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Comments for Ghost Hacker 2

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moombals

Apr. 16, 2013

Under rating threshold (show)

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(-33)

louis66

Apr. 16, 2013

Under rating threshold (show) this game is amazing. great storyline for tower defence game. graphics are very good i love the screen glitches when you get a virus very smart idea, so many different combonations with tower/upgrades and you actually have to think to beat the levels. but best of all... you is being the monsters!!! 5/5 not 1 thing i dislike about this game

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(6)

warriorcat1418

Apr. 16, 2013

Under rating threshold (show) OMG!!! The epic storyline continues! :3

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(2)

CoreSector

Apr. 16, 2013

Under rating threshold (show) Okay, version 2.0.15 is up now. It gives more memory to all the monster mode levels.

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(14)

jakehead20

Apr. 16, 2013

Under rating threshold (show)

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(-4)

karimyahia

Apr. 16, 2013

Under rating threshold (show) *knew

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(-1)

karimyahia

Apr. 16, 2013

Under rating threshold (show) who new there was a ghost hacker 1

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(-1)

Machuga

Apr. 16, 2013

Under rating threshold (show) 5/5 JUST for the epic intro music.

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(0)

zerotrani

Apr. 16, 2013

Under rating threshold (show) One does not simply hack into Mordor! 5/5 xD

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(0)

CAdamH

Apr. 16, 2013

Under rating threshold (show) Love that the song from the original returned!

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(0)

Nuclenzime666

Apr. 16, 2013

Under rating threshold (show) FINALLY! I can DESTROY programs!

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(2)

07cass1e

Apr. 16, 2013

Under rating threshold (show) Hahahaha.. 'Creepy'.

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(1)

Squishy32

Apr. 16, 2013

Under rating threshold (show) To anyone that is struggling with Monster Mode: We are going to make another pass at the amount of memory you start with. We will make sure the harder difficulty badges are still as challenging, but make sure to make easy considerably easier. In the mean time, use the space bar (pause) when placing towers, and try using cheap units to draw the "battery" fire before releasing better units to take the towers out.

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(6)

9taildrone

Apr. 16, 2013

Under rating threshold (show) 5/5 So many good things to say, where do I start. GH1 often felt too puzzly and deterministic, the skills help a LOT. Best, clearest incoming wave roster I've ever seen, the interface is just awesome all around. Levels feel pretty fair and the strategy hints are at just the right level. So many genuinely meaningful strategic decisions, so even the little bit of grinding stays interesting. This is just awesome.

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(3)

sammiege

Apr. 16, 2013

Under rating threshold (show) for level 16: 1-ghost in the middle 2-when pink-bacon dissapears, inmediatly sent a flamer on the right 3-send a byte on op left followed by a flamer 4-a ghost in the middel 5-a ghost on down left 6- finish it with byte's I finally left with 159 memory

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(5)

Chaafii

Apr. 16, 2013

Under rating threshold (show) The original was a classic and a hard act to follow. I like the idea of perm upgrades and hard mode, but it's easy enuf to do hard the 1st time through, giving u more upgrade points, and making the game too easy imho. I liked how the original had virtually no margin for error. It would be better if you had to run thru standard mode in order to get enough upgrade points to make it even possible to get thru hard. I'm also not a fan of monster mode, which is so prevalent in this sequel, but maybe that's just me. All that being said, I am enjoying it. Cheers.

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(0)

PlatypusRex

Apr. 16, 2013

Under rating threshold (show)

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(-3)

Squishy32

Apr. 16, 2013

Under rating threshold (show) @kyubi913: Actually, the primary target that the towers always target first is an enemy that has a datacore closest to escaping with it. From the way I read your comment, you are saying the primary target is the enemy closest to grabbing a datacore. This is only the main target if no enemy has a datacore.

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(0)

kyubi913

Apr. 16, 2013

Under rating threshold (show) FUN GAME :D One thing i think will make it better: unit targeting - because of the different abilities of the towers it is really frustrating when they don't do what's optimal especially if there are different enemy unit types on the map smart targeting - the current targeting system is to target the unit closest to the data core storing location instead of targeting the one closest to stealing the core

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(1)

ezoo

Apr. 16, 2013

Under rating threshold (show) FINALLLY, loved the first one a lot

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(0)

jakobl12345

Apr. 16, 2013

Under rating threshold (show) the infection's effects are pretty amazing. as a programmer myself, I now see the complexity of the coding. WOW!!!

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(2)

jakobl12345

Apr. 16, 2013

Under rating threshold (show) update:not playing lvl 1, playing level 9

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(-1)

frogfrogfrogfrog

Apr. 16, 2013

Under rating threshold (show) I feel like all the gameplay mechanics could make several times the number of maps and challenges. Considered adding a level editor?

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(3)

dark369

Apr. 16, 2013

Under rating threshold (show) The game just said "error occured writing save file". Refreshing is useless. Help?

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(0)

jakobl12345

Apr. 16, 2013

Under rating threshold (show) interesting... playing first level with glitches, and my web browser expiriences a problem... hmmm? what has happened?

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(0)

JackVermicelli

Apr. 16, 2013

Under rating threshold (show) The 3 seconds for poison effects seems like a very long 3 seconds. I don't mind; it's just not accurate.

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(2)

vinh1234567

Apr. 16, 2013

Under rating threshold (show) I think alot of people are missing the fact that you can place towers or spawn programs when your paused.

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(6)

tinchuss

Apr. 16, 2013

Under rating threshold (show) Excelent!

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(1)

hitman8

Apr. 16, 2013

Under rating threshold (show) And i got a file save error don't know wheter its ingame or for real.

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(1)

earlhickey221121

Apr. 16, 2013

Under rating threshold (show)

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(-10)

ThaDuckman

Apr. 16, 2013

Under rating threshold (show) I'm having major trouble with level 16. Completely stumped!

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(0)

fb_plz

Apr. 16, 2013

Under rating threshold (show) potatoes

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(-1)

hend

Apr. 16, 2013

Under rating threshold (show) It's too bad I don't like the monster levels. The TD portion is a definite 5/5. Monster levels just feel clunky, sporadic and unpredictable in difficulty. The memory limit is unfortunate as well.

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(6)

MCSurvive

Apr. 16, 2013

Under rating threshold (show) Lol, lost.com, Refrence to to Lost show called Lost...

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(-1)

jensj

Apr. 16, 2013

Under rating threshold (show) the game doesn't show how good the amplifier is on a command shell...

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(3)

CONKERMAN

Apr. 16, 2013

Under rating threshold (show) @Robot001, that does not even begin to make sense.

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(0)

Slysheen

Apr. 16, 2013

Under rating threshold (show) Meow meow meow meow meow meow meow CATMAN!

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(2)

xDeideix

Apr. 16, 2013

Under rating threshold (show) Loved it, not as much as the first part tough. I miss the colored upgrades and while the "monster mode" seems like a good idea, I think it was executed rather poorly. There is no real strategy there besides endless trial and error and thus quickly gets frustrating.

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(2)

Logros

Apr. 16, 2013

Under rating threshold (show) Thank you for making a sequel to this great game!

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(2)

robot001

Apr. 16, 2013

Under rating threshold (show) this game made me thought that our kids will play games like call of duty starcraft medal of honour online on sites like kongregate

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(-1)

Vinom

Apr. 16, 2013

Under rating threshold (show) This needs badges, ASAP!

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(5)

sdf1666

Apr. 16, 2013

Under rating threshold (show) This game is fun and the story remindes me of portal

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(0)

demonologist

Apr. 16, 2013

Under rating threshold (show) This is amazing. Great Job!

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(0)

SoonerRed

Apr. 16, 2013

Under rating threshold (show) Please... don't make me hold a button to speed up the game. Let me just click.

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(-2)

Ltkiller2345

Apr. 16, 2013

Under rating threshold (show) SEQUEL FINALLY HOORAY!!!!!!!!!!!!!!!!!!!!!! THX DEVLOPERS! have a favourite :)

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(0)

Myhome16

Apr. 16, 2013

Under rating threshold (show) Awesome! 5/5!

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(0)

wulliwusch

Apr. 16, 2013

Under rating threshold (show) how is level 21 done? tried 2 hours :-(

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(1)

Developer response from CoreSector

Have you tried clicking the walkthrough link before you start the level?

Freyar93

Apr. 16, 2013

Under rating threshold (show)

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(-6)

Cocoduf

Apr. 16, 2013

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(-3)

Umabomber

Apr. 16, 2013

Under rating threshold (show) It's all pretty good, but that infected distortion actually starts to give me a headache after a bit.

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(18)

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