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A compound editor where clear your compound of all constructions and then place them wherever you'd like would make changing defensive strategies a hell of a lot easier. Right now moving barricades into the corner one at a time is both frustrating and inefficient. I want to move my buildings around but it's just too much work!
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an option to NOT arm explosive traps when zombies appear, but arm wire traps would be awesome, cuz the wires help, but i dont want to waste explosives
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shouldn't it be that you only get longer return times and no level restrictions, bit boring being stuck on one area that u can do
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I think it would be amusing if they added in the mechanic, that if a zombie were to run into a recently dead one, it would trip over the body.
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retaliated against person who raided me, kicked his ass, and got the survivor requirement and only got 1 teammate incapacitated, today was a good day.
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If anyone has played Mu Complex, we can all agree that these encoded messages are nothing. While it's all fun and stuff, I'm kind of hoping for them to get more difficult to decode...
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@Kitsunepup Nice job trying to steal my comment from august 20th 2014 :P « Survivor Jenkins: Sir, I have an idea; since junk piles are undestroyable, why not make a huuuuge junk pile all around the compound with our 12 634 plastic scrap pieces ? Leader: Think of the environment, Jenkins! … Now if you'll excuse me, I have to pour fuel in the garden. »