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The Dead Zone is dead at last. Hopefully my survivors are still killing zombies in Flash Heaven, and if not..."tell the Devil I said 'Hi'!"
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This Game Is Nice, But better make the game easy to Get The Waters So that would be better to not keep searching hard by wasting the time.
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I switched over to Pale Moon and recently have been experiencing crashes again. This just happened, I went to scavenge a hospital and the game froze. Now if the game was loading and I refreshed the page, nothing would have been lost. But once you enter a location such as hospital or whatever and you refresh the page or the game crashes ALL YOUR ITEMS ARE GONE AND IF YOUR SURVIVORS ARE NOT BEING MOVED AROUND TO HELP FIGHT OFF ZOMBIES OR IN THE GREEN ZONE YOU WILL LOSE ALL ITEMS.
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Crashes. This is problem one of my biggest issues besides the fuel about this game. This game will crash and if you are doing a mission goodbye to whatever you searched, didn't search, your ammo that you didn't get to use, your survivors will return back to the compound some COMPLETELY INJURED required level 5 medical items (which are rare to come around). So yeah, I used to play this game on Firefox with no issues but then my game started crashing in the middle of missions. You do not get ANY of those items back. I saw one time that if you took a picture of lost of achievements they will give you those, but honestly who cares about achievements!? When I have lost unique items during missions because the game crashed. Fuel and scare components GONE. One time the game crashed and I had just got done scavenging a military base with almost 800 rounds of ammo found. ALL GONE due to the crash.
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They should have added more buildings and different traps. This game just stayed in one spot for a while not really upgrading or changing much. The game became repetitive for most. I remember when the chats would be blooming with messages and trades. Now it is empty, I haven't seen anyone talked in the chat for probably 2 years now. The game is very repetitive once you've completed all the tasks,objectives, maybe even the achievements there isn't much to do. Scavenging for resources and hoping to find unique items. But not finding unique items isn't even that much fun for the whole point of finding these items is so that you could trade. The chats dying also put a kill to being able to trade and actually get items you needed/wanted. Now you are lucky if you find a bottle of Antiseptic or a unique item.
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Security structures are thoughtlessly made. Sometimes if not placed with great detail raiders and zombies can slip right into creaks and holes in your barricades. All because the game will not allow you to build your compound how you want. When it comes down to raiders and hordes, in this game have a barricade, security, and traps are recommended and needed but not beneficial. After years of playing, I have realized that in order to eliminate raiders specifically, you have to equip all your survivors with high-ranged guns. This will immediately stop a raid from happening especially if your survivors have high ranged guns. Most of my survivors are equipped with guns that are at least 25+ with range. Even if a raider were to your compound they would be drastically damaged due to all 10 of your survivors have high ranged guns because you don't have to worry about zombies STEALING YOUR SHIT.
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I rarely ever craft/upgrade my equipment and guns. For one, it takes too much fuel. Secondly, your gear and weapons benches also have to be at a significant level if not you will not be able to craft or upgrade much.
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Once you kill this crazed zombie, you get an elite box. Again, you are thinking awesome a supply box. I am going to be honest, for you to have to go through all that bullshit in killing a crazed zombie just to get 2 infamous ears and some infamous skulls is complete bs. Sometimes if you are lucky you may get fuel sometimes but only 25 points at the max. So what do you do with these infamous skulls and ears? They are used to craft "infamous" items such as guns and equipment. These items are suppose to be between the quality of unique and rare. What is the issue? THE. AMOUNT. OF. FUEL.
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The stupid Elite box, okay not going to lie when I first had to handle elite zombies I died EVERY RAID. They are fast and come swinging their sledgehammers. I usually defeat them by having my 4 of my strongest survivors shoot the elite zombie while 5th survivor runs around and distracts the zombie. This works, my survivors end up killing the elite zombie while not taking much damage. There is no escaping elite zombies, they happen randomly whenever there is a horde. They show up based on your leader's level and they will appear within 5 levels of the leader level. Meaning they only mainly show up in the locations that are level 55-60/.
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The resource requirements are usually metal, cloth, or wood. As stated before, some components such as insulation for this issue CANNOT BE CRAFTED meaning you will have to find insulation. I have been stuck on having 5 pieces of insulation for the last 5 years. I have not found any insulation. This makes it even harder to complete task and you are more willing to spend a couple fuel points just to a complete an upgrade that doesn't do much but lead to another upgrade that requires even more resources than the last level.
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They implemented a research lab later on in the game, I am not sure what significance the research lab holds. I still try to complete the topics although it doesn't seem to make much of a difference and every time you research a certain level it has resource requirements and you can bet it's going to cost you fuel points just to research the topic to I guess "enhance your compound and equipment" which is bull. Just another way to suck people into using their fuel points. The makers claim it would take 18 months to complete all of the research topics. Can you believe that? So much fuel being wasted just to not even complete all of the topics.
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Everything for the most part requires fuel expect for the construction of buildings. Another crappy part about this game is some components you either find, recycled down, or you simply buy it. Thread you can find it, but rarely, it can also come from items being recycled like a large cloth bag, the last option it to buy it. Antiseptic you can only find or buy which is completely stupid and not thought out. You have a medics, engineers, all sorts of crafting buildings but yet you can't make antiseptic? Doesn't make sense.
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They implemented a whole car that you can't even buy with fuel points. This car is suppose to make travel time significantly shorter. Instead of fuel points they use kongregate dollars WHICH ARE EVEN MORE EXPENSIVE. The fuel is expensive but the kongregate dollars are even more expensive. I am not sure of anybody who have unlocked the car feature. So yeah, there are books and crap that help decrease your travel time back but still it is either wait 3 hours to get on again or speed up your group's travel with fuel points (not recommended)
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The amount of fuel it takes just to buy items in the game is ridiculous. One 5 level heavy duty bandage is going to cost you 40 fuel points which is ridiculous. Thread is scarce (even in department, hardware, and warehouses) you are lucky if you scavenge a large cloth bag which only gives you 5 pieces of thread. Level 4 and 5 bandages required 15 pieces of thread and guess how many fuel points they make you pay for thread?? 5 pieces for 10 fuel points. You see where I am going here?
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Yeah somebody can argue that the fuel generator generates a lots of fuels, random task give you the opportunity to get fuel, infected and regular bounties. As you can see you can see why some one would argue that there are various ways to get fuel but that is not the issue with this game. This issue is the amount of fuel it takes for certain actions. I get that the company has to make money, but 15,000 fuel points for $99.00? That is not including the taxes they charge you for buying the fuel points THAT WONT LAST.
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I am glad this game is ending. I started this game when it first came out in 2012/2013. I loved it honestly, the raiding, finding rare items, collecting experience points, even the crafting was pretty cool. The game obviously have several flaws all probably because the game makers are money hungry this can be seen throughout gameplay.
When the game first came out whenever you went on a scavenge run, the game makers some how thought it would be a good idea to implement supply case boxes. Well that sounds amazing right? I be you are thinking they are like those little bounty boxes. No, they are not. They are boxes with "exclusive items" in them, but in order for you to be able to open the box you need a key and guess what? Yep, that key costs fuel points.
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@Jeramos, Con Artist is making "The Last Stand: Aftermath" on Steam (and Kickstarter). Looks like less base-building, more Rogue-like.
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Heres hoping we can get a remake of this game sometime in the future, maybe a unity version or something. Used to play this way back when i was a freshman. Shame to see it go
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I was today years old when I learned you actually have to manually unlock the schematics and then discard the ones you already unlocked. Freed up 100+ inventory slots *major facepalm*
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I will not download the game cause my time without Computer is more worth then give up myself!CON ART:It was no time waste to play this!Good work!
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What are you guys going to do with your 2500 fuel gift? (assuming you guys got it as well) getting the 50% Union City Shortcuts and the Inventory capacity books seems like a good idea to me
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The good old game from the 2012, i think it will be great if we can somehow "preserve" the good old flash game (not just this one of cause), because the end of flash is coming and i will be missing those time when i was a kid
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One change I would like to see made is that instead of just zombies you run into but bandits with weapons that you could kill and have a low chance to gather their gear