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Comments for Ghost Hacker

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Bigshizzle

Apr. 06, 2012

Under rating threshold (show) LOL "HappyCakes.com: Cake is never a lie"

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(3)

jeffmakesgames1

Dec. 22, 2012

Under rating threshold (show) Is there a sequel in the works?

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(3)

Developer response from CoreSector

There is a sequel in the works, and it's getting pretty close to release too (although still at least a month away from release).

abelhona22

May. 06, 2015

Under rating threshold (show) HELLO TNT OF VOLT REAL MAGE

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(3)

GodsEyes

Dec. 11, 2011

Under rating threshold (show) The intro reminds me of the movie "Source Code" xD

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(3)

who69

Dec. 11, 2011

Under rating threshold (show) Why does Kong suggest I would like Rebuild because I like this? These are VERY different!

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(3)

MiaNessly

Jul. 28, 2011

Under rating threshold (show) Music ftw.

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(3)

MarAttacker2000

Jul. 19, 2011

Under rating threshold (show) Ping tower ftw. You can complete every level with only ping towers/range. Kind of cool to see the combo moves stack, like crit, slow, +50%dmg etc.

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(1)

king9910

Jul. 03, 2011

Under rating threshold (show) cool and fun

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(3)

BlaineKodos

Mar. 29, 2011

Under rating threshold (show) It took me a while to realize I could not only recycle towers but also move them. This opened up a lot of better alternatives to my screw ups than restarting, which helped me keep patience with the game. Bravo, 5/5.

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(3)

EraZorX

Feb. 02, 2011

Under rating threshold (show) A tower defense with a good story! Looking forward to a sequel. Kinda wishing it was possible to upgrade the towers themselves AND the add-ons, but the add-ons are wonderful and I can't complain much. Wish the random add-on color thing wasn't there, I want to be able to add whatever add-on I want.

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(3)

MechMK1

Jan. 29, 2011

Under rating threshold (show) Oh indeed, the cake is a lie!

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(3)

bincoman

Jan. 28, 2011

Under rating threshold (show) One of the best TD i've ever played, challenging, various and also the story wasn't that bad. 5/5

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(3)

Lycun5

Jan. 25, 2011

Under rating threshold (show) Best TD i've seen in a long time, and one with an actual story-line, its good and makes this game unique and able's us (The player) to follow and have a purpose, 5/5

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(3)

Cylet

Jan. 23, 2011

Under rating threshold (show) I would have liked to see some harder bonus dungeons. Just need to rush them and you win.

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(3)

stephanstross

Jan. 19, 2011

Under rating threshold (show) This wouldn't be inspired by Tron, would it? If so VERY COOL! The aesthetics in the movie were beautiful, and the game seems to be matching. Add a nice little story and unique twists and you have a great TD game. Excellent, and looking forward to more!

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(3)

qeurul

Jan. 19, 2011

Under rating threshold (show) HARDCORE MODE: Just played through without using sentries, not even once. Makes getting all data cores a bit harder:) Recommend for added replay value and a totally new way for playing levels without obvious I-win button.

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(3)

gametolken

Jan. 15, 2011

Under rating threshold (show) Well Done! 5/5

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(3)

Djeuve

Jan. 05, 2011

Under rating threshold (show) Playing the game itself, I felt it was nice, showed a few new ideas, and I rated it 4/5 ...then when I got to the ending, just that was enough to push it up to 5/5 :P

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(3)

Circaea

Dec. 25, 2010

Under rating threshold (show) I played this all the way through without using walkthroughs. The concept of not losing memory when moving or recycling was probably the biggest thing to get used to. You can just move towers! Really a very good game. I spent way too many hours on it. :P

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(3)

Streaks

Dec. 23, 2010

Under rating threshold (show) @anyong: you have to move the towers from one side to the other between waves.

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(3)

ames12

Dec. 14, 2010

Under rating threshold (show) gREAT GAME, well worth the time I put into it.

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(3)

pokemaster2090

Dec. 06, 2010

Under rating threshold (show) this is the first td game that has a real storyline.... and it is better than upgrading with such a variety of add ons. great game. 5/5 like

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(3)

rolan

Dec. 05, 2010

Under rating threshold (show) Wonderful game! The gradual progression is nice, and the storyline keeps you interested. I really liked the monster mode at the end (I guess this might be a precursor to a continuation of the game if all the other AIs are out to get you). All in all, I'd give it an A+! Good job guys, keep up the great work!

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(3)

KingofJ95

Dec. 03, 2010

Under rating threshold (show) Yay for Portal refrences

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(3)

Genj0

Dec. 03, 2010

Under rating threshold (show) Ow, I NEED a "Ghost Hacker 2", its really great, I loved !

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(3)

CoreSector

Nov. 20, 2010

Under rating threshold (show) @Mr_Happy_NL: That's funny, I never thought of using that strategy to win a level. Of course on the downside you can't unlock the bonus levels by getting all the data cores using that strategy.

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(3)

Jagan420

Nov. 19, 2010

Under rating threshold (show) Very well designed TD! The only thing missing is a an endless/survival mode.

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(3)

Samgar

Nov. 14, 2010

Under rating threshold (show) Wow, I'd already given it a 5 before playing the excellent bonus levels. It is well worth playing past the badges. Well done.

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(3)

dannydb

Nov. 11, 2010

Under rating threshold (show) finsihed the game compleatly (all cores and the monster mode) man its a great game, the idea of adding aspects is great and am looking forward to the next one!

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(3)

Larcondos

Nov. 10, 2010

Under rating threshold (show) @CoreSector, Do you have any plans for future games, or a Ghost Hacker 2?

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(3)

CoreSector

Nov. 10, 2010

Under rating threshold (show) @osanseviero: Can you explain how the walkthrough is wrong? Keep in mind you do need to use the Garbage Collector to clear some of the spaces. If you're still having trouble you can always switch it to the easy difficulty.

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(3)

lukasbryant

Nov. 10, 2010

Under rating threshold (show) Level editor?

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(3)

Pinkie1172

Nov. 07, 2010

Under rating threshold (show) A TD game that requires tactical finesse without being overloaded by ridiculous amounts of variety at the beginning. One of the smoothest and most entertaining difficulty curves I've seen, not once was i bored from repetitive gameplay. Well done.

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(3)

spyluis

Nov. 06, 2010

Under rating threshold (show) Instant kill tower(ineffective against avatars)=sentry(1green,2blue)>charge+amplifier+linker

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(3)

evets25

Nov. 05, 2010

Under rating threshold (show) New strategy I just discovered: First make a tracer tower with beam + range + slow + whatever. This will collect all the mobs into one clump. Next, make a sentry tower with beam + multiplier + battery near the end of the level, and as soon as the group gets in range it goes PEWPEWPEWPEWPEW and kills them in the blink of an eye. :D Try it, its fun!

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(3)

soccer2735

Nov. 04, 2010

Under rating threshold (show) Great Game! Incredibly balanced and challenging without being frustrating. The memory, or money, system was good for forcing you to buy strategically and place wisely (even though you can mov your towers after placing. Great TD and Good Job!

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(3)

MaddAddams

Nov. 03, 2010

Under rating threshold (show) I initially gave this game 4 out of 5, but I'm bumping it up to full marks for sheer inventiveness of the creeps. The strategies necessary to defeat each are the most varied I've seen in quite some time, if ever.

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(3)

Niobium

Nov. 03, 2010

Under rating threshold (show) Wow, and just when i though i had had it with TD games... Well made, both gameplay, story and visuals. Take away the quality of one of those, and it would still be on my top 3 list of TDs of the year =)

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(3)

CoreSector

Nov. 02, 2010

Under rating threshold (show) annie034: Try leave the medics alone until the end of the level. If you're still having trouble try checking out the walkthrough. Skyangelc: Where exactly is the walkthrough for level 25 failing? captingray: I think someone else mentioned that problem. I'll try looking into this later.

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(3)

Skyangelc

Nov. 02, 2010

Under rating threshold (show) Level 25 guide anyone? The walkthrough for this level doesn't seem to help any.

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(3)

Voicechanger

Nov. 02, 2010

Under rating threshold (show) very nice game

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(3)

99seconds

Nov. 01, 2010

Under rating threshold (show) I didn't quite get it... Also, my best combo was a few sentries with linker, fork, and range/splash (I prefer splash). Get 3 nearby and you have an epic stunlock combo! Linker, fork and slow also works.

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(3)

LordBiffles

Nov. 01, 2010

Under rating threshold (show) is there an alternate ending or something if you collect all the data cores, or am I just being a perfectionist?

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(3)

Illucoran

Oct. 31, 2010

Under rating threshold (show) Gave the game a 5 but I enjoy TDs overall Things that I liked most: various enemy types and map builds encourage (even require) the use of different strategies, on some maps tower placement, cleaning the "corrupt" sectors and creating the proper tower combos were key, I admit I checked a walkthrough in one level and I was greatly surprised how one of the aspects I ignored changed the entire gameplay. I also liked both the humour in the websites' description and the more serious plotline between the levels, Immortal Defense it ain't but it still had a couple strong points, I would love to see the idea developed further. Things that I didn't like so much: I think certain towers (sentinel) tend to dominate the game a little bit too much while others are somewhat neglected, I would also like to see a few special levels with perhaps some special conditions though in this case I admit to being spoiled by the variety in the rest of the game.

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(3)

anelaid

Oct. 31, 2010

Under rating threshold (show) Today, dystopia is related to cyberpunk fiction, which deals with the idea of urbanization, urban decay, the switch from Europe to Asia as the center for economic strength and the loss of individuality within society. It deals a lot with the idea of a culture that is based around corporations, not only in the values, but also in regard to who has the power.

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anelaid

Oct. 31, 2010

Under rating threshold (show) A dystopia is the theoretical opposite of a utopia. Instead of a place that is perfect in all regards, you have a place with massive flaws but is still a functioning society, although one that is going to collapse or is currently collapsing.

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(3)

TheProphetON

Oct. 31, 2010

Under rating threshold (show) There's a bug: The warnings call the Scanner tower the "Analyzer"

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(3)

PhantomChick

Oct. 29, 2010

Under rating threshold (show) For an awesome rave party, try this: on level 23, let the medics live. Put a Tracer in the very middle, with RGGB placers. Load it with Beam + Fork(x2) + Linker. Sweet! Looking for functionality? Spamming Sentry + Splash + Optimizer(x2) is my favorite method of clearing out baddies. Fun game!

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(3)

Rexels

Oct. 29, 2010

Under rating threshold (show) CoreSector knows their memes!

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(3)

NekroNick

Oct. 28, 2010

Under rating threshold (show) -_-b ''A+++''

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(3)

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