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Excellent game, good music, graphics and interface (with the minor problem that the "f1" and "f2" look quite similar when placed). Interesting puzzle type with a nice gradient except that puzzle twelve was rather easier than numbers ten and eleven. Overall though a great game and despite having to start again because the auto-save didn't work it was worth a second playthrough to get the last two levels finished (though more puzzles would be better! :)
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Difficulty level is disproportionate. While 12 was one of the most easy, 10 actually required pen and paper to find comparable repetitions. While 12 looks nice, its symmetry and geometric simplicity make it a bad candidate for final level.
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funny, interesting, brain stimulating. 5/5 and fav. level 10 made me mad.
Only one thing: f1 and f2 symbols are too similar and i often confuse them in the method grid. maybe you can distinguish them by removing the dash below number 1.
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Amazing game... The tenth level is the toughest one! But it gets easier in 11th and 12th, 12th is very simple... Or maybe it feels so coz you actually start thinking like a programmer..!!! Hahah! B) Have fun all of you... Recommended for everyone! :D
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Level 10, going left first is more intuitive, but going right first, you can use less blocks (5 left instead of 4).
Starting on the right:
F2: forward x3, light, right, jump
F1: jump, left, jump, forward, right, jump
main: F2, left, F1, F1, F2, F2, F2, F1, left, F1, F2
Starting on the left:
F2: forward x3, jump, left, jump, jump.
F1: right, jump, jump forward x2, light, left, jump
main: F2, left, jump, left, forward, F1, left, F2, F1
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Thanks aminiama for help with Level 11; not a programmer and needed your advice. I always get stumped with logic puzzles requiring 'skipping'. Did 12 on my own though! ...Did anyone find 12 to be easier than 11?
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Level 1: Main: Up Up Light.
Level 2: Main: Left F1 Up Up F1 Light. Func1: Up Right Up.
Level 3: Main: F1 Left F1. Func1: F2 F2 F2. Func2: Up Jump Light.
Level 4: Main: F1 F1 Right F1 F1 F1 Light. Func1: Up Jump Up.
Level 5: Main: F2. Func1: Jump up Light. Func2: F1 F1 Left F1 F2.
Level 6: Main: F1 F1 F1 Right F1 Left F1. Func1: F2 F2 F2 Right. Func2: Jump Up Light.
Level 7: Main: F1. Func1: F2 F2 Up F1. Func2: Right Up Light Right.
Level 8: Main: Jump F1. Func1: F2 F2 F2 Right F2 F1. Func2: Light Up.
Level 9: Main: F1. Func1: F2 Light F2 Left F1. Func2: Jump Light Up.
Level 10: Main: F2. Func1: Up Up Up Light Jump Left Jump Jump. Func2: F1 Left F1 Up Right Jump Jump F2.
Level 11: Main: F1. Func1: Left F2 Left Left F2 Left Up F1. Func2: Jump Jump Light Jump Jump Light Jump Light.
Level 12: Main: Up Jump F1 F1 F1 F1 Left F1 F1 F1. Func1: F2 F2 F2 Right. Func2: Jump Light Para losque solo le interesa los badge
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189 commands. Nice little game but some logic would be good (if square colour = then). You can make the functions recursive (put f1 inside f1) but there's no point without some conditional analysis to break out of it.
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a challengeing programming game bravo just troubleshoot when you have trouble sometimes you need to scrap your work and start over
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You can put the functions in themselves. For example: Function 1 = Move forward, Light up, Function 1. It''ll repeat itself FOREVER.
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this was really easy eve tho some of you say it was hard or level 10 was hard i program real robots and i found it is easy(i'm only 12 too).
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I found it frustratig that it is impossible re-visit and improve your solutions after completing the level, and I experiend a bug where the text betwen levels only briefly flashed up but otherwise it was quite fun.
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I really liked this game, but I'm stuck in level 11. Level 10 was impossible until I realized the bot should complete the task even making useless movements, like lighting the same square until it get nuts.
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Really like the concept. I wish it was a bit more polished in terms of UI and e.g. showing which function/command is currently executing etc. Also would be good if you could doubleclick commands to add them to main lopp or something. Was able to solve all of the levels anyway though. Level 10 and 12 were probably hardest but not that difficult. On last level I used recursion (f1 called f1) in the end and managed to beat it =D Luckily all (infinite) commands didn't have to execute for the win trigger to occur/be checked. Was going to suggest a sequel but I now see there is already a Lightbot 2.0. This could have been a bit more polished but concept is good. A strong 3/5, almost 4.
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Well, you need to think about level 10, but level 11 and 12 seems really too easy to be called last-to and last level :p Great games, need to play the 2nd.
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Wonderful game. Stuck at 10, just like everyone else. Is it harder than the final two levels? Or does just everyone get stuck at 10, so no-one is talking about 11 and 12?