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Comments for The Last Stand: Dead Zone

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ryan739

Jan. 31, 2013

Under rating threshold (show) Clearly some resources are more abundant than others at different stages of the game. How about having a trading post of sorts (not talking about trading) where you can exchange your excess materials such as metal for wood? To balance things out the ratio of trade could be 2:1, and of course this should be fuel free.

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(722)

haeslerkevin

Jul. 07, 2014

Under rating threshold (show) longest. medium. badge. ever.

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(478)

dorkuser

Aug. 21, 2015

Under rating threshold (show) it needs more updates and weapons

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(14)

Iceecold44

Dec. 05, 2014

Under rating threshold (show) It will be nice if HERC Keys can be dropped on very rare moments. That will be way better than actually paying for the keys themselves, since most people don't have the luxury to pay for a simple key.

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(36)

Sl4yerX

Jun. 02, 2013

Under rating threshold (show) Oh and one thing. Can the people that have bounties not have permanent protection? Thanks, although this will never happen. :(

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(183)

grapeade

Jan. 12, 2013

Under rating threshold (show) Do these people ever sleep ? seriously guys I built very nic beds...

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(513)

61sprinkles

Jan. 19, 2013

Under rating threshold (show) Another idea, engineers could repair barricades, wire barricades, watch towers, etc. automatically during raid defenses (like a medic). Engineers could also partially reduce repair costs.

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(179)

Tiruin

Sep. 05, 2014

Under rating threshold (show) I dislike the current issue regarding disconnections in the latest update. Counting up the return time would hinder players trying to do Z-Bounties (especially if you disconnect within the first minute of a mission at higher levels, amounting to ~4h of return time with nothing to show). It feels unfair that many others are able to complete their Z-Bounties compared to those who disconnect and have to pay for that in failed bounties. The code could be edited a bit for that situation; just a minor comment here.

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(35)

mattender

Jul. 11, 2014

Under rating threshold (show) So, I enjoyed it, especially compared to your average mmorpg. I had some UI bother and glitches, like have to click away to click back, or getting the wrong person to move somewhere, but the chars' defaults are considerably more intelligent than most such games. The missions were pretty straightforward, except when I took on difficulty levels my weaponry wasn't ready for. Did take a long time for medium, but that seems par for the course for mmorpg badges :(

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(35)

candc

Jun. 22, 2013

Under rating threshold (show) Can i just put forward the motion that we're all very grateful that this game is not heavily focused towards the pay-to-win aspect? Personally i like the fact that fuel is easy to get and that the game itself isn't super biased towards them. So thanks!

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(35)

PolahBear72

Feb. 19, 2013

Under rating threshold (show) Certainly does a good job teaching about the importance of recycling

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(35)

heavyfire

Jul. 30, 2013

Under rating threshold (show) @HellkaiserJ "Here's a update idea; why not have the beds after lvl 5, upgrade to bunk beds, allowing players to have double the characters their facility can have." Brilliant idea! however, double survivors may possibly be overpowered.

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(202)

chicaxgurlx

Dec. 22, 2012

Under rating threshold (show) :0 a bookcase inside another! SCIENTISTS WERE WRONG!

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(477)

PolahBear72

Apr. 28, 2013

Under rating threshold (show) This game certainly does a good job teaching about the importance of recycling.

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(68)

xmichaud

Mar. 01, 2013

Under rating threshold (show) I would really love being able to chose which trap is armed during player raids and zombie raids. That way, zombies don't set off my explosives, and I don't have to move them around every time.

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(563)

PilotSG1

Oct. 29, 2014

Under rating threshold (show) If the crashing cant be fixed then I suggest that when it crashes the mission automatically completes like an auto mission.

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(180)

martymvv

Mar. 05, 2013

Under rating threshold (show) Maybe an Idea for the long traveling times: That car you have, maybe some sort of it which simply reduces all traveling times and is upgradable. And there should be a way to train your survivors into building faster, this way the game will stay more fun at higher levels. Also the ability to create teams or gangs would be cool. raiding with your buddies, sharing te loot :O

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(571)

Madmav

Jan. 26, 2013

Under rating threshold (show) 1) Grenades and such are fine, but please, just add at least a second gear slot, e.g. at survivor level 10 (or 15?) - there are tons of interesting gear items in-game! Just like riot shield+1h-weapon is an excellent idea to diversify weapon equips, a 2nd gear slot would allow many interesting combinations and more char customization. 2) We definitely need a stance/tactics slot: so scavengers could be set to "defensive" and not run into zombies, reckons to "keep distance", fighters to "follow" or "protect" etc. Some special tactics could be unlocked - e.g. via equipping skill books in that tactics slot ("heal in range" for medics). Controlling a group of survivors one by one is a bit chaotic.

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(95)

MikeyS14

Dec. 29, 2012

Under rating threshold (show) Would be cool if the stadium was turned into like a post apocalyptic arena or something, you could fight animals zombies or each other for prizes... Maybe bet resources on pvp fights

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(193)

Sl4yerX

Jun. 11, 2013

Under rating threshold (show) To upgrade my engineering table, I must first upgrade my windmill. What?

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(32)

Shinosuke

Dec. 31, 2012

Under rating threshold (show) I'll add my gripe about the crashing. It's a fantastic game but it is SO frustrating to go on a mission, get back to the base and start divvying up the loot, and then have it all taken away for no apparent reason. To add insult to injury that place I just went is locked. It's like the game saying "I know you were just there, but I'm gonna take all your stuff back and kick you out anyway."

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(78)

MarcusDaLegend

Oct. 29, 2014

Under rating threshold (show) It would help a lot if you could move buildings while upgrading them

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(160)

killermaster09

Jan. 31, 2013

Under rating threshold (show) I just found this note on my compoud wall... is that some sort of mafia or something?

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(323)

AodhGhoti

Jan. 10, 2013

Under rating threshold (show) Something I would like to see is either a new station or a feature added to the workbench that allows me to build components from my resources. I am frustrated at being stuck, unable to progress because I'm 6 nails short of being able to upgrade what I need, and yet not given either nails or the stuff that recycles into it. Sure, I could buy 'em with fuel, but the cost in fuel for the ammount I need is a bit steep.

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(396)

magmaggi

Jun. 16, 2013

Under rating threshold (show) great game so far, i am excited in which way it will improve since it is "only" a beta

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(76)

cantropos

Jan. 25, 2013

Under rating threshold (show) There's something infinitely sad about having to tear apart a teddy bear so you can finish your barricade to keep the zombies out.

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(90)

BlackBoxBeing

Dec. 05, 2015

Under rating threshold (show) alliance is a great idea. those benefits are exactly what people want, and that's why people don't lose interest.

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(12)

hameroony

Oct. 23, 2014

Under rating threshold (show) "As an Australian, shutting down our MMO for maintenance during US peak times feels like sweet revenge." @https://twitter.com/ConOfTheArtist XD

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(12)

coldsouldying

Oct. 22, 2014

Under rating threshold (show) 2 missions, 2 glitches, awesome!!!!! 4 hour return times for NOTHING

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(12)

densch

Oct. 22, 2014

Under rating threshold (show) Only 24 hours to find these many amounts of specific enemies? O_o You must be kidding!!!! It takes about 2 hours for my people to return from these missions! Or am I supposed to play 24 hours straight?!?!?!? O_o

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(12)

smallbutterrible

Jul. 24, 2013

Under rating threshold (show) add an unoccupied compounds so we can have more survivors more food storage and etc. we can only have 2 compounds to conquer, in each compound there are zombies and some trashes like your starting compound, there are lootable things too. But you need to have 5+ survivors (not the level) you can choose what kind kind of compound you like ex: farm compound= this is where you get food and storage compound= this is where you store food guns etc. sorry for bad grammar im a filipino, if you like my idea + i dont like it -

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(12)

liam2

Jul. 13, 2013

Under rating threshold (show) we need a messaging system

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(12)

megas3333

Jun. 30, 2013

Under rating threshold (show) @Epicnes2 My survivors didn't eat for 1 year and their still alive

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(12)

jburns30

Jan. 07, 2013

Under rating threshold (show) I think you should be able to search for peoples bases by name, or the list of your friends to make it easier to help people.

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(89)

linksmith92003

Oct. 09, 2015

Under rating threshold (show) This game is awesome!!!!!! Can't stop playing!!!!!!!!

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(8)

TimmyJr21

Nov. 01, 2014

Under rating threshold (show) The Devs should allow us to select more than one guy at once during a mission, that be really helpful

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(60)

roxasdog

Jul. 15, 2014

Under rating threshold (show) At least you made fuel accurate with how fast it's used up and how f***ing expensive it is

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(60)

LeanneT2

Aug. 23, 2015

Under rating threshold (show) Is there a way to check how long it is before you are raided? New to game

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(6)

loopdeloop6969

Jun. 21, 2013

Under rating threshold (show) crafting and upgrading should be free. it seems ridiculous t spend 80 fuel to upgrade a blue lmg, or 50 fuel to create a hunter compact

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(30)

NoseyNeko

Nov. 30, 2015

Under rating threshold (show) Not bad, good job devs.

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(6)

Anubiso

Dec. 28, 2012

Under rating threshold (show) Is the Deathmobile-Upgrade coming to Kong?

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(86)

RagedAssassain

Sep. 21, 2013

Under rating threshold (show) I think there should be a story for each person you get.

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(198)

Jets4411

Oct. 16, 2015

Under rating threshold (show) Who agrees that if you have an engineer you should build things faster or remove junk

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(16)

JohnM246

Feb. 27, 2014

Under rating threshold (show) My most favorite part when looting manually, is... If you knew what I'm talking about, you could find items on a certain location which is unlikely to be found like finding a broken table on a half-rotten corpse and finding bike parts on the refrigerator.

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(123)

AlexWhite

Jan. 01, 2013

Under rating threshold (show) This is a great game. The first multiplayer flash game, which I rated at 5. But I think that there need some improvements/changes. 1) Option to sort weapons/gears by DPS, type (blunt, blade, long, shotgun etc.) and other parameters. 2) Ability to hide equipped weapons/gears in inventory. 3) More information about the zombies, traps and defenses. 4) We should be able to send survivors to the gardens/collectors to increase it's production rate. If someone takes care of the garden, it will give more food, it seems to be more correct than garden which "works" by itself. 5) Also i think, that we should be able to send engineers to the construction/upgrade to speed it up. 6) Some improvements for firearms in "offencive slot". because at this moment they are totally useless. (I'm sorry for any errors, English is not my native language.)

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(219)

pentanion

Dec. 26, 2012

Under rating threshold (show) Hey guys. As some of you might be a little confused, here's a wiki: http://tlaststand.wikia.com/wiki/The_Last_Stand_Wiki

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(44)

awsm253

May. 19, 2015

Under rating threshold (show) Another thought, might be a useless one, but what about weather? Random events such as rain or dust storms, hot sun, things like that to mess around with the game, giving off both negative and positive effects. Example: Hot Sun - -10% water production but +10% defender range.? Might make things more complicated but would add to the overall feel of a destroyed city.

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(15)

Tactician666

Jun. 22, 2013

Under rating threshold (show) It would be nice to be able to select which traps are activated during a zombie raid, as the explosive traps are wasted on weak ass zombies...

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(29)

Tyconson67

Oct. 15, 2015

Under rating threshold (show) I would never expect a Level 5 Beserker to kill my level 26 Scout in 2 hits.

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(10)

DeKere

Jan. 13, 2013

Under rating threshold (show) You should be able to see a video of people raiding your compound after it happens. That way, you can find out where your defense was weak, rather than just get raided over and over

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(96)

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