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holy crap this game is amazing, I was so sick of sudoku and was looking for something similar (small, yet challenging). I understand this concept is not new and the creator didnt come up with it on his/her own, but still I do love the game! 5/5
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Interesting clever puzzle, I especially love the debugging part, when I make mistake and start to retracing my steps and start fixing faulty branches.
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just a tip for new players, start with the big numbers, if you have a 6 with only 3 ways to connect you know those all have to be doubles
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On linux there exists a logic game pack which has a Hashi game, too. You can play randomly crated Hashis of differend difficulties. You also are able to customize the rules (e.g. up to 4 lines connecting two nodes). Just search for "Bridges" in your package manager and enjoy.
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i really like this puzzle game which is rare for me; as i'm not a fan of puzzle games. but i would suggest maybe making the highlight that appears between the islands a little darker, even with the screen brightness turned down, it's a little hard to see the highlight. It doesn't affect the game play at all though. and i love the game so 5/5
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I'm having real problems here! I'm pointing,clicking...nothing happening. I'm just getting highlighted bridges(?) between the numbers/islands. Anyone help?
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Umm no phynnboi up to now im in the middle of the level 3 puzzles and NONE of them required any guessing or backtracking to me up to now, just some are much much harder but still possible without guesses. Tip: Take note of every pattern you see, such as ''when a 3 has only two paths possible you can already now that it has at least one bridge in each path''. Sometimes you'll find new ones. Then you won't need to think them all over again.
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Loved the game. Great puzzles. One thing: I wish there was a penalty on using the "Check Puzzle" button, like maybe add some time on or something. That thing makes it too easy to use guess and check methods to find a next move.
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This is indeed the same as http://www.nikoli.co.jp/en/puzzles/hashiwokakero/ which was also the basis for Simon Tatham's Bridges from his Puzzle collection. What nags me a bit is that cycles are allowed here.
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There's a huge difference in difficulty between level 2 (they take me about 1 minute) and level 3 (they take me 4-5 minutes). Nice game.
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too much easy since the check show you the wrong connexions! it should just tell u how many wrong u have, and let u search for them.
however i really love the game and his concept, keep going on ;). For exemple add a mode with 3, or 4 max bridges between two circles.
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This is just one of the more than 30 puzzles written by Simon Tatham, with the name "bridges". Credits should be due to computer scientists.
http://www.chiark.greenend.org.uk/~sgtatham/puzzles/
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It's nice to see Conceptis getting some credit for once. I wasn't too happy with the stripped down nonogram interface, compared to the one on your site, but this was much better. I'll always give any Japanese logic puzzle a 5/5 (besides Sudoku, which I'm sick of), but I can't see one ever getting badges. Looking forward to your Kakuro on Kong in the future.
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Its funny how you can complete all of these puzzles with pure logic and practicly no guessing at all. Impressive puzzles - waiting for more.
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google simon tatham. there's a page with downloadable logic games including one exactly like this. i had once found a flash version of one of the games he has and i couldn't play the flash version because it sucked so much. the difficulty of his goes as large as you want. no limits to board size or anything.