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Neat game. As a programmer, it was good fun but I found myself using functions that I never would use in real life (inefficiency and wasted moves). I would enjoy more difficult levels though. Only 2 or 3 levels had me stumped
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Level 10 tricked me with its design. I was over thinking it from the get go. Still the game being about programming and functions and what not level 10 seemed overly difficult. As ashamed as I am to admit it the video I watched for the solution had most every slot full.
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That was really fun~! It was relatively easy but still required thought, which is really nice in a game. (Level 11 I had to write out in Excel to finish, though. Easier to spot the patterns that way.) Thank you for making such a fun game, and thanks for not penalizing for doing test runs~
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For people who want to figure it out themselves but could still use a tip: Try writing the whole sequence you need out in notepad, then it is easy to find the patterns that repeat often enough to make efficient functions! Fun game! I liked the music as well.
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Level 10 is why the second badge is worth 30 pts. Seriously though, awesome game! As someone who tutored a lot of classmates in java, this is an excellent explanation of why we use methods and objects. Will def be sharing with my prof. 5/5
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Level 10 took me a few minutes to figure out, but it wasn't difficult. I am not a programer...I can barely check my email.
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I would love it if the user could change the speed of the robot's movements and if there were puzzles where what speed he is moving at can effect certain things. If robot is moving at a speed < 0.5 then some tiles can't be lit etc.
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Here's a tip if you can't figure out level 10: Write all the moves out on paper and see if you can see a function that you can reuse. for example rlffjr or something like that (r = right) (l = left) (f for forward) (j for jump). That's not the exact order though.
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Take it from someone who's studied programming (and made a few of my own games on here)... doing #10 isn't even easy for us!
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the arrows were really confusing, it would be nice if they had an L or R or were 1/4 circles instead of 1/2 circles. Good game either way!
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Am I the only one who did level 10 without help? Level 11 is the one I struggled with, though the video showed I was VERY close- just a few swaps to fix it.
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Fun game, as a programmer I find it close to ASM but MUCH more restrictive, I had to lookup level 10 but the rest was quite easy. BTW 5/5
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I love this game. I like the concept, the music, everything really. For me personally, 10 & 11 were a bit too hard but the difficulty for the rest of the levels felt about perfect. 5/5
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Excellent game, good music, graphics and interface (with the minor problem that the "f1" and "f2" look quite similar when placed). Interesting puzzle type with a nice gradient except that puzzle twelve was rather easier than numbers ten and eleven. Overall though a great game and despite having to start again because the auto-save didn't work it was worth a second playthrough to get the last two levels finished (though more puzzles would be better! :)
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Difficulty level is disproportionate. While 12 was one of the most easy, 10 actually required pen and paper to find comparable repetitions. While 12 looks nice, its symmetry and geometric simplicity make it a bad candidate for final level.
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funny, interesting, brain stimulating. 5/5 and fav. level 10 made me mad.
Only one thing: f1 and f2 symbols are too similar and i often confuse them in the method grid. maybe you can distinguish them by removing the dash below number 1.
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Amazing game... The tenth level is the toughest one! But it gets easier in 11th and 12th, 12th is very simple... Or maybe it feels so coz you actually start thinking like a programmer..!!! Hahah! B) Have fun all of you... Recommended for everyone! :D
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Level 10, going left first is more intuitive, but going right first, you can use less blocks (5 left instead of 4).
Starting on the right:
F2: forward x3, light, right, jump
F1: jump, left, jump, forward, right, jump
main: F2, left, F1, F1, F2, F2, F2, F1, left, F1, F2
Starting on the left:
F2: forward x3, jump, left, jump, jump.
F1: right, jump, jump forward x2, light, left, jump
main: F2, left, jump, left, forward, F1, left, F2, F1