Comments for Ghost Hacker 2

avatar for Arrogance91
Arrogance91

Apr. 21, 2013

Under rating threshold (show) Transcoder + Fork + Linker = LAZORS!!!!

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(5)

avatar for sqrt1324
sqrt1324

Apr. 21, 2013

Under rating threshold (show) unlike other tower defence games , you can play as an "enemy".

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(5)

avatar for oooTheEternalooo
oooTheEternalooo

Apr. 19, 2013

Under rating threshold (show) One of the better tower defense games on the site. 5/5 @ Dartinin Ever thought of using a headset when playing in the middle of the night so you don't wake up the entire world?

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(5)

avatar for Skruntoo
Skruntoo

Apr. 18, 2013

Under rating threshold (show) This is the one game that I celebrated coming out, and I play Kupo's stuff. Hope it lives up to the first!

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(5)

avatar for iamweasle
iamweasle

Apr. 17, 2013

Under rating threshold (show) I love the jokes thrown in, e.g the level descriptions.

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(5)

avatar for frilly
frilly

Apr. 17, 2013

Under rating threshold (show) Finally - thanks guys, this is awesome. But wait, where's the colour scheme gone? Surely the add-ons didn't use to be all blue in the original version?

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(5)

avatar for sammiege
sammiege

Apr. 16, 2013

Under rating threshold (show) for level 16: 1-ghost in the middle 2-when pink-bacon dissapears, inmediatly sent a flamer on the right 3-send a byte on op left followed by a flamer 4-a ghost in the middel 5-a ghost on down left 6- finish it with byte's I finally left with 159 memory

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(5)

avatar for hippariheikki
hippariheikki

Apr. 16, 2013

Under rating threshold (show) Love the that not only I get to defend I also get to attack in the same game!

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(5)

avatar for madelf1
madelf1

Apr. 15, 2013

Under rating threshold (show) Ghost Hacker was my favorite TD game. This is well, well deserving of the name!

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(5)

avatar for danielocdh
danielocdh

Aug. 10, 2013

Under rating threshold (show) So I completed all, I have 2 data cores I can't put anywhere, you want me to go crazy or what

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(12)

avatar for leesmieledel
leesmieledel

Apr. 20, 2013

Under rating threshold (show) Speed up x10? Man, you're a GENIUS!

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(12)

avatar for derian2
derian2

Apr. 15, 2013

Under rating threshold (show) "I should start that research paper- Ghost Hacker 2?!?"

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(12)

avatar for darksonicrevenge
darksonicrevenge

Apr. 23, 2013

Under rating threshold (show) This game have a lot of knownledge and very good graphics as well very addictive and time waster. is like playing a retro game like my old days. :) Excellent!!!!!! Good Job Devs you make a wonderful game. out of 10

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(3)

avatar for navi85
navi85

Apr. 20, 2013

Under rating threshold (show) nice game

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(3)

avatar for Neirith
Neirith

Apr. 24, 2013

Under rating threshold (show) Funny, "Spook" is Ghost in Dutch :)

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(3)

avatar for POOPADOODLe
POOPADOODLe

Apr. 21, 2013

Under rating threshold (show) I love this game, It is so rewarding because you actually have to turn on your brain.

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(3)

avatar for Metallik
Metallik

Apr. 19, 2013

Under rating threshold (show) Outstanding game. An idea to make it even more player friendly: please don't hide the selected towers/upgrades/scripts when you access the upgrade window after you selected a level to play. Kongregate achievements would be a nice addition.

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(3)

avatar for sarapiopzxc
sarapiopzxc

Apr. 25, 2013

Under rating threshold (show) I love the music ! cool :)

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(3)

avatar for jjtechera
jjtechera

Apr. 19, 2013

Under rating threshold (show) BAAAADGEEEES! Great game!

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(3)

avatar for frogfrogfrogfrog
frogfrogfrogfrog

Apr. 19, 2013

Under rating threshold (show) How to defeat glitch enemies(jynx' wave) on last level challenge mode? There's no range upgrade. Scanners can shoot from out of range but are weak and only have three upgrades. I can't find a strategy more thoughtful than "make lots of everything and hope for the best". It's the only thing in the game I can't beat.

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(3)

Developer response from CoreSector

One thing that makes that wave really easy is to use both Focus and Brute Force at the same time while Jynx is near your towers.

avatar for Azgara
Azgara

Apr. 19, 2013

Under rating threshold (show) This is just amazing. Everything is well balanced and the challenge difficulty is HARD :D I played the first level on challenge and i said "well, that was easy" but then as i progressed to finish the rest i found myself restarting and restarting trying to think of better placements and timings :) perfect. 5/5

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(3)

avatar for cyb667rw
cyb667rw

Apr. 3, 2014

Under rating threshold (show) Just AMAZING !!!

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(4)

avatar for pacattack25
pacattack25

Jun. 11, 2013

Under rating threshold (show) @shykirawolf note the Name ghost hacker 2, as in squeal to Ghost Hacker, therefore the plot probably begins in Ghost Hacker

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(11)

avatar for AgentRoop
AgentRoop

Apr. 24, 2013

Under rating threshold (show) It's fun, no matter how bad I am at this game :P

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(11)

avatar for Condrioid
Condrioid

Apr. 22, 2013

Under rating threshold (show) can't complete level 36 on hard without losing 2 cores -.-, great game, really challenging and limitless combinations of towers/upgrades make this game a great one

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(11)

avatar for asbjoernboecker
asbjoernboecker

Apr. 18, 2013

Under rating threshold (show) Vodnyk, if you have +1.2 poison damage, then it will damage 1-1-1-1-2, it just "builds up" the extra damage. hope this helps :)

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(11)

avatar for 9taildrone
9taildrone

Apr. 16, 2013

Under rating threshold (show) 5/5 So many good things to say, where do I start. GH1 often felt too puzzly and deterministic, the skills help a LOT. Best, clearest incoming wave roster I've ever seen, the interface is just awesome all around. Levels feel pretty fair and the strategy hints are at just the right level. So many genuinely meaningful strategic decisions, so even the little bit of grinding stays interesting. This is just awesome.

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(3)

avatar for frogfrogfrogfrog
frogfrogfrogfrog

Apr. 16, 2013

Under rating threshold (show) I feel like all the gameplay mechanics could make several times the number of maps and challenges. Considered adding a level editor?

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(3)

avatar for jensj
jensj

Apr. 16, 2013

Under rating threshold (show) the game doesn't show how good the amplifier is on a command shell...

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(3)

avatar for razorborne
razorborne

Apr. 15, 2013

Under rating threshold (show) the original was one of my favorite TDs ever. the sequel did not disappoint.

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(3)

avatar for alexnobody
alexnobody

Jun. 18, 2013

Under rating threshold (show) If there's no ghosts, a scanner is usable, but it's not really useful. If it's not revealing invisible enemies, then it's a more expensive Compressor with less power, no stored attacks, and slightly higher range. (perhaps significantly more, if you've upgraded it.) You're better off sticking a Range upgrade on a Compressor. For just 5 more points, you've got a significantly more powerful program. But none of this is really the point; the point is, it would be nice if the game would warn me that I'm bringing in very situational weapons, like the Garbage Collector, to a level where they won't be useful, like one with no Corrupters or Corrupt tiles. Not that it's a huge deal, of course. The game is still really cool. :)

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(3)

avatar for punking
punking

Jan. 18, 2014

Under rating threshold (show) Ghosts are really the opposite of Gravitons. While Gravitons pull shots to them even when outside of a towers range, Ghost cannot be targeted even when they are within the towers range. I think that the symmetry would be more compelling if ghosts could be targeted when they were closer than half a tile to the tower. This wouldn't effect the balance much but it would make ghosts more nuanced and interesting than "can't be targeted without a scanner".

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(4)

avatar for fappuchino
fappuchino

Jul. 25, 2013

Under rating threshold (show) The game gets really difficult later 0-0

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(4)

avatar for MasterGad
MasterGad

Jul. 19, 2013

Under rating threshold (show) Monster levels are quite difficult, and the last level is pretty impossible on hard

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(4)

avatar for floppylobster
floppylobster

Jun. 3, 2013

Under rating threshold (show) Just further to my previous comment re: my game save disappearing and reappearing - the only thing I can think could have caused it was logging out of one facebook account and creating a new one on the same computer. Otherwise I have no idea why this has happened.

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(4)

Developer response from CoreSector

My guess is Kongregate might have switched the save location back again. So make sure to make backups if you try to restore the save by moving the save files. You might be replacing the wrong one.

avatar for jeffmakesgames1
jeffmakesgames1

May. 21, 2013

Under rating threshold (show) The Walk-Through for Level 22 does work. You need to use scripts to delay the enemies. Use back-up to teleport cores back home. Use mines to stall enemies to take more damage.

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(4)

avatar for Toastmaster
Toastmaster

May. 15, 2013

Under rating threshold (show) Is level 36 supposed to only have 6 program slots?! I'm having difficulty beating the level with just 6 slots.

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(4)

Developer response from CoreSector

Check your global upgrades, you might have removed some program slots when playing on challenge mode.

avatar for Hy_Kun
Hy_Kun

May. 11, 2013

Under rating threshold (show) A sandbox or endless mode would be great!

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(4)

avatar for dnelord
dnelord

May. 10, 2013

Under rating threshold (show) 'the game of the month'wow thats actually true and damn theres some stories in it too :O its rare to see a plot or story in a tower defense

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(4)

avatar for The0ldMan
The0ldMan

May. 4, 2013

Under rating threshold (show) Wonderful game Gary and Andy. Loved all the interactions between the upgrades like beam, fork and linker to make crazy laser light shows. Excellent difficulty curve. You guys nailed it on this one. Best of luck with your next endeavor.

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(4)

avatar for BigProblem
BigProblem

Apr. 29, 2013

Under rating threshold (show) Minecraft easter egg......love it.

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(4)

avatar for Muskar
Muskar

Apr. 26, 2013

Under rating threshold (show) @jooe15 it makes shots jump to 1 nearby enemy if there are any. It stacks too.

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(4)

avatar for Blue101
Blue101

Apr. 26, 2013

Under rating threshold (show) Great game. I loved the last one too. However I think I found a bug in the tool tips. it seams that the infector towers or towers upgraded with memory leak don't keep track of the damage they have caused due to the infection. I know it's quite minor, But I'd love to know just how much damage my infector tower with a memory leak upgrade is really dishing out :D

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(4)

Developer response from CoreSector

Last I checked it did keep track of this. I'll have to test it again when I get a chance. Do keep in mind if you have multiple towers applying Memory Leak to one enemy it only assigns the damage to one tower.

avatar for chinliangz
chinliangz

Apr. 26, 2013

Under rating threshold (show) Ah, nice game. I like it. I thought I played it somewhere, then I remembered it was the first installment that I've played. Great tower defense game!

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(4)

avatar for lechexx
lechexx

Apr. 25, 2013

Under rating threshold (show) Been waiting this game for ... how long? years... Thanks for bringing the sequal coresector !!!! thanks !

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(4)

avatar for jmanx7
jmanx7

Jun. 11, 2013

Under rating threshold (show) For once, the badge of the day is a game I like!

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(9)

avatar for invidian
invidian

Apr. 20, 2013

Under rating threshold (show) Let this be another comment praising monster mode. Also, the sudden Axon fight was awesome.

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(9)

avatar for navnukjent
navnukjent

Jul. 7, 2013

Under rating threshold (show) This game is quite challenging, but fun. The difficulty rises quite nicely through the game, and it's never a walk in the park to complete the next level. I do think that the Monster levels are a bit of a pain.

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(3)

avatar for nukydel
nukydel

Jul. 27, 2013

Under rating threshold (show) You know.. i would really like a Sand Box mode to have fun with.. unlimited Memory you can choose which level layout you wanna use.. and send the programs you want.. cause i want to see stuff such as 5 Junx 6.0 Against 10 sentry's and etc

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(8)

avatar for oddish
oddish

Apr. 20, 2013

Under rating threshold (show) Huh, a tower defense game that I didn't get sick of before I completed. That doesn't happen too often.

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(8)

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