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No real complaints with the game itself...except, and this has already been said but it bears repeating, yellow on white=ouch. However, if you're running windows, you can use Magnifier to zoom in and make those yellows easier to see (since the last four puzzles of level three are flooded with yellow). Hopefully, that'll keep anyone else from cooking their eyes like I did before I thought of that...
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when the pictures are big, it looks like someone scribbled on a piece of paper with a pixel gun. But when its small, it makes sense
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outstanding game. I see no glitches but they should make the lighter colors have an outline or such and save scores. And i think that if you finish every puzzle there should be a custom level where you can make a puzzle ^.^
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This was a great game. It took me a while to understand it at first, but once I figured it out, it was very easy and very fun. I wish there were more levels.
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The yellow numbers against the white board is really straining to look at >_< but otherwise, a very fun and challenging game. :)
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Good game, I play these when I'm stressed. They are very calming. It was very hard to see the yellow against the white. If you make another one of these, I'd suggest a yellow number with a black outline for an easier read. 5/5
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it is hard to play with yellow tiles on white background. Would be nice if player could change color of background to gray, for example
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Seriously, the little grey dots that come up are annoying. Also when you are dragging your number and it suddenly stops - Grr - but otherwise love these games
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I do really enjoy the core mechanic and it's a polished game, just missing the 'next level' button as others have said, but having played 1 (and 3?) I was able to do this without any thought and getting the badge felt more like a mechanical slog than a challenge. The finicky undoing of errors, small size for the third level set (no scaling with browser zoom! Lots of yellow on white!) and requirement of a lot of precision clicking prevented the game taking on a zen quality some simpler puzzle games acquire. Adding another mechanic would make the game more deserving of the 'puzzle' tag; more of a brain-teaser and less of a finger-mutilator/eye-strainer.