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@OshiWoshiXD That classifies as an MMO RPG. I'm talking about where players create their own storyline/map for others to play. TLS Dead Zone is just you scavenging and killing other survivors, which is more of just using strategy rather than being story driven.
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There should be a custom story type thing kinda like Amnesia or SOMA. That way more can be added to the experience and maybe also new weapons, the ability to turn a place into a base so you can use like the shelves and stuff for storage, and maybe also the ability to have more than one companion, which could be assigned jobs like defending the base against HERC/zom-zom attacks, as well as say rationing so the amount of survivors working on rashoning each makes the food like 5% more bennifitial as well as skill books + medical supplies. This game; with upgraded graphics, game mechanics, and custom story ability could turn this from an indie flash game to a great experience worth a few bucks.
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HERC has a really useless defense system. Two guys, armed with a sniper rifle and a battle-axe, accompanied by a woman, broke into their place and stole a boat. Their sentry couldn't even injure me...
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Protips for Survival mode: The class you start has not very much impact on the later game, but I would do survivalist or military. when you start, you will level up quickly. Put 60-80 points into searching as soon as possible, it will pay off in the long run. Try and keep your stats relatively even. Do not put points into weapons until you have a few trusty guns that you can rely upon, and then pour points into those categories. To conserve ammo, I would make sure to have one melee, and one gun for every type of bullet you have. (For example, you don't need the uzi AND the 9mm pistol). Do not waste money on the mace, it is garbage compared to other melee weapons. Give your friends the powerful weapons that you have limited ammo on because when your allies use weapons they have infinite ammo. If they die, follow Balance776's tip, but if YOU die, you can actually refresh the page and start where you are with no xp lost. Tedious, I know, but it works. Hope this helps!
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to repeat what a felow player of this game sed to save a follower when down first do not leave the building 2th save then save and quit when you return to the game your folower will be standing next to you all normal
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I thought the game glitched. Only after refreshing the page had I noticed "carrying too much weight" at the top of the screen. I could have easily threw away some of my junk before a hoard of zombies appeared and killed me, but nope; I waited 5 minutes trying to figure out why I couldn't move. RIP.
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Guy in gun store: "I am not going anywhere without my dad's rifle." Dude, I got two unused shotguns, an unused 9mm and an uzi, i don't think that I need to kill three hundred zombies for one stupid rifle.
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Well... All was fine and dandy... then i found something called undefined... Suddenly my weight limit went bonkers and suddenly i could PICK UP EVERYTHING!
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When I want to revive my companion I cant do it!Please fix this "bug" or "Glitch" Right away so we cant loose a survivor!
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Zombies go from dropping maybe a few dollars and a bit of ammo at the end to dropping entire friggin military weapons arsenals by the end. 10/10 Would kill a zombo for an rpg again.
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It would be nice to make your companion manually reload instead of waiting for them to reload when zombies are around most of the time
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oh man, I'm badly injured, and probably going to die, good thing i have this bag of chips to heal all my wounds instantly