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Comments for Lightbot 2.0

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MarkC113

Apr. 05, 2014

Under rating threshold (show) i hate this game. bad music, bad gameplay

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(-2)

ad3ross

Apr. 05, 2014

Under rating threshold (show) Recursion 4 tripped me up; I hadn't realized that the functions were GOSUB commands instead of GOTO commands.

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(-1)

salmanpilot6

Apr. 05, 2014

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(-10)

gumilastik

Apr. 05, 2014

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(-4)

Localmusicians

Apr. 05, 2014

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(-7)

declandotmoore

Apr. 05, 2014

Under rating threshold (show) Easy to get the hang of, just not the right game for me. im sure others will love it

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(-1)

morrisson

Apr. 05, 2014

Under rating threshold (show) i got headache by just playing the basic level...

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(3)

AllTimeMarr

Apr. 05, 2014

Under rating threshold (show) How does this game work? I can only do user levels or create levels myself? I don't understand it? How can I "Complete the "basic" level set"?

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(2)

bartje456

Apr. 05, 2014

Under rating threshold (show) Isnt 2.0 sepose to be 2 times better version? I honestly dont see very much progress so i would more call it 1.2

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(1)

Winter_Knight

Apr. 05, 2014

Under rating threshold (show) @felipescado: The "if" conditional is not explained well by the tutorial. It only works if the robot is that color. Not necessarily the square he stands on. You change the color of the robot by lighting when you are on a colored square.

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(4)

RonFranklind2

Apr. 05, 2014

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(-5)

theeah

Apr. 05, 2014

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(-4)

PIELIKEI

Apr. 05, 2014

Under rating threshold (show) I was kinda hoping for an if gray conditional... would have saved me lots of code... but no.... we had to do it the inefficient way...

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(0)

CCCfire

Apr. 04, 2014

Under rating threshold (show) controls are kind of hard

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(-1)

Incarnadin

Apr. 04, 2014

Under rating threshold (show) I'd say it's a little hard for programmers to get used to such inefficiency but overall I enjoyed it. A game that can be 100% solved with a walkthrough shouldn't get a hard badge though.

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(0)

felipescado

Apr. 02, 2014

Under rating threshold (show) dont know if im doing something wrong or what but in recursion 2 is not working the "if" orange stop command

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(2)

SkuineaPig

Apr. 01, 2014

Under rating threshold (show) Lightbot 3.0 please. :D

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(5)

unspeakablenoise

Mar. 31, 2014

Under rating threshold (show) This game reminds me a lot of a game I played as a kid, The Lost Mind of Dr. Brain... one of the minigames was almost -exactly- like this one, with a little programmable 'bot! Anyone else played it? :)

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(11)

vaibhavsri5051

Mar. 24, 2014

Under rating threshold (show) i could not under stand it

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(-1)

iamninjoe

Mar. 22, 2014

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(-6)

Naruami

Mar. 12, 2014

Under rating threshold (show) Conditional 6 doesn't require function 2. My solution: main function: F1. F1: jump-forward-orange turn clockwise-orange light-purple turn anticlockwise-purple light-F1

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(1)

schmeidlerDev

Feb. 20, 2014

Under rating threshold (show) Just wanted to let you know that somebody is copying your game to the tee. http://www.programyourrobot.com/ just thought I'd let you know

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(10)

PadawanJC

Feb. 07, 2014

Under rating threshold (show) The conditionals are just not working! And I'm pretty sure what I'm talking about. Even if the bot stays in the right colored house, it'll ignore the condition and enter in a infinite loop.

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(3)

seanchai1264151

Jan. 28, 2014

Under rating threshold (show) Can't even get through the 1st tutorial for conditionals... Feels like this was set up intentionally so that it can't be completed.

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(2)

KodaKonduct

Jan. 23, 2014

Under rating threshold (show) Another fantastic game, been a big fan since Streamline and Music Stomp. Keep up the amazing work.

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(1)

10crystalmask01

Jan. 12, 2014

Under rating threshold (show) Yep, definitely felt like an engineer while I was playing this game lol.

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(3)

vlasec

Dec. 25, 2013

Under rating threshold (show) I am not sure if the game is easier for programmers or not. A programmer is usually feeling bad about writing such a fugly code.

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(396)

aceofstellazio

Dec. 18, 2013

Under rating threshold (show) these made my brain kinky or whatsoever o.O

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(1)

chelseys

Dec. 09, 2013

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(-3)

xyz1

Nov. 27, 2013

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(-3)

Robin001

Nov. 01, 2013

Under rating threshold (show) @howitzer, correct, a conditional will only be counted as a call if the command was executed, i.e. called, i.e. the condition is true

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(-1)

Howitzer21

Oct. 30, 2013

Under rating threshold (show) Wth? It didn't save my game? I didn't clear my cache or anything...

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(0)

Howitzer21

Oct. 29, 2013

Under rating threshold (show) Apparently it doesn't count conditionals as calls unless the coditions are true.

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(0)

24uk42

Oct. 24, 2013

Under rating threshold (show) *this

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(-1)

24uk42

Oct. 24, 2013

Under rating threshold (show) thos game is good

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(1)

mechafan

Oct. 21, 2013

Under rating threshold (show) there is a glitch where if you play a user level ("I will rock you") before finishing the main game then the game will freeze and once you refresh the page score is reduced by about 2k and one of the main levels will count as done (Expert 5 almost there in this case) please fix this bug so user levels do not affect score.

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(1)

Howitzer21

Sep. 27, 2013

Under rating threshold (show) This is a very realistic depiction of what programming is like. The main difference is that whereas this deals in functionality (methods/functions), there's also data - but then the data gets built up and structured in much the same way as these functions do. (For those of you who are programmers, I don't believe objects have their own separate category in this regard, when you look at them in a much lower-level implementation.)

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(1)

alexthegamer69

Sep. 15, 2013

Under rating threshold (show) This game gave me a headache.

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(3)

roflmylife

Sep. 05, 2013

Under rating threshold (show) awesome!

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(0)

TaylorJenkins

Aug. 30, 2013

Under rating threshold (show) Love the game, but is there any way you could make a "pause" button rather than just a "run" and "break" button, that way I don't have to restart the whole run to fix a teeny part in the commands? Other than that, and the confusing buttons of turning left vs right, it is great!

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(1)

awm17

Aug. 12, 2013

Under rating threshold (show) It is really interesting from a programmer's point of view. The conditional execution kind of reminds me of a feature of the ARM instruction set (every instruction is conditional). The one thing I would suggest though is adding some debugger functionality. Say breakpoints or a step option so we can see what is going wrong.

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(2)

cheesemeister18

Aug. 08, 2013

Under rating threshold (show) these games aim at finding the solution that involves the minimal amount of programmer input, regardless of how many actions are wasted. If it accurately models the approach by programmers then this explains why so many programs and operating systems are riddled with memory leaks, and take so god awfully long to get anything done.

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(6)

hatersgonnahate0

Aug. 08, 2013

Under rating threshold (show) @internet_handle I am not too sure, but I think the score for a level = commands + calls. Uncompleted levels count as 1998 points. Therefore, you should aim for fewer calls as the number of calls is easier to reduce than the number of commands.

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(1)

joel05078

Jul. 27, 2013

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(-15)

EggysGames

Jul. 26, 2013

Under rating threshold (show) I wonder why I'd procrastinate my own programming to do this. I'm technically doing the same thing >_>

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(7)

NoGodsNoMasters

Jul. 12, 2013

Under rating threshold (show) Wow, what a game. The last expert level was waaaay out of my league. After 4 days of screaming things like "No, no, don't jump" and "I need a f*cking variable", I had to choose between clicking the walkthrough or looking for another wife. I don't like my chances, so I clicked... :(

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(11)

meliral

Jul. 11, 2013

Under rating threshold (show) As far as I can see, the way to the best score is to run play a number of levels twice - once optimising commands, and once optimising calls. Both appear to contribute to one's score, but the game saves the *best* for each.

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(3)

gamerulermicro

Jul. 09, 2013

Under rating threshold (show) Oh, the amount of programming it must take to program a game about programming...

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(5)

epicman2514

May. 25, 2013

Under rating threshold (show) this makes me feel like a f**king genius!

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(2)

Ariq1144

May. 20, 2013

Under rating threshold (show) I really like fast forward.

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(9)

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