them! once they are done the game doesnt have as much fun to it.... that aside maybe more than one save tile? greeat game though man!
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It would be nice to have an 'menu' option after a certain game. I don't want go through the high scores explanation every time.
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It's amazing how quickly one part of town can become undesirable. You've got to put the landfill somewhere, and then as long as there's this square that you don't want a house on, you might as well put a factory next to it, and then a prison, and suddenly there's this whole string of -3s and -4s on the south side of town. Add to that the effect of being literally on the wrong side of the tracks, and how gentrifying one area suddenly leaves you with nowhere for anyone else to live...I'm not saying this is an accurate simulation of urban planning, but I've got a whole lot more sympathy for urban planners than I did before.
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Hardly "one-more-go", if each go can take up to 20 minutes, and result in no direct advancement at all. "Go play until you get bad enough streak so you can't do anything but lose, which may take a while" is not really my idea of fun. Maybe if it was last game on planet, bu it's not.
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The challenges are unfair, with the specific set of limited tiles you're given and not being able to see them all to properly plan your city.
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Awesome game, but I feel it's too hard to unlock new things, after 20 plays between normal games and challenges Im only lvl 4 with 1/4 of the bar.. I would like to get the locked buildings faster and not after weeks of playing
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I think the leveling up for the second items takes too long. Can you please reduce the xp threshold? I am getting very good scores, but I feel like I am grinding to get to play the rest of the game.
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It needs a better house to apt balance. I can get 8 houses in a row then 20 buildings in a row. It makes the game a bit unlucky.
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based on results, it looks like the icon for the "Community" tile has a typo and should actually say "+2" instead of "2x"...
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Good game, but instructions for challenges are needed. I think i beat one and then just say failed at the end. An explanation of the challenge object, or an explanation of why it failed would be nice.
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this game is okay to play once or twice but honostly to m this is alittle to redundent and mundane, also its pretty unfair at times when you just get a bunch of crap tiles.
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the game is great, even if very luck-based ^^
and, wait a second, is there a typo in the THUMBNAIL? XD MEGACTIY
http://cdn2.kongregate.com/game_icons/0042/2525/kong_icon_site.jpg?38505-op
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It's ok, but it's still frustrating how much luck is involved. Being able to save a tile is nice, but I think more like 2 or 3 save-able tiles would be better. Just anything so that you aren't losing simply because you get, say, a ridiculous string of houses with no number booster thingers of any sort.