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MAN this is like having gasai yuno as a girl friend . I could kill you to get close but the closer you are the better
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Well, let's see. The sound effects are really, REALLY annoying... The 'hard' achievement is basically 98% luck. And the whole 'speed changing' thing is kinda... meh. It's too jarring to have the speed jump to 2-3x for the difference between one connection and two.
Decent concept, tho.
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I feel like I'm the only one trying to make this relationship work... Well I guess that accurately reflects real life dating. I kid, but it does make me laugh
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For the hard badge, my recommendations are 1.If you have a connection with 6 squares at the same time, after a while a 7th square will (usually?) appear, this is very helpful because: 2.as the game progresses the squares start moving faster, you need to try and maintain a connection with 1-2 at all times or else you might get disoriented with how quickly you see everything moving, so try to get back into a connection quickly, this is why that extra 7th square proves to be very useful as more squares = more connections. 3.Also as sk0976 commented, I think that zooming in on the game does indeed help, after trying it out I finally got over 18k, so thanks for that tip, but try whatever works best for you. Oh and you may need a huge amount of persistence, I will admit that I probably spent an unhealthy amount of time on this game, so good luck! Give a + if helpful :P
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This is not a game about love, it is about how to suck energy and don't be caught :) it is a game about energetic vampire :) don't do this at home! :)
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The cube is oneself trying to please and get along with others while giving them space. Each cube has their own path and you cannot get in the way without destroying yourself. From the viewpoint of this cube, it seems as everyone is selfish and doesn't want to change their ways to meet with yours, but in the bigger picture you are just like them. Going into the perceptive of a different cube, they are trying to please you and you are not changing your ways.
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Nice touch that the squares all have their unique sound. The user can hear that each square is actually very distinctive and different from the rest, but the square we play is oblivious and treats them all indifferently.
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"Hello, I'm an attention whore cube. I don't care who, I just want the most people get attached to me and I'd do anything to keep them near me" jk, great game, still someone had to say it :P
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I like to think it's a game about a student at a party were every girl is so high that they can only roll from wall to wall and other boys long ago lost it completly. Exept our hero. He don't do drugs (mommy would be proud) and He decidet to get the best from this party he can (Mommy no longer would be proud). Ok so were in this story is game over as hitting the squares? It's simple. If he overdo it they will realize enough to remember what is going on and call police or their boyfrend after everyone can walk again.
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I noticed that when you first start out without any love, you can barely see yourself. Then, when you do become connected to another, you can see yourself clearer, and as you make more connections you keep on getting clearer and clearer. I think this might be a metaphor for finding yourself when you find love. But who knows, maybe I'm looking too deep into a game about rotating squares.
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When I look from a different perspective, this game is a little sick...Because, when you spin fast, you're REALLY happy. Others spin fast before you approach them. After you link yourself with them, they stop spinning- they stop being happy. So basically...you're draining the happiness of others for your own reasons. That's really selfish, isn't it?
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Me: Okay, i've had 17.2k points for like four years, time to change that.
*Dies with 17.5k points*
Welp. Time to call it a day.