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At first i loved this game. After i opened wiki page about drop offs and found out that no matter at what level you and they are, you will always get same amount of resources from them. Refilling resources at level 7 will already consume all the fuel in 3 tries. Am i now supposed to play the game by constantly doing missions and clearing junk?
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To recycle 100 items in 3 minutes you can pay 60 gas or recycle 5 items (could be more depends on the item) at a time and instant finish it (you can instant finish anything under 5 minutes for free).
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Great game except for the constant FLASH Crashes. I am done. if I could take away all my rating star's I would. and you can rate this comment as bad all you want, won't take away from the flash crashes that loses all the resources you just fought for.
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There's a bug where i hover my mouse above a storage or some things else, and click it the GUI of a junk appears :( please fix this
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It would be great if there was an editing mode in this where you can put everything in a bottomless "backpack" and re-arrange everything, especially since now that I can build large barricades it's annoying having to place it down somewhere else when something else is in the way. and it'd make it easier to better place fortifications.
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@stabz you can gather resources by recycling the itens you got from your raids. You can build a recycler that can get you around 300 of a resource in half an hour
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Been playing an hour...ish, crashed three times, and laggy I give up!! Could be a fun game though if it worked better.
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If you have built drop-offs before you are given mission, you are gonna have a bad time, as you'll get locked and not be able to complete those missions... FIX THIS
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More customization for your characters?Like new hairstyles or you can change the clothes for characters?I was just thinking it because I have two scavengers who wear the same thing and I don't like it.
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This game has two major flaws.
1. Even at level 9 I can play at best 10 minutes of hour without donating, it makes game much less interesting.
2. On level 9 I don't feel that there will be any quality changes in gameplay. Yes, there will be upgrades for buildings, more powerful weapons, tougher zombies, but I've built most productive building types already (except for traps and some defences) and I don't feel that there will be anything new further.
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Why should there be an exit zone. I mean you could just run from the place to the door... Dev if u read this please consider this because it is pretty annoying when you don't reach the end with your loot.
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ridiculous how u can be attacking an empty compound for 18 war points and it crashes and ur sivivors must return AND you get locked for an hour... sutpid
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There needs to be a better method for picking survivors to tasks in town. I have to look around the map to find a survivor to have them remove a junk pile. I think that the best solution would that when a junk pile is selected, have it show a list of survivors to choose from.
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WAY to much waiting. Run a mission for 5 mins then have to wait 90 mins to do anything else. And its going to get worse the higher in level I get. Love the building and protecting aspects of the game and running missions are kindo fun....but wow....total waste of your life. My garden awaits....outside....you know with sun and running animals.... /quit
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All these ideas were good in the previous games in the series and would have been neat in a new single player game. But they don't transition into multiplayer well. Combined with the online waiting system it becomes incredibly aggravating, especially when you get punished so heavily for mistakes. In the end the game is too active to play as an idle game and its too idle to play as an active game. Its basically the worst aspects of both single and multiplayer combined.
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I love the diablo1 monster sound for the zombies. wouldn't mind the tristram soundtrack on my compound either... "thank goodness you've returned"
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Just an idea. For clearing the heaps of stuff from your compound, it seems to me that it would make more sense to be slowly getting resources from it as you clear it, instead of a lump sum at the end. That would also help people who can't store the whole lump sum to be able to use the heaps more efficiently.
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i wasted so much time destroying a barricade for the door and gathering so much metal,cloth,wood food it crashed on me like wtf