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Comments for Cruiser -Battleship 2

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Ptakers

Jul. 12, 2011

Under rating threshold (show) i thoguth this will be kewl game but its the classis battleshits i dont liek it :(

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(-2)

doooog19

Jun. 23, 2011

Under rating threshold (show) way 2 slow srry

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doooog19

Jun. 23, 2011

Under rating threshold (show) loads what 2 slow

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(-2)

CrimeScene

May. 26, 2011

Under rating threshold (show) I like how the computer NEVER hits my mines.. No matter how many I put.

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(-1)

kadomatsu

May. 18, 2011

Under rating threshold (show) cheating AI = poor game

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(0)

rka444

May. 17, 2011

Under rating threshold (show) At first I was like "OMG this AI is lame" and then I was like toast. 5/5

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(2)

Tolrick

May. 10, 2011

Under rating threshold (show) so wishing I could rate this lower than 1 star. Enemies cheat.

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(3)

Tolrick

May. 10, 2011

Under rating threshold (show) infinite specials for the computer make this otherwise ok game worse. having you lose anything you've purchased -or found!- in the very, very, very likely case you lose adds to that . 1/5 cause you clearly like abusing your players.

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(3)

Tolrick

May. 10, 2011

Under rating threshold (show) Player: "Uh Oh, I only have one ship left, lucky it's only two spaces long" Computer: "I don't feel like searching for it, I'll just peek. Player will never know."

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(4)

mifkin

May. 06, 2011

Under rating threshold (show) I literally lost a game where the enemy missed about 3 shots out of 30. Uber AI does not equal fun.

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(2)

mifkin

May. 06, 2011

Under rating threshold (show) It smells of lazy programming in the way the enemy attacks. To me it would be a lot better for the enemy to "randomly" attack untill it hits then focus around that area based on certain rules. Increased difficulty and levels would make the AI follow better rules rather then "Hit player ship every x turns" as it seems to be now.

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(-1)

thingal

May. 05, 2011

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(-3)

wargamer1000

May. 05, 2011

Under rating threshold (show) A multiplayer would make games like these far more worth it.

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(-1)

lplohmann

May. 04, 2011

Under rating threshold (show) That's a very nice game. I like it a lot! There goes some things you could improve: when deploying the fleet, make it so it's easy to know which way you will be facing the enemy. And when in battle, it would be nice to have each kind of ammo's quantity (like the one in the deploying phase) so you can better use it. To the players, the key to the last phases is to play sometimes without specials and save the money so you can make a killer attack.

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(3)

neosapian6

May. 04, 2011

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(-5)

lightwired

May. 03, 2011

Under rating threshold (show) vote up, if you want the graphics to be zoom scalable in your browser like other Kongregate games. The game is not playable on 1080p monitors.

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(-1)

lplohmann

May. 02, 2011

Under rating threshold (show) When you deploy your navy, the upper side of the map should be the front face to the enemy.

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(61)

pepperpunk

May. 02, 2011

Under rating threshold (show) Quick tip - If you're about to lose a game and don't want to lose all your weapons/money, just hit refresh before the game is over and you can restart with all your weapons/money available. Much more fun than having to farm levels for money by losing repeatedly.

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(66)

Bermann

May. 02, 2011

Under rating threshold (show) If you find a mine you can not be sure that there is a ship next to it.

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(8)

Nioden

May. 02, 2011

Under rating threshold (show) Unspent cash is preserved when you die, but not weapons :(. If you die in the later levels you actually have to FARM to be able to finish the game. Also, the item to check for hidden ammo is great in later levels, I've found 2 emp, 1000+ gold, and lots of weapons.

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(62)

Gimnbo

May. 02, 2011

Under rating threshold (show) You simply aren't given enough money to keep up with the enemy,

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(98)

MoratGurgeh

May. 02, 2011

Under rating threshold (show) C'mon guys, complaining about the computer cheating at Battleships is like whining it cheats at Tic-Tac-Toe. This would be a great variation of Battleships with very cool graphics and sound except for the purchasable options. Vote up TenderVittles and try to spend the minimum necessary to complete a level. It gets hard but it's not freakin' rocket science. 5/5

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(0)

Agidy_Yelov

May. 01, 2011

Under rating threshold (show) I swear to God that damn AI is cheating!!!

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(10)

cpt_obv

May. 01, 2011

Under rating threshold (show) So after I lose all my upgrades are gone? Lol, what a waste of time. 2/5

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(2)

RedOktoberfest

May. 01, 2011

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(-7)

Sitithes

May. 01, 2011

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(-3)

quintmorrison

May. 01, 2011

Under rating threshold (show) The problem is that the AI is either cheating, incredibly lucky, or the game is plain broken. See, the player gets limited money to buy upgrades, but the AI has unlimited upgrades. So, they can fire expensive ass missiles again and again and again and again, while i get only three or four. Then, when i fail, I have less money to buy weapons and upgrades. The player should get the same amount every time.

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(11)

Steffe2

May. 01, 2011

Under rating threshold (show) Funny that the enemys sub isn't on the line where it hits your boats. Seeing as they only can shoot forward by the looks of it.

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(1)

pepperpunk

May. 01, 2011

Under rating threshold (show) An excellent game. Ranked 1/5 though because the sponsor uploaded the game instead of the developer.

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(-1)

csongi007

May. 01, 2011

Under rating threshold (show) when the ai uses a plasma on the 2nd turn, destroys a ship, with none of my ships hit, i'm kinda disappointed.

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(2)

Ichthyic

May. 01, 2011

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(-9)

Ichthyic

May. 01, 2011

Under rating threshold (show)

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(-15)

Ichthyic

May. 01, 2011

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(-13)

fassaden

May. 01, 2011

Under rating threshold (show) omg it would be epicly cool when we can play it online^^

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(4)

TenderVittles

Apr. 30, 2011

Under rating threshold (show) There's nothing wrong with the difficulty; it's your strategy that's the problem. Here are some tips: do not fire in straight lines unless you've hit something; no ship is smaller than 2 squares, so a checkerboard pattern over the whole board will reveal all ships, but don't START with such a fine checkerboard, because you want to find the large ships first. Instead hit every fourth square (adapting when you get a hit or near an island) so that you can fill in to every second square later on. You want to hit the large ships first because when you sink them, you reveal a huge section of the board. And so, you want to put YOUR large ships by the edge of the map to reduce the amount of map that is revealed when they sink. If you find a mine, there is a ship next to it. If you uncover a ship with radar, always hit it with plasma. Don't look for ammo near islands, just consider the squares around them explored. Rate up if this is helpful to you so that others may also see it.

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(47)

Liesmith

Apr. 30, 2011

Under rating threshold (show) Fun remake of a classic. The only real complaint I have is the enemy AI...it cheats, big time. As a test, I scattered the map with tons of mines on a few levels, and never ONCE did the enemy hit a mine. I've seen mines get hit when I only had one...but you'd think having ten would increase the likelihood of a hit.

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(3)

PACCOTHETACO2

Apr. 30, 2011

Under rating threshold (show) @lichstudios if it was that way there would be not lesss stratigy envolved, because one does not get to change their upgrades each round to suit their stratigy. The way he made this game is awesome and it is challenging however not impossible. It FUN!

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(2)

t0mppa

Apr. 30, 2011

Under rating threshold (show) Try to reserve as much cash as possible 'til the end, for instance, there's no need to use anything more than a few mines on the first 10 levels at least. The more cash you save early on, the easier the later levels will be. Also, if you lose a level, you can't lose cash, but will lose all unused specials. As for the AI, it truly is random, sometimes gets huge lucky streaks and sometimes pulls the stupidest possible moves.

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(1)

DOKTORTR

Apr. 30, 2011

Under rating threshold (show) 1/5 for incredibly "intelligent" AI. Yeah right, they dont shoot random. All ships get grazed in 5rd turn. The AI is on a cheating spree and anyone who disagrees is a moron.

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(0)

elitegundam2

Apr. 30, 2011

Under rating threshold (show) Good game, but it would have been nice to see the weapons as upgrades, rather than buying them all over each round. (Eg. lvl 1 would be a single use each round. Weapon caches could still be some extra uses for the current round)

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(6)

Hedic

Apr. 30, 2011

Under rating threshold (show) Cant beat level 11 with 70% accuracy. The better you do the more the AI cheats. And considering that do they really need unlimited specials.

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(3)

GreenDragoon

Apr. 30, 2011

Under rating threshold (show) unfair difficulty

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(0)

MicroPiglet

Apr. 30, 2011

Under rating threshold (show) The AI Opponent does not need unlimited specials when players have to operate on a shoe string budget. It doesn't make the game a challenge, it just makes it suck more later on.

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(161)

vice123

Apr. 30, 2011

Under rating threshold (show) I am stuck on the 3rd or 4th level before the last on the map. No destroyers (no plasma cannon), and the enemy has a huge fleet and a ton of specials. I think I should replay the level a few times to save up 4-5k for EMP and air strikes/rockets if I am to have a chance, but it's boring. Overall quite enjoyable 3/5

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(20)

splejx

Apr. 30, 2011

Under rating threshold (show)

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(-3)

GeneralVimes

Apr. 30, 2011

Under rating threshold (show) Great graphics! But why does the carrier attack the enemy with rockets, but not by sendingthe waves of bombers? Liked the gameplay features, too :)

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(41)

Rishav2000

Apr. 30, 2011

Under rating threshold (show) it's more of a strategy game than a defense game

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(4)

DOKTORTR

Apr. 30, 2011

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(-11)

neateshot

Apr. 30, 2011

Under rating threshold (show) okay game could do with something else just seems like somethings missing but still good 7/10

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(4)

Vairo

Apr. 30, 2011

Under rating threshold (show) Better than I expected. Nice sounds and a good chosen weapons for the battleships.

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(9)

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