Under rating threshold (hideshow)
I find it a bit confusing that the green arrows only show up if all squares in the row are filled, not if the row is complete (i.e. a row that requires 4 of 5 squares filled in won't get a green arrow when you fill 4 squares). That said, it's fun overall.
Under rating threshold (hideshow)
Wait, there are arrows that indicate if a line is correct?
I would just prefer it if you would automatically unhighlight the number of a colour required when it has been fulfilled.
Under rating threshold (hideshow)
I understand that this is a color based game, but did your colors have to be so close together? Red-Green colorblindness is the most common form of being colorblind, and makes puzzles like the 8th very difficult... I'm only mildly colorblind, and cannot see enough difference between the colors to be able to attempt the puzzle. A colorblind mode (say, adding shapes instead) wouldn't take much time or effort, but would let the puzzles be completed anyways.
Under rating threshold (hideshow)
Wow, WAY harder than the last one. I basically have to make a few moves, check, then edit, repeat. My only problem is that there are some pictures I couldn't make out, even once I'd finished them. The last game's puzzles ended up being a lot more obvious as to what they were, once they were solved.
Under rating threshold (hideshow)
I don't get why everyone thinks this is so hard. It's actually pretty easy if you know what to do.
That said, I have yet to clear a level three puzzle.
Under rating threshold (hideshow)
Was slightly confused at first at the gameplay, but after figuring it out the game is a lot of fun! I sometimes find it difficult to see the picture in the image though. XD
Under rating threshold (hideshow)
It vaguely reminded me of the "old school" deductive logic games... Maybe that's why I loved it so much? :)
Should you wish to attract young players, you could spruce up the game with all kinds of effects and sounds. But for me it's fine as it is!
Under rating threshold (hideshow)
Is there some way to place dots more easily? I'm not good at beating these puzzles without the dots, but it gets annoying double clicking the square every time.
Under rating threshold (hideshow)
A shame that on some puzzles there are combinations that match the clues perfectly, but because they don't match the source image, they don't allow the level to complete. When you construct the clues, please double-check that there are no other valid completions -- it isn't much code.
Under rating threshold (hideshow)
I finished a puzzle nothing happened, click on the check it tells me i have 0 errors.
Apparently I didn't do it right, but i also didn't do it wrong.
Under rating threshold (hideshow)
It took a a bit more adjusting than I would have liked to shake my mind of the normal Picross ruleset, but when I did this game became even more of a blast. Excellent work.
Under rating threshold (hideshow)
Good stuff, though I agree that a "next" or "previous" button to go through puzzles would be convenient. I only wish I didn't suck at Picross. 4/5
Under rating threshold (hideshow)
rather confusing, and therefore difficult, but the pictures make it harder, as most are nothing like what you'd expect lol.
Under rating threshold (hideshow)
Preferred the first version of the game,can't really get to grips with what i'm supposed to be doing,even after the reading how to play! Guess i'll rate it once i work out how to play lol.
Under rating threshold (hideshow)
wow man, i was curious about the sequal to this game which i completed, but when i thought about it i was all like "maybe i should see his profile to make sure" and i was like "OMG HE DOES THIS, WOW" you sure are the ultimate #1 artist of puzzles! ever.
Under rating threshold (hideshow)
It *could* use build-in way to tell us we've used up all colors in given column/row, even with ability to disable it.
Under rating threshold (hideshow)
Fantastic puzzle game. Took me a while to actually get used to how to actually play, but overall it wasn't bad. I would definitely suggest a tutorial puzzle that helps you go through a simple example next game.
Under rating threshold (hideshow)
@Extro I've found just 1. Level 2-5. If we use the normal Cartesian method for ease of counting, the pink tiles can be at
2,5 2,6 3,3 3,4 3,7 4,3 5,2 6,3 (Solution) or
2,3 2,4 3,2 3,3 6,3 with multiple combinations in the 3,5-5,7 3x3 square.
Under rating threshold (hideshow)
Gah... This game is fun until I can't tell the difference between the green and the brown, or the brown and the red, and then get a puzzle using green, brown and red. Screw my colour-blindness!
Under rating threshold (hideshow)
@8008man2
I don't think you're understanding what the numbers mean then. The very first puzzle defines several squares right off that cannot possibly be else where, starting with the single yellow square...
@uDisConnect
The game concept is pretty old - much like sudoku, which this developer also made a game for. It's down to the individual puzzles and the implementation of the concept, rather than the actual game mode and rules.
Would you accuse someone who made a crossword game of copying someone else?
Under rating threshold (hideshow)
Damn. This game got tough pretty quickly. But still good. What I like about all your games is that there's always a way to figure out what to do next, you don't have to blindly guess. 5/5.
Under rating threshold (hideshow)
Who ever say there too much guessing just isn't thinking hard enough. Atleast in this game or any Conceptis Sudoku you don't have to guess.
Under rating threshold (hideshow)
well, i can't see the clown and the horse i drawn yet.
anyway, it's not about drawing, it's about the puzzle.
we just need a "next" button. plz? ^^
5/5
Under rating threshold (hideshow)
love your games :)
Please consider a "next puzzle" button and thumbnails of completed puzzles. These are requested all the time I'm not sure what you have against these ideas!