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This might be a little too much to ask for, but having two separate defensive layouts would be nice; one for zombie hordes and one for enemy raiders. Fighting an onslaught of brainless monsters that move with no tactic is much different than fighting an intelligent band of survivors with weapons, so having two different defender layouts would just make sense. I guess it might be just a challenge to find a good defense that efficiently defends against both attacks, but it's just a thought.
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Something I would really like to see is a customizable compound list, along with the random list. Like when you add someone as a contact, then they would be added to the list.
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it's already out from february on FB, still beta huh? not that i hate the game i love it, but the bug is definitely critical
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Came back to check on this game after I quit for a long itme... there is way too much idling involved in this game (and I play another idle game), there arent a lot of activities you can do until you have to wait a ridiculously long time again, making this game boring. There is a top comment suggesting to improve the wait time, devs should seriously take it into consideration. No one wants to play a game that you can barely play. (Yes I know theres a -50% timer book, even then thats a lot of waiting vs. things to "play").
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i can recycle an improvised explosive. hmmmm... i just hope that it won't explode my recycle machine while it is recycling it...
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I am amazed with the number of cricket bats in this town. I never knew that Cricket was so popular with the zombie crowd.
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One request.... please improve survivor AI. It's sad watching the last hope for humanity's survival get stuck because they don't know how to walk around each other.
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It'd be nice if when we were defending and we killed an attacker, we would get the same amount of XP from that kill as we would if we were attacking them. Right now it's less than 1/20th.
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I wish there was a some kind of way to detect the horde to see if its going to attack your compound or not. Because I'm not sure if I should leave or wait to go on runs.
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Yeah, I'm not about to spend 30 fuel on bandages after every raid I get injured on. Nice try, Con. Lower your fuel prices.
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Now that I am finally done with the super endurance, longest medium badge on kongregate, some good advice: The recycler is invaluable to get all the rare ressources that you otherwise hardly find (nails were way up there for me but it varies). I wish I had realized that earlier. During the time I wasted to get this badge I got almost 20 other badges three of them hard, all of them easier to get! This should absolutely be at least a hard badge!
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I Wish There were Multi click so you can click a group of people to go to a certain area instead of doing this one by one.
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Hit the + button if you think last dead zone should have like rainy days, or snowy days. It might cause lag yes but there can be a turn off option too.
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This new injury system has ruined the game. I can't believe that crafting grade 4 & 5 medical items costs fuel. Who can efford healing his survivors now? At least not me...
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They need to resize the interface in the windowed and fullscreen modes of the game. The menus are way too big and it obscures a large portion of the actual gameplay. I want to be able to see what's actually going on! Please fix this!
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As cool as the idea of bounty hunting is, Every single person on my list that I can attack is under protection. That is kind of silly
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I dont give almost any game 5 anymore, but this gets, because there's a lot of little stuff you can do from scrap, literally. Now if there only was a child between this and the Decision game
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Suggestion: Maybe show stages of construction instead of showing an already built construction that you need to wait to use it.
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I feel like they should put a sort by time in the next patch for tasks. I hate sorting through things to figure out what I can 5 min finish next instead of just having it at the top of the list.
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this game is awesome because it has a realistic apocalyptic event and has a realistic simulation of survival but ill give the graphics 8\10 cause the graphics are like similar to gta san andreas :D
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How about adding new features during combat missions? Such as concentrate fire to a single (maybe special zombie) hostile, covering another person(such as a scavenger or medic) in which the chosen survivor will prioritize targets that are a danger to the designated survivor, to move into a static position(not able to move) so to increase hit chance(accuracy) and reduce reloading time, or to mark a firing zone for a single survivor so it will prioritize all zombies coming from a single direction before engaging other targets.
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if the fighters have a special abiliy it would be enrage. When enrage, the fighters him/her self will deal twice the damage on the enemy (the damage depends on what the weapon the fighter equip) and they are able to resist 50% the damage of enemy attacks. However, the fighter will lost their ability to dogde enemy attack. Enrage duration and recover time will last for 10 secs
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make some new zombies like a crawlling zombie,butcher zombie, and make ssome new securitys like a eletric fence or something +if you agree
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@danipio I see where you're going with this, but they already made fuel so easy to obtain. If they made it any easier they wouldn't make any money. Instead of fuel they could give resources with a random book at the end of the week. Keep in mind, they make their money solely off of fuel, ads, and donations. Without money, the game can't grow. So enjoy the free fuel but keep in mind, ConArtists need money.
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@killerhawk! What do u expect? Make this game for free? that is just not how business work! They need money to keep the game online! So we have to give them. But I agree, give naughty key just means coal, you can hardly find wep!
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I played or heard every game of ConArtist and i loved every of them!
Especially the Sin Mark. That game was awesome.And here another great game!