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stop function X when on orange tile seems to fail, maybe get rid of those helpful popups that might break the gamelogic?
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yes i like this game a lot, nice logic.. can you add some upgrade on character, add a shop, money, accesories, walking style, etc? for more fun.. :D
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So you can't actually create loops in this game, because the structure of your conditionals doesn't always allow for an if/else construction, where one condition yields a unique response and ALL others yield another. The only way to loop in this game is to recurse and have a condition(s) to break out of it.
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could anybody fix this game so it tells you what you are suppose to do, i am not stupid but somebody does not teach me how to do something i can't learn how to do it thanks.
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How does this game work? I can only do user levels or create levels myself? I don't understand it? How can I "Complete the "basic" level set"?
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@felipescado: The "if" conditional is not explained well by the tutorial. It only works if the robot is that color. Not necessarily the square he stands on. You change the color of the robot by lighting when you are on a colored square.
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I was kinda hoping for an if gray conditional... would have saved me lots of code... but no.... we had to do it the inefficient way...
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I'd say it's a little hard for programmers to get used to such inefficiency but overall I enjoyed it. A game that can be 100% solved with a walkthrough shouldn't get a hard badge though.
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This game reminds me a lot of a game I played as a kid, The Lost Mind of Dr. Brain... one of the minigames was almost -exactly- like this one, with a little programmable 'bot! Anyone else played it? :)
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Just wanted to let you know that somebody is copying your game to the tee.
http://www.programyourrobot.com/ just thought I'd let you know
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The conditionals are just not working! And I'm pretty sure what I'm talking about. Even if the bot stays in the right colored house, it'll ignore the condition and enter in a infinite loop.
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Can't even get through the 1st tutorial for conditionals... Feels like this was set up intentionally so that it can't be completed.
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I am not sure if the game is easier for programmers or not. A programmer is usually feeling bad about writing such a fugly code.
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Nice game. But it has an awful bug. If you do not light up colored tiles conditions won't work or trigger when on a grey tile.
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@howitzer, correct, a conditional will only be counted as a call if the command was executed, i.e. called, i.e. the condition is true
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there is a glitch where if you play a user level ("I will rock you") before finishing the main game then the game will freeze and once you refresh the page score is reduced by about 2k and one of the main levels will count as done (Expert 5 almost there in this case) please fix this bug so user levels do not affect score.