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The only reason I die is because the game glitches and starts sending me all the way to the left and I can't move ;-;
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The *only* problems I have with the game concern your companions. Permanent death would add depth and strategy, making it more important to pay attention to them and work to keep them alive, and that's a good thing. However, the frequent hordes that literally fall from the sky in random places can make for nigh-impossible scenarios for them. I have lost both of the game's companions in this way. Hank was equipped with a rifle; he stood no chance whatsoever when an enormous writhing *ball* of undead just *fell* on him completely at random. I'd second the suggestion that some sort of warning would be very helpful, because as is, these scenarios are quite unfair. It would be one thing if you could, say, take control of them or directly give them healing items, but as far as I can tell, that is not possible and they are rapidly torn to pieces while I attempt futilely to hack my way towards them.
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Oh, this is lovely. Would pay for this one if I had to, and that's not something I say often. A broad range of useful skills to play with, wonderfully eerie and tense atmosphere, a well-developed survival aspect to compliment the more typical action/shooter gameplay, and some humor for good measure. I just found instant noodles in my medicine cabinet. Funky Groovingston has interesting ideas concerning food storage.
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i was in the hospital minding my own buisness when zombies came out from the roof!? how!? i had my volume up and wore headphones and omg i jumped so badly.
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How to survive a zombie apocalypse: When you kill enough zombies, pull out a file about you (which EVERY normal person has) and magically upgrade your skills.
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"Hank is now your companion!"
*A bunch of zombies come in and kill hank*
Well, that's not even ironic that's just pure douchbaggery
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i found a glitch invisible zombie i keep taking damage from nowhere and geting grabed BY nothing i tried swinging my baseball bat around but nothing please fix this
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Walks by a Hmmwv (Hum-v) Highly mobility multipurpose wheeled vehicle) and sees a 50 calibur m2 machine gun mounted on the top of it. "Nah not worth checkin out." Digs through trash can for items.
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I am so used to playing fallout that I picked up bottle caps on instint. What does the description read? I wonder if these will be currency. haha.
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such a great game although the storyline went all over the place and it coulda been a better ending but apart from that stuff good game 5/5
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Could You make new difficulty level? Rouge like (permanent death), lack of sleep impair ranged accuracy up to 95%; lack of food hurt health and capacity much - down to zero... Game is great but to easy, I would like more challenge :))) For now food and sleep is almost useless even in survival.
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also can you add an option to leave Bethany at a safe house cuase she is useless and no one wants to bring her everywhere
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Early Game Weapons
Weapons obtained here are usually damaged or low quality. It's best to invest in the Luck skill, then farm out zombie drops to obtain higher grade weapons. Melees are the weapon of choice here, as the beginner ranged weapons are weak and inaccurate. While bladed melees deal more damage or attack more quickly, their knockback is low compared to blunt weapons. This makes bladed weapons better for those more experienced with melee, and blunt for those who are not. With a decent amount of Luck points, players should obtain some decent weapons after a lot of farming. As most points should be in Luck, gun skills are probably low, so it's desirable to get a weapon with an accuracy boosting attachment, like Scoped or Custom Stock. Pistols are the weapon of choice for early game due to their common ammo drops and the weak zombies.
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payed for soooo many days, the creator should create another game of the series like that one, but with new missions, places, characters, that would be AWESOME
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will you ever add a survivor mode or an arena mode where you try to hold off zombies for as long as possible? + this comment if you want this in the game