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The color choice of the letters is a bit strange and a strain to the eye. Other than that a nice hour spent on a game.
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I am curious, why is this series never having a "next level" button despite people complain about it in every single episode?
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It would be nice if the "1" blocks were prefilled. It's not like they need solving and it's sort of tedious going through and clicking them all.
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In every one of your games there is a complaint about the lack of a next level button. It seems that you don't care about your players. It's not like I won't play the game because of that inconvenience, it will annoy me throughout all of your games though.
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I agree that the yellow on white is very hard to see. The game is very fun, and not so hard that you get frustrated but not so easy that it's boring. Great game!
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I think more effort should have went into the instructions; the game is really good once you know how to play it. Each numbered box has to be linked with a box of the same number. The path taken between the two boxes must be be the same length as that of the numbers in the box. e.g. a square with number 4 on it, will have to be linked with another square that has a four on it along a path that is four squares long.
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Y NO 'NEXT' BUTTON?! On every single one of your games hundreds of players have requested this simple feature. Y U NO LISTEN!?
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The number at the end of the ten levels is the amount of seconds it took to finish all ten puzzles........ but 9,223,372,036,854,775,807 seconds? Umm, you DO know there's only 31,536,000 seconds in a year, right?....... so, in order to even reach that number 9,223,372,036,854,775,807 you would have to be at this for 292,471,208,677 Years - 195 Days - 15 Hours - 30 Minutes - 7 Seconds exactly. o.O That's about about 30 times the lifespan of the average star, seriously. Also, how many people couldn't resist getting a calculator and doing the basic math for that number too? XD
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It's a good game for those who are bored.It's very time consuming and repetitive.I agree with others,would have been better if you could implement a next button after you finish a puzzle.
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A small tip: the links are always unambiguous so if you think you have a choice about where to take a link, you have made a mistake somewhere. You can use this as a clue in itself by taking tracks on the maximum space filling route.
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I love the game, but it really needs a zoom. For those of us with poor eyesight, some of the numbers can be hard to see.
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Fun puzzles, but when is Conceptis going to update their application template to include the next puzzle button people have been begging for since their first game came out?
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The Conceptis puzzles are really nice. I love the creative ideas and the very well done innovative controls and designs. You always have all the information you need.
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After I completed the first three puzzles, I looked over and saw the badge for completing the game and thought, "This is gonna be a long night." It took me a little longer to beat this one, but it's nice to see you still make a good puzzle game. Like others have said, a next button would be nice, but other than that, this game is a good way to pass time. 4/5