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on the stadium says "if the citizen defend the city rather than falling to panic, the city would not fall" then why is there some zombies using guns? even it is Dull, Damaged?...
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Tip1: Your buddy has unlimited ammo. Give him/her an uzi/ak47/m4 and just finish off the zombies that get too close.
Tip2: Strength is very important, even if you're going for a gun build, as it lets you carry more stuff.
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Well Sorry, but anyone notice the Building next to Harrision House, the Third blood stain Door at the right Corridor requires a KEY, even though completed the game and turn back. Wierd. was it flaws oe sth? Anybody had went through this plz?
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Hard difficulty isn`t all that difficult...that is till the end, when they send such large hordes at you that you no choice to die (even with some of the best weapons in game). Fortunately dying only decreases experience which you fortunately won`t probably need at that point.
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They should make a second one where you can choose to be a soldier or civilian. And maybe add a multiplayer feature. OOOh and some survivor battles between Bandits and you
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Nice Entertaining game, I just enjoy scavenge part and throw all bad ass weapons to the companion which I intentinally keep alive (Kelly?) during the journey, my character stays faith with the battle axe reward. At the final running to the boat, companion was left behind because it didnt run towards instead just get stuck shooting at the walkers. Finally only my character and the wife get escape. Feel unfair a little bit, what if I can manage companion alive at least, wonder after all, three of characters will get on the boat or Kelly will stay behind with Jack?.. This game is wonderful both the way to play, weapon, companion, quizzes, world, scene, ethics (there s always people to solve problems together). Well Done
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heres some non-logic about this game:
1) Why is Bethany/Matthew didnt get attacked?
2) Why our companion always accurate, even using Sawn-off?
3) Do the companion use foods? Nope....
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Ehh.. If I may make a few suggestions...
I'd like to see an easy mode; like ammo and other necessities are even more plentiful, and experience is always gained, no matter the danger level.
And I'd also like the ability to customize and name the wife; I'd feel more compelled to complete the game if it was my REAL gf as opposed to some woman named "Bethany."
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Your character is like, "My spouse is 100 miles away in this zombie-infested island! I know, I'll spend 5 days WALKING instead of taking a dead person's car and spend 2 HOURS driving because walking 100 miles is a logical thing to do!"
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=gives companion a M79, shots never miss= =you use a M79, shots always miss= well... time to use RPG and shoot the hell out of the companion!...
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not even weird people become zombies if they dont protect themselves zombies even got guns on how does that make any sense? (and ammo of course)