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What is the point of the disconnected void space in the South East corner of the map? You can access it by the gap in the shadow from the wall.
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The problem people are having concerning talking to the doctor.
STOP TYPING DOCTOR WITH AN "ER" i.e. Docter.
That is incorrect spelling and the program realises this.
+++ so people can get smarter from this.
When you first enter the void, a little to the west you will find a doctor and a patient, then you need to explore more to find the third ghost. You talk to this ghost the same as the previous ghosts
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nice ending, altough quite sad. For those having trouble using the password, just go to the exit door, get mad and type it :) thumbs up so ppl will see it
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[#] You are in your room. You just woke up and everything feels old, like outdated. Maybe you should talk to the doctor
There is a [DOCTOR]
[!] I don't know how to talk
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The seamless blending of all these various ways of presenting the game from text-based to ASCII art to tiles and sprites is really interesting!
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I can't tell if I'm having clipping issues or if that was intentional, which come to think of it given the context, may itself be intentional.
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nvm, beat it after i got past the whole cant talk thing.
in order to win you must use the password, if you dont get it, just keep at it, eventually ittl just click.
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Inventive and creative. A+ for concept and application. I was really frustrated at first since I'd never played a text game, but I stuck through it and kept trying dialog commands and eventually was rewarded with a game that has both a Rouge-style / Angband-style play as well as a dungeon crawl in pixel format. More?
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5/5 for sheer originality and for making the gameplay so integrated with the idea. :) It really feels like you're struggling to recover your sanity after the billionth time you manually talk to a doctor after getting lost in insanity/console mode. Fine work!
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This is the first computer game I've played set in an asylum / mental hospital / sort of thing that hasn't hurt. Thank you for making this.
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interesting and kinda unique game. once i figured out how it works i discovered all 3 secret pasages even if i am wondering why one passage is completely empty. the ending was the most time intensive thing - so easy but yet so hard to think about it. please make a sequel :)