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Can't do anything on first level, can't press "here" to continue, I upgrade flash yesterday, so maybe the game needs to be updated?
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Only one major problem with this game: no clue as to the layout. I know others have said it, but... I hate pushing hint when it shouldn't be necessary! :(
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you should add fixed obstacles to make the solutions unique - I had to rearrange some of my chains although the order of the colours was correct. for example in Level 11.
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I really enjoyed this! Always had a thing for organizing by color/hue/saturation.
The only thing that threw me off, though, was what everyone else seems to be commenting on: whenever the layout would change. I started to get a feel for it after a while, but sometimes I'd have the right order without it being in the correct orientation.
Overall though, awesome game. When I had to mouse over to see the color, I got super-determined. That last level, when I completed it, gave me the greatest sense of satisfaction I think a game has ever given me. So kudos for that- (:
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Very cool game. General layout at start, just for direction, so we don't have to blow our three star chance would be cool. Maybe if you just showed us a blank square in the general direction the colors are suppose to go in. I have really enjoyed playing this game. Thanks!
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Like the game. Though you can forget everything about level 28. The exact same pattern as in level 21, but now you can't see the colours... You can solve it if you have solved level 21 it will just take you 10 times as long - boring. Also is it possible to add a comment on each level whether it is 1 or more groups you have to work on?
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The game was fun until the colors became hidden... Having to constantly check them with the cursor sorts of ruins it. Too bad.
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I feel as though this game could be a whole lot better. Love the concept, but there are a few levels that are misleading and and no direction as to where the blocks should go or even in what direction.
Another problem are the hints. You get one block shown that it's out of place. Ok... but no clue as to where it goes. I was stuck on lv 7 for a while because of i didn't know what to do and the hints didn't help. I eventually just spammed the check button until i got one in place and copied the answer after figuring it out.
Over all, make the lines work well with each other and/or have a sense of what direction they are supposed to go and the hint could help if it showed where it went. (you are already marking the person off for one star for a hint. Might as well tell them where one of them goes. My honest opinion.)
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I really like this game, it's a great free eye test :) I also like the puzzle part of it, and I wouldn't want it to be any more obvious than it already is (without the hint). The only thing I might suggest is to think about whether the star rating is really necessary - I think a lot of people are annoyed that they lose a star when they haven't figured out what they're supposed to be doing yet. To me, figuring out what to do is part of the appeal of this game and just finishing the level is satisfying enough. Plus.. what's to stop someone from repeating the level immediately to get three stars?
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I agree with most of the comments made here. It's a great concept for a game, but until there is a suggested shape or stencil in the background for you to know roughly what to work out, it is just too hard. The current hint system seems odd as all it does is make a block (that you already know is in the wrong place) sparkle. Stuck on lvl 19, no real desire to continue.
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I really wanted to like this game, but it was just too rage inducing for no good reason. The ambiguities really take away from it. Sometimes it's hard to tell when rows are supposed to intersect, and sometimes squares can be in multiple places. I had to do lvl20 multiple times because I kept getting the corners swapped. But awesome idea for a game, though :) I'll keep checking back and rate higher if you improve it.
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Fun game. I'm partially colorblind, so it's like playing on hard mode. And beating a level feels like I'm proving something to myself :P
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I was confused on the third(I think it was the third) level where the pieces weren't in a line anymore. I didn't know what I had to do and making the person click hint isn't a good way to have a game. Either have the pieces already in the layout it needs to be but not the right order, or have a layout on the background so you know how you need to put the pieces.
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One cool thing about the human brain is that it doesn't forget the hints it's been given. So if your eyesight is perfect, but you can't find a way to organize the blocks so that they don't overlap, go ahead, take a hint, finish the level, then restart. The game won't remember it's given you a hint, but you will; and that hint is still valid.