Oberon

Oberon

by communist_orc
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Oberon

Rating:
2.6
Released: October 21, 2013
Last updated: October 21, 2013
Developer: communist_orc

Tags for Oberon

Description

pew pew.
Walkthrough: http://www.youtube.com/watch?v=38JHJW3E_MI

How to Play

* Fly close to an enemy; Your lasers will take care of the rest.
* Upgrade the ship in the shop (_Space Bar_)

Comments

0/1000
c9h13no3 avatar

c9h13no3

Oct. 22, 2013

11
1

I like the concept, but it's difficult even on easy.

Derata avatar

Derata

Oct. 24, 2013

14
1

not saved upgrades, always starting anew is that kind of games you have fun for a few hours and never touch it again... its just boring to see always same! That is the reason why games with missions or levels does live much longer. The Level ups are a boring grind and is not really any progress, it just makes start easier and boring... after a while the ferst few enemies are a joke, then till you have some challenge time passes - while at start without any level ups the first few enemies seem to be unbeatable... can be easily countered with missions or levels! at least let us have some progress! its similar to those jumping games, but with less fun... not much motivation to replay!

communist_orc
communist_orc Developer

Noted! Thanks for the detailed critique!

jdizzlean avatar

jdizzlean

Oct. 23, 2013

8
1

seriously, no saved progress, and this is more of an anti shooter then a shooter, if i die, my purhases should be saved for the next game, the ship moves WAY to slow to even get out of the way of bullets fired at you, especially since you pretty much have to be point blank to begin w/. 1/5

AceFrahm avatar

AceFrahm

Oct. 21, 2013

7
1

I take it back to make proress, you need to play a lot.

aghloe avatar

aghloe

Oct. 25, 2013

2
0

Learning curve is the real issue here. sure this is a rouge-like game but those are expected to be lots of fun even when you die and somehow randomly generated. this game is boring, repetitive, and takes quite some time to learn. not only that but after you get into it and start to feel involved the enemies dissapoint you more and more. Not everything is lost, The Weapon itself is kinda cool and some bosses and fun to figure out so i propose you a few options to make this game... enjoyable: 1) Lives (like 3 deaths and you have to start over), 2) Enemy HP (make enemies start with low hp but get more as you progress) 3) Player HP (give a lot more hp to the player and make enemies inflict more damage as the game progress). 4) Weapons (allow the player to pick diferent weapons [Example: pulse, laser, bullet, missile])... i hope this much is enough to save this game.

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